#include "colormac.h"
#include "context.h"
#include "fog.h"
+#include "macros.h"
#include "mtypes.h"
void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param)
{
- _mesa_Fogfv(pname, ¶m);
+ GLfloat fparam[4];
+ fparam[0] = param;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
+ _mesa_Fogfv(pname, fparam);
}
/***** Initialization *****/
/**********************************************************************/
-void _mesa_init_fog( GLcontext * ctx )
+void _mesa_init_fog( struct gl_context * ctx )
{
/* Fog group */
ctx->Fog.Enabled = GL_FALSE;