/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
-
+#include <stdbool.h>
#include "glheader.h"
#include "context.h"
+#include "debug_output.h"
#include "get.h"
#include "enums.h"
#include "extensions.h"
+#include "mtypes.h"
+#include "macros.h"
+#include "version.h"
+#include "spirv_extensions.h"
+/**
+ * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
+ */
static const GLubyte *
-shading_laguage_version(GLcontext *ctx)
+shading_language_version(struct gl_context *ctx)
{
switch (ctx->API) {
-#if FEATURE_ARB_shading_language_100
- case API_OPENGL:
- if (ctx->Extensions.ARB_shading_language_120)
- return (const GLubyte *) "1.20";
- else if (ctx->Extensions.ARB_shading_language_100)
- return (const GLubyte *) "1.10";
- goto error;
-#endif
+ case API_OPENGL_COMPAT:
+ case API_OPENGL_CORE:
+ switch (ctx->Const.GLSLVersion) {
+ case 120:
+ return (const GLubyte *) "1.20";
+ case 130:
+ return (const GLubyte *) "1.30";
+ case 140:
+ return (const GLubyte *) "1.40";
+ case 150:
+ return (const GLubyte *) "1.50";
+ case 330:
+ return (const GLubyte *) "3.30";
+ case 400:
+ return (const GLubyte *) "4.00";
+ case 410:
+ return (const GLubyte *) "4.10";
+ case 420:
+ return (const GLubyte *) "4.20";
+ case 430:
+ return (const GLubyte *) "4.30";
+ case 440:
+ return (const GLubyte *) "4.40";
+ case 450:
+ return (const GLubyte *) "4.50";
+ case 460:
+ return (const GLubyte *) "4.60";
+ default:
+ _mesa_problem(ctx,
+ "Invalid GLSL version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
+ break;
case API_OPENGLES2:
- return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
-
+ switch (ctx->Version) {
+ case 20:
+ return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
+ case 30:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
+ case 31:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
+ case 32:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
+ default:
+ _mesa_problem(ctx,
+ "Invalid OpenGL ES version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
case API_OPENGLES:
+ /* fall-through */
+
default:
- error:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
return (const GLubyte *) 0;
}
}
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+ if (ctx->Const.VendorOverride && name == GL_VENDOR) {
+ return (const GLubyte *) ctx->Const.VendorOverride;
+ }
+
/* this is a required driver function */
assert(ctx->Driver.GetString);
{
/* Give the driver the chance to handle this query */
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
+ const GLubyte *str = ctx->Driver.GetString(ctx, name);
if (str)
return str;
}
case GL_VERSION:
return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
+ if (ctx->API == API_OPENGL_CORE) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
+ return (const GLubyte *) 0;
+ }
+ if (!ctx->Extensions.String)
+ ctx->Extensions.String = _mesa_make_extension_string(ctx);
return (const GLubyte *) ctx->Extensions.String;
-#if FEATURE_ARB_shading_language_100 || FEATURE_ES2
case GL_SHADING_LANGUAGE_VERSION:
- return shading_laguage_version(ctx);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
- FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- case GL_PROGRAM_ERROR_STRING_NV:
- if (ctx->Extensions.NV_fragment_program ||
- ctx->Extensions.ARB_fragment_program ||
- ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program) {
+ if (ctx->API == API_OPENGLES)
+ break;
+ return shading_language_version(ctx);
+ case GL_PROGRAM_ERROR_STRING_ARB:
+ if (ctx->API == API_OPENGL_COMPAT &&
+ (ctx->Extensions.ARB_fragment_program ||
+ ctx->Extensions.ARB_vertex_program)) {
return (const GLubyte *) ctx->Program.ErrorString;
}
- /* FALL-THROUGH */
-#endif
+ break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
+ break;
}
+
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
}
return (const GLubyte *) 0;
}
return _mesa_get_enabled_extension(ctx, index);
+ case GL_SHADING_LANGUAGE_VERSION:
+ {
+ char *version;
+ int num;
+ if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 43) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetStringi(GL_SHADING_LANGUAGE_VERSION): "
+ "supported only in GL4.3 and later");
+ return (const GLubyte *) 0;
+ }
+ num = _mesa_get_shading_language_version(ctx, index, &version);
+ if (index >= num) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d)",
+ index);
+ return (const GLubyte *) 0;
+ }
+ return (const GLubyte *) version;
+ }
+ case GL_SPIR_V_EXTENSIONS:
+ if (!ctx->Extensions.ARB_spirv_extensions) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
+ return (const GLubyte *) 0;
+ }
+
+ if (index >= _mesa_get_spirv_extension_count(ctx)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
+ return (const GLubyte *) 0;
+ }
+ return _mesa_get_enabled_spirv_extension(ctx, index);
+
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
return (const GLubyte *) 0;
}
}
-
-/**
- * Return pointer-valued state, such as a vertex array pointer.
- *
- * \param pname names state to be queried
- * \param params returns the pointer value
- *
- * \sa glGetPointerv().
- *
- * Tries to get the specified pointer via dd_function_table::GetPointerv,
- * otherwise gets the specified pointer from the current context.
- */
-void GLAPIENTRY
-_mesa_GetPointerv( GLenum pname, GLvoid **params )
+void
+_get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao,
+ GLvoid **params, const char* callerstr )
{
GET_CURRENT_CONTEXT(ctx);
const GLuint clientUnit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (!params)
return;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
+ _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
switch (pname) {
case GL_VERTEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POS].Ptr;
break;
case GL_NORMAL_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
break;
case GL_COLOR_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
break;
case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
break;
case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
break;
case GL_INDEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
break;
case GL_TEXTURE_COORD_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
break;
case GL_EDGE_FLAG_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
break;
case GL_FEEDBACK_BUFFER_POINTER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = ctx->Feedback.Buffer;
break;
case GL_SELECTION_BUFFER_POINTER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = ctx->Select.Buffer;
break;
-#if FEATURE_point_size_array
case GL_POINT_SIZE_ARRAY_POINTER_OES:
- *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
+ if (ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
+ break;
+ case GL_DEBUG_CALLBACK_FUNCTION_ARB:
+ case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
+ *params = _mesa_get_debug_state_ptr(ctx, pname);
break;
-#endif
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
- return;
+ goto invalid_pname;
}
+
+ return;
+
+invalid_pname:
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
+ return;
+}
+
+
+/**
+ * Return pointer-valued state, such as a vertex array pointer.
+ *
+ * \param pname names state to be queried
+ * \param params returns the pointer value
+ *
+ * \sa glGetPointerv().
+ *
+ * Tries to get the specified pointer via dd_function_table::GetPointerv,
+ * otherwise gets the specified pointer from the current context.
+ */
+void GLAPIENTRY
+_mesa_GetPointerv( GLenum pname, GLvoid **params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const char *callerstr;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glGetPointerv";
+ else
+ callerstr = "glGetPointervKHR";
+
+ if (!params)
+ return;
+
+ _get_vao_pointerv(pname, ctx->Array.VAO, params, callerstr);
}
+void GLAPIENTRY
+_mesa_GetPointerIndexedvEXT( GLenum pname, GLuint index, GLvoid **params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!params)
+ return;
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "%s %s\n", "glGetPointerIndexedvEXT", _mesa_enum_to_string(pname));
+
+ switch (pname) {
+ case GL_TEXTURE_COORD_ARRAY_POINTER:
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(index)].Ptr;
+ break;
+ default:
+ goto invalid_pname;
+ }
+
+ return;
+
+invalid_pname:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerIndexedvEXT");
+ return;
+}
+
/**
* Returns the current GL error code, or GL_NO_ERROR.
* \return current error code
*
- * Returns __GLcontextRec::ErrorValue.
+ * Returns __struct gl_contextRec::ErrorValue.
*/
GLenum GLAPIENTRY
_mesa_GetError( void )
GLenum e = ctx->ErrorValue;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+ /* From Issue (3) of the KHR_no_error spec:
+ *
+ * "Should glGetError() always return NO_ERROR or have undefined
+ * results?
+ *
+ * RESOLVED: It should for all errors except OUT_OF_MEMORY."
+ */
+ if (_mesa_is_no_error_enabled(ctx) && e != GL_OUT_OF_MEMORY) {
+ e = GL_NO_ERROR;
+ }
+
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
+ _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->ErrorDebugCount = 0;