-/* $Id: get.c,v 1.11 2000/02/05 01:52:05 brianp Exp $ */
+/* $Id: get.c,v 1.16 2000/03/31 01:04:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
switch (pname) {
case GL_ACCUM_RED_BITS:
+ *params = INT_TO_BOOL(ctx->Visual->AccumRedBits);
+ break;
case GL_ACCUM_GREEN_BITS:
+ *params = INT_TO_BOOL(ctx->Visual->AccumGreenBits);
+ break;
case GL_ACCUM_BLUE_BITS:
+ *params = INT_TO_BOOL(ctx->Visual->AccumBlueBits);
+ break;
case GL_ACCUM_ALPHA_BITS:
- *params = INT_TO_BOOL(ctx->Visual->AccumBits);
+ *params = INT_TO_BOOL(ctx->Visual->AccumAlphaBits);
break;
case GL_ACCUM_CLEAR_VALUE:
params[0] = FLOAT_TO_BOOL(ctx->Accum.ClearColor[0]);
case GL_BLEND_SRC:
*params = ENUM_TO_BOOL(ctx->Color.BlendSrcRGB);
break;
- case GL_BLEND_SRC_RGB_INGR:
+ case GL_BLEND_SRC_RGB_EXT:
*params = ENUM_TO_BOOL(ctx->Color.BlendSrcRGB);
break;
- case GL_BLEND_DST_RGB_INGR:
+ case GL_BLEND_DST_RGB_EXT:
*params = ENUM_TO_BOOL(ctx->Color.BlendDstRGB);
break;
- case GL_BLEND_SRC_ALPHA_INGR:
+ case GL_BLEND_SRC_ALPHA_EXT:
*params = ENUM_TO_BOOL(ctx->Color.BlendSrcA);
break;
- case GL_BLEND_DST_ALPHA_INGR:
+ case GL_BLEND_DST_ALPHA_EXT:
*params = ENUM_TO_BOOL(ctx->Color.BlendDstA);
break;
case GL_BLEND_EQUATION_EXT:
*params = 0;
break;
+ /* GL_EXT_compiled_vertex_array */
+ case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
+ *params = ctx->Array.LockFirst ? GL_TRUE : GL_FALSE;
+ break;
+ case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
+ *params = ctx->Array.LockCount ? GL_TRUE : GL_FALSE;
+ break;
+
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
}
break;
+ /* GL_HP_occlusion_test */
+ case GL_OCCLUSION_TEST_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = ctx->Depth.OcclusionTest;
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
+ }
+ return;
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = ctx->OcclusionResult;
+ ctx->OcclusionResult = GL_FALSE; /* reset now */
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
+ }
+ return;
+
default:
- printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetBooleanv" );
}
}
switch (pname) {
case GL_ACCUM_RED_BITS:
+ *params = (GLdouble) ctx->Visual->AccumRedBits;
+ break;
case GL_ACCUM_GREEN_BITS:
+ *params = (GLdouble) ctx->Visual->AccumGreenBits;
+ break;
case GL_ACCUM_BLUE_BITS:
+ *params = (GLdouble) ctx->Visual->AccumBlueBits;
+ break;
case GL_ACCUM_ALPHA_BITS:
- *params = (GLdouble) ctx->Visual->AccumBits;
+ *params = (GLdouble) ctx->Visual->AccumAlphaBits;
break;
case GL_ACCUM_CLEAR_VALUE:
params[0] = (GLdouble) ctx->Accum.ClearColor[0];
case GL_BLEND_SRC:
*params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
break;
- case GL_BLEND_SRC_RGB_INGR:
+ case GL_BLEND_SRC_RGB_EXT:
*params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcRGB);
break;
- case GL_BLEND_DST_RGB_INGR:
+ case GL_BLEND_DST_RGB_EXT:
*params = ENUM_TO_DOUBLE(ctx->Color.BlendDstRGB);
break;
- case GL_BLEND_SRC_ALPHA_INGR:
+ case GL_BLEND_SRC_ALPHA_EXT:
*params = ENUM_TO_DOUBLE(ctx->Color.BlendSrcA);
break;
- case GL_BLEND_DST_ALPHA_INGR:
+ case GL_BLEND_DST_ALPHA_EXT:
*params = ENUM_TO_DOUBLE(ctx->Color.BlendDstA);
break;
case GL_BLEND_EQUATION_EXT:
*params = 0;
break;
+ /* GL_EXT_compiled_vertex_array */
+ case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
+ *params = (GLdouble) ctx->Array.LockFirst;
+ break;
+ case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
+ *params = (GLdouble) ctx->Array.LockCount;
+ break;
+
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
}
break;
+ /* GL_HP_occlusion_test */
+ case GL_OCCLUSION_TEST_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = (GLdouble) ctx->Depth.OcclusionTest;
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
+ }
+ return;
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = (GLdouble) ctx->OcclusionResult;
+ ctx->OcclusionResult = GL_FALSE; /* reset now */
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
+ }
+ return;
+
default:
- printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetDoublev" );
}
}
switch (pname) {
case GL_ACCUM_RED_BITS:
+ *params = (GLfloat) ctx->Visual->AccumRedBits;
+ break;
case GL_ACCUM_GREEN_BITS:
+ *params = (GLfloat) ctx->Visual->AccumGreenBits;
+ break;
case GL_ACCUM_BLUE_BITS:
+ *params = (GLfloat) ctx->Visual->AccumBlueBits;
+ break;
case GL_ACCUM_ALPHA_BITS:
- *params = (GLfloat) ctx->Visual->AccumBits;
+ *params = (GLfloat) ctx->Visual->AccumAlphaBits;
break;
case GL_ACCUM_CLEAR_VALUE:
params[0] = ctx->Accum.ClearColor[0];
case GL_BLEND_SRC:
*params = ENUM_TO_FLOAT(ctx->Color.BlendSrcRGB);
break;
- case GL_BLEND_SRC_RGB_INGR:
+ case GL_BLEND_SRC_RGB_EXT:
*params = ENUM_TO_FLOAT(ctx->Color.BlendSrcRGB);
break;
- case GL_BLEND_DST_RGB_INGR:
+ case GL_BLEND_DST_RGB_EXT:
*params = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB);
break;
- case GL_BLEND_SRC_ALPHA_INGR:
+ case GL_BLEND_SRC_ALPHA_EXT:
*params = ENUM_TO_FLOAT(ctx->Color.BlendSrcA);
break;
- case GL_BLEND_DST_ALPHA_INGR:
+ case GL_BLEND_DST_ALPHA_EXT:
*params = ENUM_TO_FLOAT(ctx->Color.BlendDstA);
break;
case GL_BLEND_EQUATION_EXT:
*params = 0;
break;
+ /* GL_EXT_compiled_vertex_array */
+ case GL_ARRAY_ELEMENT_LOCK_FIRST_EXT:
+ *params = (GLfloat) ctx->Array.LockFirst;
+ break;
+ case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT:
+ *params = (GLfloat) ctx->Array.LockCount;
+ break;
+
/* GL_ARB_transpose_matrix */
case GL_TRANSPOSE_COLOR_MATRIX_ARB:
/* don't have a color matrix */
gl_matrix_transposef(params, ctx->TextureMatrix[texTransformUnit].m);
break;
+ /* GL_HP_occlusion_test */
+ case GL_OCCLUSION_TEST_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = (GLfloat) ctx->Depth.OcclusionTest;
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
+ }
+ return;
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = (GLfloat) ctx->OcclusionResult;
+ ctx->OcclusionResult = GL_FALSE; /* reset now */
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
+ }
+ return;
+
default:
- printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetFloatv" );
}
}
switch (pname) {
case GL_ACCUM_RED_BITS:
+ *params = (GLint) ctx->Visual->AccumRedBits;
+ break;
case GL_ACCUM_GREEN_BITS:
+ *params = (GLint) ctx->Visual->AccumGreenBits;
+ break;
case GL_ACCUM_BLUE_BITS:
+ *params = (GLint) ctx->Visual->AccumBlueBits;
+ break;
case GL_ACCUM_ALPHA_BITS:
- *params = (GLint) ctx->Visual->AccumBits;
+ *params = (GLint) ctx->Visual->AccumAlphaBits;
break;
case GL_ACCUM_CLEAR_VALUE:
params[0] = FLOAT_TO_INT( ctx->Accum.ClearColor[0] );
case GL_BLEND_SRC:
*params = (GLint) ctx->Color.BlendSrcRGB;
break;
- case GL_BLEND_SRC_RGB_INGR:
+ case GL_BLEND_SRC_RGB_EXT:
*params = (GLint) ctx->Color.BlendSrcRGB;
break;
- case GL_BLEND_DST_RGB_INGR:
+ case GL_BLEND_DST_RGB_EXT:
*params = (GLint) ctx->Color.BlendDstRGB;
break;
- case GL_BLEND_SRC_ALPHA_INGR:
+ case GL_BLEND_SRC_ALPHA_EXT:
*params = (GLint) ctx->Color.BlendSrcA;
break;
- case GL_BLEND_DST_ALPHA_INGR:
+ case GL_BLEND_DST_ALPHA_EXT:
*params = (GLint) ctx->Color.BlendDstA;
break;
case GL_BLEND_EQUATION_EXT:
}
break;
+ /* GL_HP_occlusion_test */
+ case GL_OCCLUSION_TEST_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = (GLint) ctx->Depth.OcclusionTest;
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
+ }
+ return;
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ if (ctx->Extensions.HaveHpOcclusionTest) {
+ *params = (GLint) ctx->OcclusionResult;
+ ctx->OcclusionResult = GL_FALSE; /* reset now */
+ }
+ else {
+ gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
+ }
+ return;
+
default:
- printf("invalid enum: %x\n", pname);
gl_error( ctx, GL_INVALID_ENUM, "glGetIntegerv" );
}
}
_mesa_GetString( GLenum name )
{
GET_CURRENT_CONTEXT(ctx);
- static char result[1000];
static char *vendor = "Brian Paul";
+ static char *renderer = "Mesa";
static char *version = "1.2 Mesa 3.3 beta";
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetString", 0);
- /* First see if device driver can satisfy this call */
- switch (name) {
- case GL_VENDOR:
- case GL_RENDERER:
- case GL_VERSION:
- if (ctx->Driver.GetString) {
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
- if (str && str[0])
- return str;
- }
- break;
- /* Extensions always handled by extensions.c */
- case GL_EXTENSIONS:
- return (GLubyte *) gl_extensions_get_string( ctx );
- default:
- gl_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (GLubyte *) 0;
- }
-
- /* If we get here, device driver didn't return a string */
- switch (name) {
- case GL_VENDOR:
- return (GLubyte *) vendor;
- case GL_RENDERER:
- strcpy(result, "Mesa");
- if (ctx->Driver.RendererString) {
- strcat(result, " ");
- strcat(result, (*ctx->Driver.RendererString)());
- }
- return (GLubyte *) result;
- case GL_VERSION:
- return (GLubyte *) version;
- default:
- /* caught above */
- return NULL;
+ /* this is a required driver function */
+ assert(ctx->Driver.GetString);
+ {
+ const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
+ if (str)
+ return str;
+
+ switch (name) {
+ case GL_VENDOR:
+ return (const GLubyte *) vendor;
+ case GL_RENDERER:
+ return (const GLubyte *) renderer;
+ case GL_VERSION:
+ return (const GLubyte *) version;
+ case GL_EXTENSIONS:
+ return (GLubyte *) gl_extensions_get_string( ctx );
+ default:
+ gl_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (GLubyte *) 0;
+ }
}
}