#include <GL/gl.h>
+#include <stdbool.h>
#ifdef __cplusplus
extern GLuint
_mesa_format_num_components(mesa_format format);
+extern bool
+_mesa_format_has_color_component(mesa_format format, int component);
+
GLboolean
_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,