#include "macros.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
+#include "util/format_srgb.h"
/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */
#define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) )
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-GLfloat
-_mesa_nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
-
/**********************************************************************/
/* Unpack, returning GLfloat colors */
/**********************************************************************/
static void
-unpack_ARGB2101010_UINT(const void *src, GLfloat dst[][4], GLuint n)
+unpack_B10G10R10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = (const GLuint *) src;
GLuint i;
static void
-unpack_ABGR2101010_UINT(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R10G10B10A2_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
static void
-unpack_Z24_S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_S8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
}
static void
-unpack_S8_Z24(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z24_UNORM_S8_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
}
static void
-unpack_Z16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
}
static void
-unpack_X8_Z24(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z24_UNORM_X8_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
- unpack_S8_Z24(src, dst, n);
+ unpack_Z24_UNORM_S8_UINT(src, dst, n);
}
static void
-unpack_Z24_X8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_X8_UINT_Z24_UNORM(const void *src, GLfloat dst[][4], GLuint n)
{
- unpack_Z24_S8(src, dst, n);
+ unpack_S8_UINT_Z24_UNORM(src, dst, n);
}
static void
-unpack_Z32(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_UNORM32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
}
static void
-unpack_Z32_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z32_FLOAT_S8X24_UINT(const void *src, GLfloat dst[][4], GLuint n)
{
- const GLfloat *s = ((const GLfloat *) src);
+ const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
for (i = 0; i < n; i++) {
dst[i][0] =
dst[i][1] =
- dst[i][2] = s[i * 2];
+ dst[i][2] = s[i].z;
dst[i][3] = 1.0F;
}
}
static void
-unpack_Z32_FLOAT_X24S8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_Z_FLOAT32(const void *src, GLfloat dst[][4], GLuint n)
{
const GLfloat *s = ((const GLfloat *) src);
GLuint i;
const GLubyte *s = (const GLubyte *) src;
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear(s[i*3+2]);
- dst[i][GCOMP] = _mesa_nonlinear_to_linear(s[i*3+1]);
- dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i*3+0]);
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+2]);
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+1]);
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+0]);
dst[i][ACOMP] = 1.0F;
}
}
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 24) );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
}
}
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
+static void
+unpack_A8R8G8B8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
+ dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */
+ }
+}
+
static void
unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
}
}
for (i = 0; i < n; i++) {
dst[i][RCOMP] =
dst[i][GCOMP] =
- dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i]);
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i]);
dst[i][ACOMP] = 1.0F;
}
}
for (i = 0; i < n; i++) {
dst[i][RCOMP] =
dst[i][GCOMP] =
- dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i] & 0xff);
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] & 0xff);
dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */
}
}
+static void
+unpack_A8L8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLushort *s = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] =
+ dst[i][GCOMP] =
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] >> 8);
+ dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] & 0xff); /* linear! */
+ }
+}
+
static void
unpack_SRGB_DXT1(const void *src, GLfloat dst[][4], GLuint n)
{
}
static void
-unpack_DUDV8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT(s[i*2+0]);
- dst[i][GCOMP] = BYTE_TO_FLOAT(s[i*2+1]);
- dst[i][BCOMP] = 0;
- dst[i][ACOMP] = 0;
- }
-}
-
-static void
-unpack_SIGNED_R_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = ((const GLbyte *) src);
GLuint i;
}
static void
-unpack_SIGNED_RG88_REV(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R8G8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
}
static void
-unpack_SIGNED_RGBX8888(const void *src, GLfloat dst[][4], GLuint n)
+unpack_X8B8G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
}
static void
-unpack_SIGNED_A8B8G8R8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_A8B8G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
}
static void
-unpack_SIGNED_R8G8B8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R8G8B8A8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
}
static void
-unpack_SIGNED_R_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = ((const GLshort *) src);
GLuint i;
}
static void
-unpack_SIGNED_R16G16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R16G16_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
}
static void
-unpack_SIGNED_RGB_16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_RGB_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
}
static void
-unpack_SIGNED_RGBA_16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_RGBA_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
}
static void
-unpack_SIGNED_A_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_A_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = ((const GLbyte *) src);
GLuint i;
}
static void
-unpack_SIGNED_L_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_L_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = ((const GLbyte *) src);
GLuint i;
}
static void
-unpack_SIGNED_L8A8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_L8A8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = ((const GLshort *) src);
GLuint i;
}
}
+
+static void
+unpack_A8L8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLshort *s = ((const GLshort *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] =
+ dst[i][GCOMP] =
+ dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 8) );
+ dst[i][ACOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] & 0xff) );
+ }
+}
+
static void
-unpack_SIGNED_I_UNORM8(const void *src, GLfloat dst[][4], GLuint n)
+unpack_I_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = ((const GLbyte *) src);
GLuint i;
}
static void
-unpack_SIGNED_A_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_A_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = ((const GLshort *) src);
GLuint i;
}
static void
-unpack_SIGNED_L_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_L_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = ((const GLshort *) src);
GLuint i;
}
static void
-unpack_SIGNED_L16A16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_LA_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
}
static void
-unpack_SIGNED_I_UNORM16(const void *src, GLfloat dst[][4], GLuint n)
+unpack_I_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = ((const GLshort *) src);
GLuint i;
}
static void
-unpack_XBGR8888_SNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_R8G8B8X8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][ACOMP] = 1.0f;
+ }
+}
+
+static void
+unpack_X8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][ACOMP] = 1.0f;
}
}
}
static void
-unpack_XBGR16161616_SNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_RGBX_SNORM16(const void *src, GLfloat dst[][4], GLuint n)
{
const GLshort *s = (const GLshort *) src;
GLuint i;
}
static void
-unpack_SIGNED_G8R8_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_G8R8_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
}
static void
-unpack_SIGNED_G16R16_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+unpack_G16R16_SNORM(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
const GLuint *s = ((const GLuint *) src);
GLuint i;
for (i = 0; i < n; i++) {
- dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
- dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff );
- dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff );
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff );
+ dst[i][ACOMP] = 1.0F;
+ }
+}
+
+static void
+unpack_X8R8G8B8_SRGB(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff );
+ dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) );
dst[i][ACOMP] = 1.0F;
}
}
table[MESA_FORMAT_R16G16_UNORM] = unpack_R16G16_UNORM;
table[MESA_FORMAT_G16R16_UNORM] = unpack_G16R16_UNORM;
table[MESA_FORMAT_B10G10R10A2_UNORM] = unpack_B10G10R10A2_UNORM;
- table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_ARGB2101010_UINT;
- table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_ABGR2101010_UINT;
- table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_Z24_S8;
- table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_S8_Z24;
- table[MESA_FORMAT_Z_UNORM16] = unpack_Z16;
- table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_X8_Z24;
- table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_Z24_X8;
- table[MESA_FORMAT_Z_UNORM32] = unpack_Z32;
+ table[MESA_FORMAT_B10G10R10A2_UINT] = unpack_B10G10R10A2_UINT;
+ table[MESA_FORMAT_R10G10B10A2_UINT] = unpack_R10G10B10A2_UINT;
+ table[MESA_FORMAT_S8_UINT_Z24_UNORM] = unpack_S8_UINT_Z24_UNORM;
+ table[MESA_FORMAT_Z24_UNORM_S8_UINT] = unpack_Z24_UNORM_S8_UINT;
+ table[MESA_FORMAT_Z_UNORM16] = unpack_Z_UNORM16;
+ table[MESA_FORMAT_Z24_UNORM_X8_UINT] = unpack_Z24_UNORM_X8_UINT;
+ table[MESA_FORMAT_X8_UINT_Z24_UNORM] = unpack_X8_UINT_Z24_UNORM;
+ table[MESA_FORMAT_Z_UNORM32] = unpack_Z_UNORM32;
table[MESA_FORMAT_S_UINT8] = unpack_S8;
table[MESA_FORMAT_BGR_SRGB8] = unpack_BGR_SRGB8;
table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_A8B8G8R8_SRGB;
table[MESA_FORMAT_B8G8R8A8_SRGB] = unpack_B8G8R8A8_SRGB;
+ table[MESA_FORMAT_A8R8G8B8_SRGB] = unpack_A8R8G8B8_SRGB;
table[MESA_FORMAT_R8G8B8A8_SRGB] = unpack_R8G8B8A8_SRGB;
table[MESA_FORMAT_L_SRGB8] = unpack_L_SRGB8;
table[MESA_FORMAT_L8A8_SRGB] = unpack_L8A8_SRGB;
+ table[MESA_FORMAT_A8L8_SRGB] = unpack_A8L8_SRGB;
table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1;
table[MESA_FORMAT_SRGBA_DXT1] = unpack_SRGBA_DXT1;
table[MESA_FORMAT_SRGBA_DXT3] = unpack_SRGBA_DXT3;
table[MESA_FORMAT_RGB_UINT32] = unpack_RGB_UINT32;
table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
- table[MESA_FORMAT_DUDV8] = unpack_DUDV8;
- table[MESA_FORMAT_R_SNORM8] = unpack_SIGNED_R_UNORM8;
- table[MESA_FORMAT_R8G8_SNORM] = unpack_SIGNED_RG88_REV;
- table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_SIGNED_RGBX8888;
- table[MESA_FORMAT_A8B8G8R8_SNORM] = unpack_SIGNED_A8B8G8R8_UNORM;
- table[MESA_FORMAT_R8G8B8A8_SNORM] = unpack_SIGNED_R8G8B8A8_UNORM;
- table[MESA_FORMAT_R_SNORM16] = unpack_SIGNED_R_UNORM16;
- table[MESA_FORMAT_R16G16_SNORM] = unpack_SIGNED_R16G16_UNORM;
- table[MESA_FORMAT_RGB_SNORM16] = unpack_SIGNED_RGB_16;
- table[MESA_FORMAT_RGBA_SNORM16] = unpack_SIGNED_RGBA_16;
+ table[MESA_FORMAT_R_SNORM8] = unpack_R_SNORM8;
+ table[MESA_FORMAT_R8G8_SNORM] = unpack_R8G8_SNORM;
+ table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_X8B8G8R8_SNORM;
+ table[MESA_FORMAT_A8B8G8R8_SNORM] = unpack_A8B8G8R8_SNORM;
+ table[MESA_FORMAT_R8G8B8A8_SNORM] = unpack_R8G8B8A8_SNORM;
+ table[MESA_FORMAT_R_SNORM16] = unpack_R_SNORM16;
+ table[MESA_FORMAT_R16G16_SNORM] = unpack_R16G16_SNORM;
+ table[MESA_FORMAT_RGB_SNORM16] = unpack_RGB_SNORM16;
+ table[MESA_FORMAT_RGBA_SNORM16] = unpack_RGBA_SNORM16;
table[MESA_FORMAT_RGBA_UNORM16] = unpack_RGBA_16;
table[MESA_FORMAT_R_RGTC1_UNORM] = unpack_RED_RGTC1;
table[MESA_FORMAT_A_SNORM8] = unpack_A_SNORM8;
table[MESA_FORMAT_L_SNORM8] = unpack_L_SNORM8;
table[MESA_FORMAT_L8A8_SNORM] = unpack_L8A8_SNORM;
- table[MESA_FORMAT_I_SNORM8] = unpack_SIGNED_I_UNORM8;
+ table[MESA_FORMAT_A8L8_SNORM] = unpack_A8L8_SNORM;
+ table[MESA_FORMAT_I_SNORM8] = unpack_I_SNORM8;
table[MESA_FORMAT_A_SNORM16] = unpack_A_SNORM16;
table[MESA_FORMAT_L_SNORM16] = unpack_L_SNORM16;
table[MESA_FORMAT_LA_SNORM16] = unpack_LA_SNORM16;
- table[MESA_FORMAT_I_SNORM16] = unpack_SIGNED_I_UNORM16;
+ table[MESA_FORMAT_I_SNORM16] = unpack_I_SNORM16;
table[MESA_FORMAT_R9G9B9E5_FLOAT] = unpack_R9G9B9E5_FLOAT;
table[MESA_FORMAT_R11G11B10_FLOAT] = unpack_R11G11B10_FLOAT;
- table[MESA_FORMAT_Z_FLOAT32] = unpack_Z32_FLOAT;
- table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_X24S8;
+ table[MESA_FORMAT_Z_FLOAT32] = unpack_Z_FLOAT32;
+ table[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = unpack_Z32_FLOAT_S8X24_UINT;
table[MESA_FORMAT_B4G4R4X4_UNORM] = unpack_XRGB4444_UNORM;
table[MESA_FORMAT_B5G5R5X1_UNORM] = unpack_XRGB1555_UNORM;
- table[MESA_FORMAT_R8G8B8X8_SNORM] = unpack_XBGR8888_SNORM;
+ table[MESA_FORMAT_R8G8B8X8_SNORM] = unpack_R8G8B8X8_SNORM;
table[MESA_FORMAT_R8G8B8X8_SRGB] = unpack_R8G8B8X8_SRGB;
+ table[MESA_FORMAT_X8B8G8R8_SRGB] = unpack_X8B8G8R8_SRGB;
table[MESA_FORMAT_RGBX_UINT8] = unpack_XBGR8888_UINT;
table[MESA_FORMAT_RGBX_SINT8] = unpack_XBGR8888_SINT;
table[MESA_FORMAT_B10G10R10X2_UNORM] = unpack_B10G10R10X2_UNORM;
table[MESA_FORMAT_RGBX_UNORM16] = unpack_RGBX_UNORM16;
- table[MESA_FORMAT_RGBX_SNORM16] = unpack_XBGR16161616_SNORM;
+ table[MESA_FORMAT_RGBX_SNORM16] = unpack_RGBX_SNORM16;
table[MESA_FORMAT_RGBX_FLOAT16] = unpack_XBGR16161616_FLOAT;
table[MESA_FORMAT_RGBX_UINT16] = unpack_XBGR16161616_UINT;
table[MESA_FORMAT_RGBX_SINT16] = unpack_XBGR16161616_SINT;
table[MESA_FORMAT_R10G10B10A2_UNORM] = unpack_R10G10B10A2_UNORM;
- table[MESA_FORMAT_G8R8_SNORM] = unpack_SIGNED_G8R8_UNORM;
- table[MESA_FORMAT_G16R16_SNORM] = unpack_SIGNED_G16R16_UNORM;
+ table[MESA_FORMAT_G8R8_SNORM] = unpack_G8R8_SNORM;
+ table[MESA_FORMAT_G16R16_SNORM] = unpack_G16R16_SNORM;
table[MESA_FORMAT_B8G8R8X8_SRGB] = unpack_B8G8R8X8_SRGB;
+ table[MESA_FORMAT_X8R8G8B8_SRGB] = unpack_X8R8G8B8_SRGB;
initialized = GL_TRUE;
}
}
static void
-unpack_int_rgba_ARGB2101010_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
+unpack_int_rgba_B10G10R10A2_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
}
static void
-unpack_int_rgba_ABGR2101010_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
+unpack_int_rgba_R10G10B10A2_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
{
unsigned int i;
break;
case MESA_FORMAT_B10G10R10A2_UINT:
- unpack_int_rgba_ARGB2101010_UINT(src, dst, n);
+ unpack_int_rgba_B10G10R10A2_UINT(src, dst, n);
break;
case MESA_FORMAT_R10G10B10A2_UINT:
- unpack_int_rgba_ABGR2101010_UINT(src, dst, n);
+ unpack_int_rgba_R10G10B10A2_UINT(src, dst, n);
break;
case MESA_FORMAT_B10G10R10A2_UNORM:
typedef void (*unpack_float_z_func)(GLuint n, const void *src, GLfloat *dst);
static void
-unpack_float_z_Z24_X8(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_X8_UINT_Z24_UNORM(GLuint n, const void *src, GLfloat *dst)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
}
static void
-unpack_float_z_X8_Z24(GLuint n, const void *src, GLfloat *dst)
+unpack_float_z_Z24_UNORM_X8_UINT(GLuint n, const void *src, GLfloat *dst)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
}
static void
-unpack_float_z_Z16(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
}
static void
-unpack_float_z_Z32(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
}
static void
-unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_FLOAT32(GLuint n, const void *src, GLfloat *dst)
{
memcpy(dst, src, n * sizeof(float));
}
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_float_z_Z24_X8;
+ unpack = unpack_float_z_X8_UINT_Z24_UNORM;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_float_z_X8_Z24;
+ unpack = unpack_float_z_Z24_UNORM_X8_UINT;
break;
case MESA_FORMAT_Z_UNORM16:
- unpack = unpack_float_z_Z16;
+ unpack = unpack_float_Z_UNORM16;
break;
case MESA_FORMAT_Z_UNORM32:
- unpack = unpack_float_z_Z32;
+ unpack = unpack_float_Z_UNORM32;
break;
case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_float_z_Z32F;
+ unpack = unpack_float_Z_FLOAT32;
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack = unpack_float_z_Z32X24S8;
typedef void (*unpack_uint_z_func)(const void *src, GLuint *dst, GLuint n);
static void
-unpack_uint_z_Z24_X8(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_X8_UINT_Z24_UNORM(const void *src, GLuint *dst, GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
}
static void
-unpack_uint_z_X8_Z24(const void *src, GLuint *dst, GLuint n)
+unpack_uint_z_Z24_UNORM_X8_UINT(const void *src, GLuint *dst, GLuint n)
{
/* only return Z, not stencil data */
const GLuint *s = ((const GLuint *) src);
}
static void
-unpack_uint_z_Z16(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
{
const GLushort *s = ((const GLushort *)src);
GLuint i;
}
static void
-unpack_uint_z_Z32(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
{
memcpy(dst, src, n * sizeof(GLuint));
}
static void
-unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
{
const float *s = (const float *)src;
GLuint i;
}
static void
-unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
{
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- unpack = unpack_uint_z_Z24_X8;
+ unpack = unpack_uint_z_X8_UINT_Z24_UNORM;
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- unpack = unpack_uint_z_X8_Z24;
+ unpack = unpack_uint_z_Z24_UNORM_X8_UINT;
break;
case MESA_FORMAT_Z_UNORM16:
- unpack = unpack_uint_z_Z16;
+ unpack = unpack_uint_Z_UNORM16;
break;
case MESA_FORMAT_Z_UNORM32:
- unpack = unpack_uint_z_Z32;
+ unpack = unpack_uint_Z_UNORM32;
break;
case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_uint_z_Z32_FLOAT;
+ unpack = unpack_uint_Z_FLOAT32;
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack = unpack_uint_z_Z32_FLOAT_X24S8;
+ unpack = unpack_uint_Z_FLOAT32_X24S8;
break;
default:
_mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",
static void
-unpack_ubyte_s_S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S_UINT8(const void *src, GLubyte *dst, GLuint n)
{
memcpy(dst, src, n);
}
static void
-unpack_ubyte_s_Z24_S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_S8_UINT_Z24_UNORM(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const GLuint *src32 = src;
}
static void
-unpack_ubyte_s_S8_Z24(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z24_UNORM_S8_UINT(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const GLuint *src32 = src;
}
static void
-unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
+unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(const void *src, GLubyte *dst, GLuint n)
{
GLuint i;
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
{
switch (format) {
case MESA_FORMAT_S_UINT8:
- unpack_ubyte_s_S8(src, dst, n);
+ unpack_ubyte_s_S_UINT8(src, dst, n);
break;
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_ubyte_s_Z24_S8(src, dst, n);
+ unpack_ubyte_s_S8_UINT_Z24_UNORM(src, dst, n);
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_ubyte_s_S8_Z24(src, dst, n);
+ unpack_ubyte_s_Z24_UNORM_S8_UINT(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack_ubyte_s_Z32_FLOAT_X24S8(src, dst, n);
+ unpack_ubyte_s_Z32_FLOAT_S8X24_UINT(src, dst, n);
break;
default:
_mesa_problem(NULL, "bad format %s in _mesa_unpack_ubyte_s_row",
}
static void
-unpack_uint_24_8_depth_stencil_S8_Z24(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(const GLuint *src, GLuint *dst, GLuint n)
{
GLuint i;
}
static void
-unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
+unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(const GLuint *src, GLuint *dst, GLuint n)
{
memcpy(dst, src, n * 4);
}
{
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
- unpack_uint_24_8_depth_stencil_Z24_S8(src, dst, n);
+ unpack_uint_24_8_depth_stencil_S8_UINT_Z24_UNORM(src, dst, n);
break;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
- unpack_uint_24_8_depth_stencil_S8_Z24(src, dst, n);
+ unpack_uint_24_8_depth_stencil_Z24_UNORM_S8_UINT(src, dst, n);
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
unpack_uint_24_8_depth_stencil_Z32_S8X24(src, dst, n);
return;
}
}
+
+static void
+unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ GLuint i;
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+
+ for (i = 0; i < n; i++) {
+ const GLuint z24 = src[i] & 0xffffff;
+ d[i].z = z24 * scale;
+ d[i].x24s8 = src[i] >> 24;
+ assert(d[i].z >= 0.0f);
+ assert(d[i].z <= 1.0f);
+ }
+}
+
+static void
+unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ memcpy(dst, src, n * sizeof(struct z32f_x24s8));
+}
+
+static void
+unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(const GLuint *src,
+ GLuint *dst, GLuint n)
+{
+ GLuint i;
+ struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst;
+ const GLdouble scale = 1.0 / (GLdouble) 0xffffff;
+
+ for (i = 0; i < n; i++) {
+ const GLuint z24 = src[i] >> 8;
+ d[i].z = z24 * scale;
+ d[i].x24s8 = src[i] & 0xff;
+ assert(d[i].z >= 0.0f);
+ assert(d[i].z <= 1.0f);
+ }
+}
+
+/**
+ * Unpack depth/stencil returning as GL_FLOAT_32_UNSIGNED_INT_24_8_REV.
+ * \param format the source data format
+ *
+ * In GL_FLOAT_32_UNSIGNED_INT_24_8_REV lower 4 bytes contain float
+ * component and higher 4 bytes contain packed 24-bit and 8-bit
+ * components.
+ *
+ * 31 30 29 28 ... 4 3 2 1 0 31 30 29 ... 9 8 7 6 5 ... 2 1 0
+ * +-------------------------+ +--------------------------------+
+ * | Float Component | | Unused | 8 bit stencil |
+ * +-------------------------+ +--------------------------------+
+ * lower 4 bytes higher 4 bytes
+ */
+void
+_mesa_unpack_float_32_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
+ const void *src, GLuint *dst)
+{
+ switch (format) {
+ case MESA_FORMAT_S8_UINT_Z24_UNORM:
+ unpack_float_32_uint_24_8_S8_UINT_Z24_UNORM(src, dst, n);
+ break;
+ case MESA_FORMAT_Z24_UNORM_S8_UINT:
+ unpack_float_32_uint_24_8_Z24_UNORM_S8_UINT(src, dst, n);
+ break;
+ case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
+ unpack_float_32_uint_24_8_Z32_FLOAT_S8X24_UINT(src, dst, n);
+ break;
+ default:
+ _mesa_problem(NULL,
+ "bad format %s in _mesa_unpack_uint_24_8_depth_stencil_row",
+ _mesa_get_format_name(format));
+ return;
+ }
+}
+
+/**
+ * Unpack depth/stencil
+ * \param format the source data format
+ * \param type the destination data type
+ */
+void
+_mesa_unpack_depth_stencil_row(mesa_format format, GLuint n,
+ const void *src, GLenum type,
+ GLuint *dst)
+{
+ assert(type == GL_UNSIGNED_INT_24_8 ||
+ type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
+
+ switch (type) {
+ case GL_UNSIGNED_INT_24_8:
+ _mesa_unpack_uint_24_8_depth_stencil_row(format, n, src, dst);
+ break;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ _mesa_unpack_float_32_uint_24_8_depth_stencil_row(format, n, src, dst);
+ break;
+ default:
+ _mesa_problem(NULL,
+ "bad type 0x%x in _mesa_unpack_depth_stencil_row",
+ type);
+ return;
+ }
+}