* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
extern gl_pack_ubyte_rgba_func
-_mesa_get_pack_ubyte_rgba_function(gl_format format);
+_mesa_get_pack_ubyte_rgba_function(mesa_format format);
extern gl_pack_float_rgba_func
-_mesa_get_pack_float_rgba_function(gl_format format);
+_mesa_get_pack_float_rgba_function(mesa_format format);
extern gl_pack_float_z_func
-_mesa_get_pack_float_z_func(gl_format format);
+_mesa_get_pack_float_z_func(mesa_format format);
extern gl_pack_uint_z_func
-_mesa_get_pack_uint_z_func(gl_format format);
+_mesa_get_pack_uint_z_func(mesa_format format);
extern gl_pack_ubyte_stencil_func
-_mesa_get_pack_ubyte_stencil_func(gl_format format);
-
+_mesa_get_pack_ubyte_stencil_func(mesa_format format);
extern void
-_mesa_pack_float_rgba_row(gl_format format, GLuint n,
+_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst);
extern void
-_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst);
+extern void
+_mesa_pack_uint_rgba_row(mesa_format format, GLuint n,
+ const GLuint src[][4], void *dst);
extern void
-_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
+_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride);
extern void
-_mesa_pack_float_z_row(gl_format format, GLuint n,
+_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst);
extern void
-_mesa_pack_uint_z_row(gl_format format, GLuint n,
+_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
-_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
+_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst);
extern void
-_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
+_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
-_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst);
+_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst);
#endif