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compiler/glsl: explicitly store NumUniformBlocks
[mesa.git]
/
src
/
mesa
/
main
/
fog.c
diff --git
a/src/mesa/main/fog.c
b/src/mesa/main/fog.c
index c051aaddedcea74b1342772f76b933e7467cc58f..0decf762a999ac71d6856f5bd138574b18d56e24 100644
(file)
--- a/
src/mesa/main/fog.c
+++ b/
src/mesa/main/fog.c
@@
-62,6
+62,7
@@
_mesa_Fogiv(GLenum pname, const GLint *params )
case GL_FOG_END:
case GL_FOG_INDEX:
case GL_FOG_COORDINATE_SOURCE_EXT:
+ case GL_FOG_DISTANCE_MODE_NV:
p[0] = (GLfloat) *params;
break;
case GL_FOG_COLOR: