nir: move glsl_types.{cpp,h} to compiler
[mesa.git] / src / mesa / main / ff_fragment_shader.cpp
index e63d0f1ec55820bca9d75437a959dad61ecf477b..b2b1ee9ba4481fc7c83c53d1cc97bcd5ac3d73b8 100644 (file)
@@ -40,7 +40,7 @@
 #include "glsl/ir_optimization.h"
 #include "glsl/glsl_parser_extras.h"
 #include "glsl/glsl_symbol_table.h"
-#include "glsl/nir/glsl_types.h"
+#include "compiler/glsl_types.h"
 #include "program/ir_to_mesa.h"
 #include "program/program.h"
 #include "program/programopt.h"