mesa: Remove unnecessary header.
[mesa.git] / src / mesa / main / get.c
index 2724774ca265c19aa69b09817a7b986b8b3f2647..eaa6d7f7307ce2814b44f2a49abf5f76ded29e54 100644 (file)
@@ -7,7 +7,6 @@
 #include "context.h"
 #include "enable.h"
 #include "extensions.h"
-#include "fbobject.h"
 #include "get.h"
 #include "macros.h"
 #include "mtypes.h"
@@ -78,9 +77,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    if (ctx->Driver.GetBooleanv &&
        ctx->Driver.GetBooleanv(ctx, pname, params))
       return;
@@ -108,6 +104,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.AlphaBias);
          break;
       case GL_ALPHA_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.alphaBits);
          break;
       case GL_ALPHA_SCALE:
@@ -168,6 +166,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.BlueBias);
          break;
       case GL_BLUE_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.blueBits);
          break;
       case GL_BLUE_SCALE:
@@ -222,27 +222,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = ENUM_TO_BOOLEAN(ctx->Polygon.CullFaceMode);
          break;
       case GL_CURRENT_COLOR:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
          params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
          params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
          params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
-         }
          break;
       case GL_CURRENT_INDEX:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
-         }
          break;
       case GL_CURRENT_NORMAL:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
          params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
          params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
-         }
          break;
       case GL_CURRENT_RASTER_COLOR:
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterColor[0]);
@@ -254,7 +248,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterDistance);
          break;
       case GL_CURRENT_RASTER_INDEX:
-         params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterIndex);
+         params[0] = FLOAT_TO_BOOLEAN(1.0);
          break;
       case GL_CURRENT_RASTER_POSITION:
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterPos[0]);
@@ -335,10 +329,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = ENUM_TO_BOOLEAN(ctx->DrawBuffer->ColorDrawBuffer[0]);
          break;
       case GL_EDGE_FLAG:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = (ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0);
-         }
          break;
       case GL_FEEDBACK_BUFFER_SIZE:
          params[0] = INT_TO_BOOLEAN(ctx->Feedback.BufferSize);
@@ -380,19 +372,23 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenBias);
          break;
       case GL_GREEN_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.greenBits);
          break;
       case GL_GREEN_SCALE:
          params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenScale);
          break;
       case GL_INDEX_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.indexBits);
          break;
       case GL_INDEX_CLEAR_VALUE:
          params[0] = INT_TO_BOOLEAN(ctx->Color.ClearIndex);
          break;
       case GL_INDEX_MODE:
-         params[0] = !ctx->DrawBuffer->Visual.rgbMode;
+         params[0] = GL_FALSE;
          break;
       case GL_INDEX_OFFSET:
          params[0] = INT_TO_BOOLEAN(ctx->Pixel.IndexOffset);
@@ -816,6 +812,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.RedBias);
          break;
       case GL_RED_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.redBits);
          break;
       case GL_RED_SCALE:
@@ -828,7 +826,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          params[0] = ctx->Transform.RescaleNormals;
          break;
       case GL_RGBA_MODE:
-         params[0] = ctx->DrawBuffer->Visual.rgbMode;
+         params[0] = GL_TRUE;
          break;
       case GL_SCISSOR_BOX:
          params[0] = INT_TO_BOOLEAN(ctx->Scissor.X);
@@ -918,6 +916,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          CHECK_EXT1(MESA_texture_array, "GetBooleanv");
          params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
          break;
+      case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+         CHECK_EXT1(MESA_texture_array, "GetBooleanv");
+         params[0] = INT_TO_BOOLEAN(ctx->Const.MaxArrayTextureLayers);
+         break;
       case GL_TEXTURE_GEN_S:
          params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0);
          break;
@@ -1342,13 +1344,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          break;
       case GL_CURRENT_SECONDARY_COLOR_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
          params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
          params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
          params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
-         }
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetBooleanv");
@@ -1368,10 +1368,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          break;
       case GL_CURRENT_FOG_COORDINATE_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetBooleanv");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
-         }
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetBooleanv");
@@ -1924,6 +1922,26 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
          CHECK_EXT1(ARB_sync, "GetBooleanv");
          params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout);
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+         params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.CurrentBuffer->Name);
+         break;
+      case GL_RASTERIZER_DISCARD:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+         params[0] = ctx->TransformFeedback.RasterDiscard;
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+         params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+         params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanv");
+         params[0] = INT_TO_BOOLEAN(ctx->Const.MaxTransformFeedbackSeparateComponents);
+         break;
       case GL_NUM_EXTENSIONS:
          params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx));
          break;
@@ -1933,6 +1951,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
       case GL_MINOR_VERSION:
          params[0] = INT_TO_BOOLEAN(ctx->VersionMinor);
          break;
+      case GL_CONTEXT_FLAGS:
+         params[0] = INT_TO_BOOLEAN(ctx->Const.ContextFlags);
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname);
    }
@@ -1947,9 +1968,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    if (ctx->Driver.GetFloatv &&
        ctx->Driver.GetFloatv(ctx, pname, params))
       return;
@@ -1977,6 +1995,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ctx->Pixel.AlphaBias;
          break;
       case GL_ALPHA_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLfloat)(ctx->DrawBuffer->Visual.alphaBits);
          break;
       case GL_ALPHA_SCALE:
@@ -2037,6 +2057,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ctx->Pixel.BlueBias;
          break;
       case GL_BLUE_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLfloat)(ctx->DrawBuffer->Visual.blueBits);
          break;
       case GL_BLUE_SCALE:
@@ -2091,27 +2113,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode);
          break;
       case GL_CURRENT_COLOR:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0];
          params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1];
          params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2];
          params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
-         }
          break;
       case GL_CURRENT_INDEX:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0];
-         }
          break;
       case GL_CURRENT_NORMAL:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0];
          params[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1];
          params[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2];
-         }
          break;
       case GL_CURRENT_RASTER_COLOR:
          params[0] = ctx->Current.RasterColor[0];
@@ -2123,7 +2139,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ctx->Current.RasterDistance;
          break;
       case GL_CURRENT_RASTER_INDEX:
-         params[0] = ctx->Current.RasterIndex;
+         params[0] = 1.0;
          break;
       case GL_CURRENT_RASTER_POSITION:
          params[0] = ctx->Current.RasterPos[0];
@@ -2204,10 +2220,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ENUM_TO_FLOAT(ctx->DrawBuffer->ColorDrawBuffer[0]);
          break;
       case GL_EDGE_FLAG:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = BOOLEAN_TO_FLOAT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
-         }
          break;
       case GL_FEEDBACK_BUFFER_SIZE:
          params[0] = (GLfloat)(ctx->Feedback.BufferSize);
@@ -2249,19 +2263,23 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ctx->Pixel.GreenBias;
          break;
       case GL_GREEN_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLfloat)(ctx->DrawBuffer->Visual.greenBits);
          break;
       case GL_GREEN_SCALE:
          params[0] = ctx->Pixel.GreenScale;
          break;
       case GL_INDEX_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLfloat)(ctx->DrawBuffer->Visual.indexBits);
          break;
       case GL_INDEX_CLEAR_VALUE:
          params[0] = (GLfloat)(ctx->Color.ClearIndex);
          break;
       case GL_INDEX_MODE:
-         params[0] = BOOLEAN_TO_FLOAT(!ctx->DrawBuffer->Visual.rgbMode);
+         params[0] = BOOLEAN_TO_FLOAT(GL_FALSE);
          break;
       case GL_INDEX_OFFSET:
          params[0] = (GLfloat)(ctx->Pixel.IndexOffset);
@@ -2685,6 +2703,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = ctx->Pixel.RedBias;
          break;
       case GL_RED_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLfloat)(ctx->DrawBuffer->Visual.redBits);
          break;
       case GL_RED_SCALE:
@@ -2697,7 +2717,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.RescaleNormals);
          break;
       case GL_RGBA_MODE:
-         params[0] = BOOLEAN_TO_FLOAT(ctx->DrawBuffer->Visual.rgbMode);
+         params[0] = BOOLEAN_TO_FLOAT(GL_TRUE);
          break;
       case GL_SCISSOR_BOX:
          params[0] = (GLfloat)(ctx->Scissor.X);
@@ -2787,6 +2807,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          CHECK_EXT1(MESA_texture_array, "GetFloatv");
          params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
          break;
+      case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+         CHECK_EXT1(MESA_texture_array, "GetFloatv");
+         params[0] = (GLfloat)(ctx->Const.MaxArrayTextureLayers);
+         break;
       case GL_TEXTURE_GEN_S:
          params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
          break;
@@ -3211,13 +3235,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          break;
       case GL_CURRENT_SECONDARY_COLOR_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetFloatv");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0];
          params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1];
          params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2];
          params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3];
-         }
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetFloatv");
@@ -3237,10 +3259,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          break;
       case GL_CURRENT_FOG_COORDINATE_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetFloatv");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
-         }
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetFloatv");
@@ -3793,6 +3813,26 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
          CHECK_EXT1(ARB_sync, "GetFloatv");
          params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout);
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+         params[0] = (GLfloat)(ctx->TransformFeedback.CurrentBuffer->Name);
+         break;
+      case GL_RASTERIZER_DISCARD:
+         CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+         params[0] = BOOLEAN_TO_FLOAT(ctx->TransformFeedback.RasterDiscard);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+         params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+         CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+         params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetFloatv");
+         params[0] = (GLfloat)(ctx->Const.MaxTransformFeedbackSeparateComponents);
+         break;
       case GL_NUM_EXTENSIONS:
          params[0] = (GLfloat)(_mesa_get_extension_count(ctx));
          break;
@@ -3802,6 +3842,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
       case GL_MINOR_VERSION:
          params[0] = (GLfloat)(ctx->VersionMinor);
          break;
+      case GL_CONTEXT_FLAGS:
+         params[0] = (GLfloat)(ctx->Const.ContextFlags);
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname);
    }
@@ -3816,9 +3859,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    if (ctx->Driver.GetIntegerv &&
        ctx->Driver.GetIntegerv(ctx, pname, params))
       return;
@@ -3846,6 +3886,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = IROUND(ctx->Pixel.AlphaBias);
          break;
       case GL_ALPHA_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = ctx->DrawBuffer->Visual.alphaBits;
          break;
       case GL_ALPHA_SCALE:
@@ -3906,6 +3948,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = IROUND(ctx->Pixel.BlueBias);
          break;
       case GL_BLUE_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = ctx->DrawBuffer->Visual.blueBits;
          break;
       case GL_BLUE_SCALE:
@@ -3960,27 +4004,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = ENUM_TO_INT(ctx->Polygon.CullFaceMode);
          break;
       case GL_CURRENT_COLOR:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
          params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
          params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
          params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
-         }
          break;
       case GL_CURRENT_INDEX:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
-         }
          break;
       case GL_CURRENT_NORMAL:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
          params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
          params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
-         }
          break;
       case GL_CURRENT_RASTER_COLOR:
          params[0] = FLOAT_TO_INT(ctx->Current.RasterColor[0]);
@@ -3992,7 +4030,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = IROUND(ctx->Current.RasterDistance);
          break;
       case GL_CURRENT_RASTER_INDEX:
-         params[0] = IROUND(ctx->Current.RasterIndex);
+         params[0] = IROUND(1.0);
          break;
       case GL_CURRENT_RASTER_POSITION:
          params[0] = IROUND(ctx->Current.RasterPos[0]);
@@ -4073,10 +4111,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = ENUM_TO_INT(ctx->DrawBuffer->ColorDrawBuffer[0]);
          break;
       case GL_EDGE_FLAG:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = BOOLEAN_TO_INT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
-         }
          break;
       case GL_FEEDBACK_BUFFER_SIZE:
          params[0] = ctx->Feedback.BufferSize;
@@ -4118,19 +4154,23 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = IROUND(ctx->Pixel.GreenBias);
          break;
       case GL_GREEN_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = ctx->DrawBuffer->Visual.greenBits;
          break;
       case GL_GREEN_SCALE:
          params[0] = IROUND(ctx->Pixel.GreenScale);
          break;
       case GL_INDEX_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = ctx->DrawBuffer->Visual.indexBits;
          break;
       case GL_INDEX_CLEAR_VALUE:
          params[0] = ctx->Color.ClearIndex;
          break;
       case GL_INDEX_MODE:
-         params[0] = BOOLEAN_TO_INT(!ctx->DrawBuffer->Visual.rgbMode);
+         params[0] = BOOLEAN_TO_INT(GL_FALSE);
          break;
       case GL_INDEX_OFFSET:
          params[0] = ctx->Pixel.IndexOffset;
@@ -4554,6 +4594,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = IROUND(ctx->Pixel.RedBias);
          break;
       case GL_RED_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = ctx->DrawBuffer->Visual.redBits;
          break;
       case GL_RED_SCALE:
@@ -4566,7 +4608,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          params[0] = BOOLEAN_TO_INT(ctx->Transform.RescaleNormals);
          break;
       case GL_RGBA_MODE:
-         params[0] = BOOLEAN_TO_INT(ctx->DrawBuffer->Visual.rgbMode);
+         params[0] = BOOLEAN_TO_INT(GL_TRUE);
          break;
       case GL_SCISSOR_BOX:
          params[0] = ctx->Scissor.X;
@@ -4656,6 +4698,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          CHECK_EXT1(MESA_texture_array, "GetIntegerv");
          params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name;
          break;
+      case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+         CHECK_EXT1(MESA_texture_array, "GetIntegerv");
+         params[0] = ctx->Const.MaxArrayTextureLayers;
+         break;
       case GL_TEXTURE_GEN_S:
          params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
          break;
@@ -5080,13 +5126,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          break;
       case GL_CURRENT_SECONDARY_COLOR_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
          params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
          params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
          params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
-         }
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetIntegerv");
@@ -5106,10 +5150,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          break;
       case GL_CURRENT_FOG_COORDINATE_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetIntegerv");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
-         }
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetIntegerv");
@@ -5662,6 +5704,26 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
          CHECK_EXT1(ARB_sync, "GetIntegerv");
          params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout);
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+         params[0] = ctx->TransformFeedback.CurrentBuffer->Name;
+         break;
+      case GL_RASTERIZER_DISCARD:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+         params[0] = BOOLEAN_TO_INT(ctx->TransformFeedback.RasterDiscard);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+         params[0] = ctx->Const.MaxTransformFeedbackInterleavedComponents;
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+         params[0] = ctx->Const.MaxTransformFeedbackSeparateAttribs;
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerv");
+         params[0] = ctx->Const.MaxTransformFeedbackSeparateComponents;
+         break;
       case GL_NUM_EXTENSIONS:
          params[0] = _mesa_get_extension_count(ctx);
          break;
@@ -5671,6 +5733,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
       case GL_MINOR_VERSION:
          params[0] = ctx->VersionMinor;
          break;
+      case GL_CONTEXT_FLAGS:
+         params[0] = ctx->Const.ContextFlags;
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname);
    }
@@ -5686,9 +5751,6 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    if (ctx->Driver.GetInteger64v &&
        ctx->Driver.GetInteger64v(ctx, pname, params))
       return;
@@ -5716,6 +5778,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = IROUND64(ctx->Pixel.AlphaBias);
          break;
       case GL_ALPHA_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits);
          break;
       case GL_ALPHA_SCALE:
@@ -5776,6 +5840,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = IROUND64(ctx->Pixel.BlueBias);
          break;
       case GL_BLUE_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits);
          break;
       case GL_BLUE_SCALE:
@@ -5830,27 +5896,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = ENUM_TO_INT64(ctx->Polygon.CullFaceMode);
          break;
       case GL_CURRENT_COLOR:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]);
          params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]);
          params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]);
          params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]);
-         }
          break;
       case GL_CURRENT_INDEX:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]);
-         }
          break;
       case GL_CURRENT_NORMAL:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]);
          params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]);
          params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]);
-         }
          break;
       case GL_CURRENT_RASTER_COLOR:
          params[0] = FLOAT_TO_INT64(ctx->Current.RasterColor[0]);
@@ -5862,7 +5922,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = IROUND64(ctx->Current.RasterDistance);
          break;
       case GL_CURRENT_RASTER_INDEX:
-         params[0] = IROUND64(ctx->Current.RasterIndex);
+         params[0] = IROUND64(1.0);
          break;
       case GL_CURRENT_RASTER_POSITION:
          params[0] = IROUND64(ctx->Current.RasterPos[0]);
@@ -5943,10 +6003,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]);
          break;
       case GL_EDGE_FLAG:
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = BOOLEAN_TO_INT64((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0));
-         }
          break;
       case GL_FEEDBACK_BUFFER_SIZE:
          params[0] = (GLint64)(ctx->Feedback.BufferSize);
@@ -5988,19 +6046,23 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = IROUND64(ctx->Pixel.GreenBias);
          break;
       case GL_GREEN_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits);
          break;
       case GL_GREEN_SCALE:
          params[0] = IROUND64(ctx->Pixel.GreenScale);
          break;
       case GL_INDEX_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits);
          break;
       case GL_INDEX_CLEAR_VALUE:
          params[0] = (GLint64)(ctx->Color.ClearIndex);
          break;
       case GL_INDEX_MODE:
-         params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode);
+         params[0] = BOOLEAN_TO_INT64(GL_FALSE);
          break;
       case GL_INDEX_OFFSET:
          params[0] = (GLint64)(ctx->Pixel.IndexOffset);
@@ -6424,6 +6486,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = IROUND64(ctx->Pixel.RedBias);
          break;
       case GL_RED_BITS:
+         if (ctx->NewState & _NEW_BUFFERS)
+            _mesa_update_state(ctx);
          params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits);
          break;
       case GL_RED_SCALE:
@@ -6436,7 +6500,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          params[0] = BOOLEAN_TO_INT64(ctx->Transform.RescaleNormals);
          break;
       case GL_RGBA_MODE:
-         params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode);
+         params[0] = BOOLEAN_TO_INT64(GL_TRUE);
          break;
       case GL_SCISSOR_BOX:
          params[0] = (GLint64)(ctx->Scissor.X);
@@ -6526,6 +6590,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          CHECK_EXT1(MESA_texture_array, "GetInteger64v");
          params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name);
          break;
+      case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+         CHECK_EXT1(MESA_texture_array, "GetInteger64v");
+         params[0] = (GLint64)(ctx->Const.MaxArrayTextureLayers);
+         break;
       case GL_TEXTURE_GEN_S:
          params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
          break;
@@ -6950,13 +7018,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          break;
       case GL_CURRENT_SECONDARY_COLOR_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]);
          params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]);
          params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]);
          params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]);
-         }
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          CHECK_EXT1(EXT_secondary_color, "GetInteger64v");
@@ -6976,10 +7042,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          break;
       case GL_CURRENT_FOG_COORDINATE_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
-         {
          FLUSH_CURRENT(ctx, 0);
          params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]);
-         }
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          CHECK_EXT1(EXT_fog_coord, "GetInteger64v");
@@ -7532,6 +7596,26 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
          CHECK_EXT1(ARB_sync, "GetInteger64v");
          params[0] = ctx->Const.MaxServerWaitTimeout;
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+         params[0] = (GLint64)(ctx->TransformFeedback.CurrentBuffer->Name);
+         break;
+      case GL_RASTERIZER_DISCARD:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+         params[0] = BOOLEAN_TO_INT64(ctx->TransformFeedback.RasterDiscard);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+         params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackInterleavedComponents);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+         params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackSeparateAttribs);
+         break;
+      case GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64v");
+         params[0] = (GLint64)(ctx->Const.MaxTransformFeedbackSeparateComponents);
+         break;
       case GL_NUM_EXTENSIONS:
          params[0] = (GLint64)(_mesa_get_extension_count(ctx));
          break;
@@ -7541,6 +7625,9 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
       case GL_MINOR_VERSION:
          params[0] = (GLint64)(ctx->VersionMinor);
          break;
+      case GL_CONTEXT_FLAGS:
+         params[0] = (GLint64)(ctx->Const.ContextFlags);
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname);
    }
@@ -7579,14 +7666,12 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    switch (pname) {
       case GL_BLEND:
          CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
          if (index >= ctx->Const.MaxDrawBuffers) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+            return;
          }
          params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1));
          break;
@@ -7594,12 +7679,37 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
          CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv");
          if (index >= ctx->Const.MaxDrawBuffers) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+            return;
          }
          params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
          params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
          params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
          params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Offset[index]);
+         break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = INT64_TO_BOOLEAN(ctx->TransformFeedback.Size[index]);
+         break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetBooleanIndexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = INT_TO_BOOLEAN(ctx->TransformFeedback.Buffers[index]->Name);
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname);
    }
@@ -7614,14 +7724,12 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    switch (pname) {
       case GL_BLEND:
          CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
          if (index >= ctx->Const.MaxDrawBuffers) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+            return;
          }
          params[0] = ((ctx->Color.BlendEnabled >> index) & 1);
          break;
@@ -7629,12 +7737,37 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
          CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv");
          if (index >= ctx->Const.MaxDrawBuffers) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+            return;
          }
          params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0;
          params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0;
          params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0;
          params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0;
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = INT64_TO_INT(ctx->TransformFeedback.Offset[index]);
+         break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = INT64_TO_INT(ctx->TransformFeedback.Size[index]);
+         break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetIntegerIndexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = ctx->TransformFeedback.Buffers[index]->Name;
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname);
    }
@@ -7650,14 +7783,12 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
    if (!params)
       return;
 
-   if (ctx->NewState)
-      _mesa_update_state(ctx);
-
    switch (pname) {
       case GL_BLEND:
          CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
          if (index >= ctx->Const.MaxDrawBuffers) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+            return;
          }
          params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1));
          break;
@@ -7665,12 +7796,37 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
          CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv");
          if (index >= ctx->Const.MaxDrawBuffers) {
             _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+            return;
          }
          params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0);
          params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0);
          params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0);
          params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0);
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_START:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = ctx->TransformFeedback.Offset[index];
+         break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = ctx->TransformFeedback.Size[index];
+         break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
+         CHECK_EXT1(EXT_transform_feedback, "GetInteger64Indexedv");
+         if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
+            _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname);
+            return;
+         }
+         params[0] = (GLint64)(ctx->TransformFeedback.Buffers[index]->Name);
+         break;
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname);
    }