-void
+void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param)
{
_mesa_Fogfv(pname, ¶m);
}
-void
+void GLAPIENTRY
_mesa_Fogi(GLenum pname, GLint param )
{
GLfloat fparam = (GLfloat) param;
}
-void
+void GLAPIENTRY
_mesa_Fogiv(GLenum pname, const GLint *params )
{
GLfloat p[4];
}
-void
+void GLAPIENTRY
_mesa_Fogfv( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
(*ctx->Driver.Fogfv)( ctx, pname, params );
}
}
+
+
+/**********************************************************************/
+/***** Initialization *****/
+/**********************************************************************/
+
+void _mesa_init_fog( GLcontext * ctx )
+{
+ /* Fog group */
+ ctx->Fog.Enabled = GL_FALSE;
+ ctx->Fog.Mode = GL_EXP;
+ ASSIGN_4V( ctx->Fog.Color, 0.0, 0.0, 0.0, 0.0 );
+ ctx->Fog.Index = 0.0;
+ ctx->Fog.Density = 1.0;
+ ctx->Fog.Start = 0.0;
+ ctx->Fog.End = 1.0;
+ ctx->Fog.ColorSumEnabled = GL_FALSE;
+ ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
+}