Revert "mesa: bump GL_MAX_ELEMENTS_INDICES and GL_MAX_ELEMENTS_VERTICES"
[mesa.git] / src / mesa / main / get_hash_params.py
index 5e89a869f39077246f86d68b74e6bd699f0b0616..ed5328df7cb768c6e1201e2c7da2811f503b327c 100644 (file)
@@ -19,8 +19,8 @@ descriptor=[
   [ "GREEN_BITS", "BUFFER_INT(Visual.greenBits), extra_new_buffers" ],
   [ "LINE_WIDTH", "CONTEXT_FLOAT(Line.Width), NO_EXTRA" ],
   [ "ALIASED_LINE_WIDTH_RANGE", "CONTEXT_FLOAT2(Const.MinLineWidth), NO_EXTRA" ],
-  [ "MAX_ELEMENTS_VERTICES", "CONST(MAX_ELEMENTS_VERTICES_INDICES), NO_EXTRA" ],
-  [ "MAX_ELEMENTS_INDICES", "CONST(MAX_ELEMENTS_VERTICES_INDICES), NO_EXTRA" ],
+  [ "MAX_ELEMENTS_VERTICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ],
+  [ "MAX_ELEMENTS_INDICES", "CONTEXT_INT(Const.MaxArrayLockSize), NO_EXTRA" ],
   [ "MAX_TEXTURE_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_context, Const.MaxTextureLevels), NO_EXTRA" ],
   [ "MAX_VIEWPORT_DIMS", "CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA" ],
   [ "PACK_ALIGNMENT", "CONTEXT_INT(Pack.Alignment), NO_EXTRA" ],