#include "formats.h"
#include "mfeatures.h"
#include "macros.h"
+#include "glformats.h"
/**
"MESA_FORMAT_RED_RGTC1",
GL_RED,
GL_UNSIGNED_NORMALIZED,
- 4, 0, 0, 0,
+ 8, 0, 0, 0,
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
"MESA_FORMAT_SIGNED_RED_RGTC1",
GL_RED,
GL_SIGNED_NORMALIZED,
- 4, 0, 0, 0,
+ 8, 0, 0, 0,
0, 0, 0, 0, 0,
4, 4, 8 /* 8 bytes per 4x4 block */
},
"MESA_FORMAT_RG_RGTC2",
GL_RG,
GL_UNSIGNED_NORMALIZED,
- 4, 4, 0, 0,
+ 8, 8, 0, 0,
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
"MESA_FORMAT_SIGNED_RG_RGTC2",
GL_RG,
GL_SIGNED_NORMALIZED,
- 4, 4, 0, 0,
+ 8, 8, 0, 0,
0, 0, 0, 0, 0,
4, 4, 16 /* 16 bytes per 4x4 block */
},
0, 0, 0, 0, 0,
1, 1, 4
},
+ {
+ MESA_FORMAT_ABGR2101010_UINT,
+ "MESA_FORMAT_ABGR2101010_UINT",
+ GL_RGBA,
+ GL_UNSIGNED_INT,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
};
}
+/**
+ * Is the given format an unsigned integer format?
+ */
+GLboolean
+_mesa_is_format_unsigned(gl_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return _mesa_is_type_unsigned(info->DataType);
+}
+
+
/**
* Return color encoding for given format.
* \return GL_LINEAR or GL_SRGB
const GLuint wblocks = (width + bw - 1) / bw;
const GLuint hblocks = (height + bh - 1) / bh;
const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
- assert(depth == 1);
- return sz;
+ return sz * depth;
}
else {
/* non-compressed */
const uint64_t wblocks = (width + bw - 1) / bw;
const uint64_t hblocks = (height + bh - 1) / bh;
const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
- assert(depth == 1);
- return sz;
+ return sz * depth;
}
else {
/* non-compressed */
return;
#endif
-#if FEATURE_texture_fxt1
case MESA_FORMAT_RGB_FXT1:
case MESA_FORMAT_RGBA_FXT1:
-#endif
#if FEATURE_texture_s3tc
case MESA_FORMAT_RGB_DXT1:
case MESA_FORMAT_RGBA_DXT1:
return;
case MESA_FORMAT_ARGB2101010_UINT:
+ case MESA_FORMAT_ABGR2101010_UINT:
*datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
*comps = 4;
return;
!swapBytes;
case MESA_FORMAT_S8:
- return GL_FALSE;
+ return format == GL_STENCIL_INDEX && type == GL_UNSIGNED_BYTE;
case MESA_FORMAT_SRGB8:
case MESA_FORMAT_SRGBA8:
case MESA_FORMAT_SIGNED_R8:
case MESA_FORMAT_SIGNED_RG88_REV:
case MESA_FORMAT_SIGNED_RGBX8888:
+ return GL_FALSE;
+
case MESA_FORMAT_SIGNED_RGBA8888:
+ if (format == GL_RGBA && type == GL_BYTE && !littleEndian)
+ return GL_TRUE;
+
+ if (format == GL_ABGR_EXT && type == GL_BYTE && littleEndian)
+ return GL_TRUE;
+
+ return GL_FALSE;
+
case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ if (format == GL_RGBA && type == GL_BYTE && littleEndian)
+ return GL_TRUE;
+
+ if (format == GL_ABGR_EXT && type == GL_BYTE && !littleEndian)
+ return GL_TRUE;
+
+ return GL_FALSE;
+
case MESA_FORMAT_SIGNED_R16:
case MESA_FORMAT_SIGNED_GR1616:
case MESA_FORMAT_SIGNED_RGB_16:
return GL_FALSE;
case MESA_FORMAT_ARGB2101010_UINT:
- return GL_FALSE;
+ return (format == GL_BGRA_INTEGER_EXT &&
+ type == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ !swapBytes);
+
+ case MESA_FORMAT_ABGR2101010_UINT:
+ return (format == GL_RGBA_INTEGER_EXT &&
+ type == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ !swapBytes);
case MESA_FORMAT_RGB9_E5_FLOAT:
return format == GL_RGB && type == GL_UNSIGNED_INT_5_9_9_9_REV &&
return GL_FALSE;
}
+