#include "texobj.h"
#include "hash.h"
-/**
- * Implements glGenerateMipmap and glGenerateTextureMipmap.
- * Generates all the mipmap levels below the base level.
- */
-void
-_mesa_generate_texture_mipmap(struct gl_context *ctx,
- struct gl_texture_object *texObj, GLenum target,
- bool dsa)
+bool
+_mesa_is_valid_generate_texture_mipmap_target(struct gl_context *ctx,
+ GLenum target)
{
- struct gl_texture_image *srcImage;
- GLboolean error;
- const char *suffix = dsa ? "Texture" : "";
-
- FLUSH_VERTICES(ctx, 0);
+ bool error;
switch (target) {
case GL_TEXTURE_1D:
error = _mesa_is_gles(ctx);
break;
case GL_TEXTURE_2D:
- error = GL_FALSE;
+ error = false;
break;
case GL_TEXTURE_3D:
error = ctx->API == API_OPENGLES;
|| !ctx->Extensions.EXT_texture_array;
break;
case GL_TEXTURE_CUBE_MAP_ARRAY:
- error = _mesa_is_gles(ctx) ||
- !ctx->Extensions.ARB_texture_cube_map_array;
+ error = !_mesa_has_texture_cube_map_array(ctx);
break;
default:
- error = GL_TRUE;
+ error = true;
}
- if (error) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGenerate%sMipmap(target=%s)",
- suffix, _mesa_enum_to_string(target));
- return;
+ return !error;
+}
+
+bool
+_mesa_is_valid_generate_texture_mipmap_internalformat(struct gl_context *ctx,
+ GLenum internalformat)
+{
+ if (_mesa_is_gles3(ctx)) {
+ /* From the ES 3.2 specification's description of GenerateMipmap():
+ * "An INVALID_OPERATION error is generated if the levelbase array was
+ * not specified with an unsized internal format from table 8.3 or a
+ * sized internal format that is both color-renderable and
+ * texture-filterable according to table 8.10."
+ *
+ * GL_EXT_texture_format_BGRA8888 adds a GL_BGRA_EXT unsized internal
+ * format, and includes it in a very similar looking table. So we
+ * include it here as well.
+ */
+ return internalformat == GL_RGBA || internalformat == GL_RGB ||
+ internalformat == GL_LUMINANCE_ALPHA ||
+ internalformat == GL_LUMINANCE || internalformat == GL_ALPHA ||
+ internalformat == GL_BGRA_EXT ||
+ (_mesa_is_es3_color_renderable(internalformat) &&
+ _mesa_is_es3_texture_filterable(ctx, internalformat));
}
+ return (!_mesa_is_enum_format_integer(internalformat) &&
+ !_mesa_is_depthstencil_format(internalformat) &&
+ !_mesa_is_astc_format(internalformat) &&
+ !_mesa_is_stencil_format(internalformat));
+}
+
+/**
+ * Implements glGenerateMipmap and glGenerateTextureMipmap.
+ * Generates all the mipmap levels below the base level.
+ */
+static ALWAYS_INLINE void
+generate_texture_mipmap(struct gl_context *ctx,
+ struct gl_texture_object *texObj, GLenum target,
+ bool dsa, bool no_error)
+{
+ struct gl_texture_image *srcImage;
+ const char *suffix = dsa ? "Texture" : "";
+
+ FLUSH_VERTICES(ctx, 0);
+
if (texObj->BaseLevel >= texObj->MaxLevel) {
/* nothing to do */
return;
}
- if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ if (!no_error && texObj->Target == GL_TEXTURE_CUBE_MAP &&
!_mesa_cube_complete(texObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGenerate%sMipmap(incomplete cube map)", suffix);
_mesa_lock_texture(ctx, texObj);
srcImage = _mesa_select_tex_image(texObj, target, texObj->BaseLevel);
- if (!srcImage) {
- _mesa_unlock_texture(ctx, texObj);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerate%sMipmap(zero size base image)", suffix);
- return;
+ if (!no_error) {
+ if (!srcImage) {
+ _mesa_unlock_texture(ctx, texObj);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerate%sMipmap(zero size base image)", suffix);
+ return;
+ }
+
+ if (!_mesa_is_valid_generate_texture_mipmap_internalformat(ctx,
+ srcImage->InternalFormat)) {
+ _mesa_unlock_texture(ctx, texObj);
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerate%sMipmap(invalid internal format %s)", suffix,
+ _mesa_enum_to_string(srcImage->InternalFormat));
+ return;
+ }
}
- if (_mesa_is_enum_format_integer(srcImage->InternalFormat) ||
- _mesa_is_depthstencil_format(srcImage->InternalFormat) ||
- _mesa_is_astc_format(srcImage->InternalFormat) ||
- _mesa_is_stencil_format(srcImage->InternalFormat)) {
+ if (srcImage->Width == 0 || srcImage->Height == 0) {
_mesa_unlock_texture(ctx, texObj);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGenerate%sMipmap(invalid internal format)", suffix);
return;
}
GLuint face;
for (face = 0; face < 6; face++) {
ctx->Driver.GenerateMipmap(ctx,
- GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, texObj);
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, texObj);
}
}
else {
_mesa_unlock_texture(ctx, texObj);
}
+static void
+generate_texture_mipmap_error(struct gl_context *ctx,
+ struct gl_texture_object *texObj, GLenum target,
+ bool dsa)
+{
+ generate_texture_mipmap(ctx, texObj, target, dsa, false);
+}
+
+static void
+generate_texture_mipmap_no_error(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target, bool dsa)
+{
+ generate_texture_mipmap(ctx, texObj, target, dsa, true);
+}
+
/**
* Generate all the mipmap levels below the base level.
* Note: this GL function would be more useful if one could specify a
* cube face, a set of array slices, etc.
*/
+void GLAPIENTRY
+_mesa_GenerateMipmap_no_error(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target);
+ generate_texture_mipmap_no_error(ctx, texObj, target, false);
+}
+
void GLAPIENTRY
_mesa_GenerateMipmap(GLenum target)
{
struct gl_texture_object *texObj;
GET_CURRENT_CONTEXT(ctx);
+ if (!_mesa_is_valid_generate_texture_mipmap_target(ctx, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmap(target=%s)",
+ _mesa_enum_to_string(target));
+ return;
+ }
+
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
- _mesa_generate_texture_mipmap(ctx, texObj, target, false);
+ generate_texture_mipmap_error(ctx, texObj, target, false);
}
/**
* Generate all the mipmap levels below the base level.
*/
+void GLAPIENTRY
+_mesa_GenerateTextureMipmap_no_error(GLuint texture)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture);
+ generate_texture_mipmap_no_error(ctx, texObj, texObj->Target, true);
+}
+
void GLAPIENTRY
_mesa_GenerateTextureMipmap(GLuint texture)
{
if (!texObj)
return;
- _mesa_generate_texture_mipmap(ctx, texObj, texObj->Target, true);
+ if (!_mesa_is_valid_generate_texture_mipmap_target(ctx, texObj->Target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGenerateTextureMipmap(target=%s)",
+ _mesa_enum_to_string(texObj->Target));
+ return;
+ }
+
+ generate_texture_mipmap_error(ctx, texObj, texObj->Target, true);
}