static void
unpack_RGB565_REV(const void *src, GLfloat dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
static void
unpack_ARGB1555_REV(const void *src, GLfloat dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_ARGB2101010_UINT;
table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_ABGR2101010_UINT;
table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_S8_Z24;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24;
table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_X8_Z24;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24;
table[MESA_FORMAT_X8Z24_UNORM] = unpack_Z24_X8;
table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
table[MESA_FORMAT_S_UINT8] = unpack_S8;
static void
unpack_ubyte_RGB565_REV(const void *src, GLubyte dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_R5G6B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
static void
unpack_ubyte_ARGB1555_REV(const void *src, GLubyte dst[][4], GLuint n)
{
+ /* Warning: this function does not match the current Mesa definition
+ * of MESA_FORMAT_A1R5G5B5_UNORM.
+ */
const GLushort *s = ((const GLushort *) src);
GLuint i;
for (i = 0; i < n; i++) {
case MESA_FORMAT_X8Z24_UNORM:
unpack = unpack_float_z_Z24_X8;
break;
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
unpack = unpack_float_z_X8_Z24;
break;
case MESA_FORMAT_Z_UNORM16:
case MESA_FORMAT_X8Z24_UNORM:
unpack = unpack_uint_z_Z24_X8;
break;
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ case MESA_FORMAT_Z24_UNORM_X8_UINT:
unpack = unpack_uint_z_X8_Z24;
break;
case MESA_FORMAT_Z_UNORM16:
case MESA_FORMAT_S8_UINT_Z24_UNORM:
unpack_ubyte_s_Z24_S8(src, dst, n);
break;
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
unpack_ubyte_s_S8_Z24(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
}
}
+static void
+unpack_uint_24_8_depth_stencil_Z32_S8X24(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ GLuint i;
+
+ for (i = 0; i < n; i++) {
+ /* 8 bytes per pixel (float + uint32) */
+ GLfloat zf = ((GLfloat *) src)[i * 2 + 0];
+ GLuint z24 = (GLuint) (zf * (GLfloat) 0xffffff);
+ GLuint s = src[i * 2 + 1] & 0xff;
+ dst[i] = (z24 << 8) | s;
+ }
+}
+
static void
unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
{
memcpy(dst, src, n * 4);
}
+/**
+ * Unpack depth/stencil returning as GL_UNSIGNED_INT_24_8.
+ * \param format the source data format
+ */
void
_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
case MESA_FORMAT_S8_UINT_Z24_UNORM:
unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
break;
- case MESA_FORMAT_Z24_UNORM_X8_UINT:
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
+ break;
default:
_mesa_problem(NULL,
"bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",