}
}
+/**
+ * Is the given format an integer format?
+ */
+GLboolean
+_mesa_is_format_integer(mesa_format format)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT);
+}
/**
* Return color encoding for given format.
}
+/**
+ * Returns true if a color format has data stored in the R/G/B/A channels,
+ * given an index from 0 to 3.
+ */
+bool
+_mesa_format_has_color_component(mesa_format format, int component)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+
+ assert(info->BaseFormat != GL_DEPTH_COMPONENT &&
+ info->BaseFormat != GL_DEPTH_STENCIL &&
+ info->BaseFormat != GL_STENCIL_INDEX);
+
+ switch (component) {
+ case 0:
+ return (info->RedBits + info->IntensityBits + info->LuminanceBits) > 0;
+ case 1:
+ return (info->GreenBits + info->IntensityBits + info->LuminanceBits) > 0;
+ case 2:
+ return (info->BlueBits + info->IntensityBits + info->LuminanceBits) > 0;
+ case 3:
+ return (info->AlphaBits + info->IntensityBits) > 0;
+ default:
+ assert(!"Invalid color component: must be 0..3");
+ return false;
+ }
+}
+
+
/**
* Return number of bytes needed to store an image of the given size
* in the given format.