/*
* Mesa 3-D graphics library
- * Version: 7.5
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef FEEDBACK_H
#define FEEDBACK_H
-#include "main/mfeatures.h"
#include "main/mtypes.h"
-#if FEATURE_feedback
+void GLAPIENTRY
+_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
+void GLAPIENTRY
+_mesa_PassThrough( GLfloat token );
+void GLAPIENTRY
+_mesa_SelectBuffer( GLsizei size, GLuint *buffer );
+void GLAPIENTRY
+_mesa_InitNames( void );
+void GLAPIENTRY
+_mesa_LoadName( GLuint name );
+void GLAPIENTRY
+_mesa_PushName( GLuint name );
+void GLAPIENTRY
+_mesa_PopName( void );
+GLint GLAPIENTRY
+_mesa_RenderMode( GLenum mode );
extern void
_mesa_feedback_vertex( struct gl_context *ctx,
_mesa_update_hitflag( struct gl_context *ctx, GLfloat z );
-extern void
-_mesa_init_feedback_dispatch(struct _glapi_table *disp);
-
-#else /* FEATURE_feedback */
-
-#include "main/compiler.h"
-
-static inline void
-_mesa_feedback_vertex( struct gl_context *ctx,
- const GLfloat win[4],
- const GLfloat color[4],
- const GLfloat texcoord[4] )
-{
- /* render mode is always GL_RENDER */
- ASSERT_NO_FEATURE();
-}
-
-
-static inline void
-_mesa_feedback_token( struct gl_context *ctx, GLfloat token )
-{
- /* render mode is always GL_RENDER */
- ASSERT_NO_FEATURE();
-}
-
-static inline void
-_mesa_update_hitflag( struct gl_context *ctx, GLfloat z )
-{
- /* render mode is always GL_RENDER */
- ASSERT_NO_FEATURE();
-}
-
-static inline void
-_mesa_init_feedback_dispatch(struct _glapi_table *disp)
-{
-}
-
-#endif /* FEATURE_feedback */
-
extern void
_mesa_init_feedback( struct gl_context *ctx );