/*
* Mesa 3-D graphics library
- * Version: 7.7
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (c) 2008-2009 VMware, Inc.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/*
MESA_FORMAT_GR88, /* GGGG GGGG RRRR RRRR */
MESA_FORMAT_RG88, /* RRRR RRRR GGGG GGGG */
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
- MESA_FORMAT_RG1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
- MESA_FORMAT_RG1616_REV, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
+ MESA_FORMAT_GR1616, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
/*@}*/
MESA_FORMAT_ETC1_RGB8,
+ MESA_FORMAT_ETC2_RGB8,
+ MESA_FORMAT_ETC2_SRGB8,
+ MESA_FORMAT_ETC2_RGBA8_EAC,
+ MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC,
+ MESA_FORMAT_ETC2_R11_EAC,
+ MESA_FORMAT_ETC2_RG11_EAC,
+ MESA_FORMAT_ETC2_SIGNED_R11_EAC,
+ MESA_FORMAT_ETC2_SIGNED_RG11_EAC,
+ MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1,
+ MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1,
MESA_FORMAT_SIGNED_A8, /* AAAA AAAA */
MESA_FORMAT_SIGNED_L8, /* LLLL LLLL */
MESA_FORMAT_ARGB2101010_UINT,
MESA_FORMAT_ABGR2101010_UINT,
+ MESA_FORMAT_XRGB4444_UNORM, /* xxxx RRRR GGGG BBBB */
+ MESA_FORMAT_XRGB1555_UNORM, /* xRRR RRGG GGGB BBBB */
+ MESA_FORMAT_XBGR8888_SNORM, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_XBGR8888_SRGB, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_XBGR8888_UINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_XBGR8888_SINT, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_XRGB2101010_UNORM, /* xxRR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
+ MESA_FORMAT_XBGR16161616_UNORM,/* ushort[3]=x, [2]=B, [1]=G, [0]=R */
+ MESA_FORMAT_XBGR16161616_SNORM,/* ... */
+ MESA_FORMAT_XBGR16161616_FLOAT,/* ... */
+ MESA_FORMAT_XBGR16161616_UINT, /* ... */
+ MESA_FORMAT_XBGR16161616_SINT, /* ... */
+ MESA_FORMAT_XBGR32323232_FLOAT,/* float[3]=x, [2]=B, [1]=G, [0]=R */
+ MESA_FORMAT_XBGR32323232_UINT, /* ... */
+ MESA_FORMAT_XBGR32323232_SINT, /* ... */
+
+ MESA_FORMAT_ABGR2101010,
+
+ MESA_FORMAT_SIGNED_RG88,
+ MESA_FORMAT_SIGNED_RG1616,
+
MESA_FORMAT_COUNT
} gl_format;
extern GLboolean
_mesa_is_format_unsigned(gl_format format);
+extern GLboolean
+_mesa_is_format_signed(gl_format format);
+
extern GLenum
_mesa_get_format_color_encoding(gl_format format);