*/
+#include "imports.h"
#include "formats.h"
#include "config.h"
#include "texstore.h"
}
+GLint
+_mesa_get_format_bits(gl_format format, GLenum pname)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+
+ switch (pname) {
+ case GL_TEXTURE_RED_SIZE:
+ return info->RedBits;
+ case GL_TEXTURE_GREEN_SIZE:
+ return info->GreenBits;
+ case GL_TEXTURE_BLUE_SIZE:
+ return info->BlueBits;
+ case GL_TEXTURE_ALPHA_SIZE:
+ return info->AlphaBits;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ return info->IntensityBits;
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ return info->LuminanceBits;
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ return info->IndexBits;
+ case GL_TEXTURE_DEPTH_SIZE_ARB:
+ return info->DepthBits;
+ case GL_TEXTURE_STENCIL_SIZE_EXT:
+ return info->StencilBits;
+ default:
+ _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()");
+ return 0;
+ }
+}
+
+
+GLenum
+_mesa_get_format_datatype(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return info->DataType;
+}
+
+
GLenum
_mesa_get_format_base_format(gl_format format)
{
*datatype = GL_UNSIGNED_BYTE;
}
}
-