# GL_ARB_transform_feedback3
[ "MAX_TRANSFORM_FEEDBACK_BUFFERS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3" ],
- [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ],
+ [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3_ARB_gpu_shader5" ],
# GL_ARB_geometry_shader4
[ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_gl32_ARB_geometry_shader4" ],
[ "RESET_NOTIFICATION_STRATEGY_ARB", "CONTEXT_ENUM(Const.ResetStrategy), NO_EXTRA" ],
# GL_KHR_debug (GL 4.3)/ GL_ARB_debug_output
- [ "DEBUG_LOGGED_MESSAGES", "CONTEXT_INT(Debug.NumMessages), NO_EXTRA" ],
- [ "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "CONTEXT_INT(Debug.NextMsgLength), NO_EXTRA" ],
+ [ "DEBUG_LOGGED_MESSAGES", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
+ [ "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
[ "MAX_DEBUG_LOGGED_MESSAGES", "CONST(MAX_DEBUG_LOGGED_MESSAGES), NO_EXTRA" ],
[ "MAX_DEBUG_MESSAGE_LENGTH", "CONST(MAX_DEBUG_MESSAGE_LENGTH), NO_EXTRA" ],
[ "MAX_LABEL_LENGTH", "CONST(MAX_LABEL_LENGTH), NO_EXTRA" ],
[ "MAX_DEBUG_GROUP_STACK_DEPTH", "CONST(MAX_DEBUG_GROUP_STACK_DEPTH), NO_EXTRA" ],
- [ "DEBUG_GROUP_STACK_DEPTH", "CONTEXT_INT(Debug.GroupStackDepth), NO_EXTRA" ],
+ [ "DEBUG_GROUP_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
[ "MAX_DUAL_SOURCE_DRAW_BUFFERS", "CONTEXT_INT(Const.MaxDualSourceDrawBuffers), extra_ARB_blend_func_extended" ],
[ "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "CONTEXT_INT(Const.MaxProgramTextureGatherOffset), extra_ARB_texture_gather"],
[ "MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB", "CONTEXT_INT(Const.MaxProgramTextureGatherComponents), extra_ARB_texture_gather"],
+# GL_ARB_separate_shader_objects
+ [ "PROGRAM_PIPELINE_BINDING", "LOC_CUSTOM, TYPE_INT, GL_PROGRAM_PIPELINE_BINDING, NO_EXTRA" ],
+
# GL_ARB_shader_atomic_counters
[ "ATOMIC_COUNTER_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_atomic_counters" ],
[ "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxAtomicBufferBindings), extra_ARB_shader_atomic_counters" ],
# GL_ARB_compute_shader
[ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ],
+
+# GL_ARB_gpu_shader5
+ [ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5" ],
+ [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
+ [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ],
+ [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ],
]},
# Enums restricted to OpenGL Core profile