/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
-
+#include <stdbool.h>
#include "glheader.h"
#include "context.h"
+#include "debug_output.h"
#include "get.h"
#include "enums.h"
#include "extensions.h"
-#include "mfeatures.h"
#include "mtypes.h"
-
+#include "macros.h"
/**
* Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
shading_language_version(struct gl_context *ctx)
{
switch (ctx->API) {
- case API_OPENGL:
+ case API_OPENGL_COMPAT:
case API_OPENGL_CORE:
- if (!ctx->Extensions.ARB_shader_objects) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetString");
- return (const GLubyte *) 0;
- }
-
switch (ctx->Const.GLSLVersion) {
- case 110:
- return (const GLubyte *) "1.10";
case 120:
return (const GLubyte *) "1.20";
case 130:
return (const GLubyte *) "4.10";
case 420:
return (const GLubyte *) "4.20";
+ case 430:
+ return (const GLubyte *) "4.30";
+ case 440:
+ return (const GLubyte *) "4.40";
+ case 450:
+ return (const GLubyte *) "4.50";
default:
_mesa_problem(ctx,
"Invalid GLSL version in shading_language_version()");
break;
case API_OPENGLES2:
- return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
-
+ switch (ctx->Version) {
+ case 20:
+ return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
+ case 30:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
+ case 31:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
+ case 32:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
+ default:
+ _mesa_problem(ctx,
+ "Invalid OpenGL ES version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
case API_OPENGLES:
/* fall-through */
assert(ctx->Driver.GetString);
{
/* Give the driver the chance to handle this query */
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
+ const GLubyte *str = ctx->Driver.GetString(ctx, name);
if (str)
return str;
}
case GL_VERSION:
return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
+ if (ctx->API == API_OPENGL_CORE) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
+ return (const GLubyte *) 0;
+ }
return (const GLubyte *) ctx->Extensions.String;
-#if FEATURE_ARB_shading_language_100 || FEATURE_ES2
case GL_SHADING_LANGUAGE_VERSION:
+ if (ctx->API == API_OPENGLES)
+ break;
return shading_language_version(ctx);
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
- FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- case GL_PROGRAM_ERROR_STRING_NV:
- if (ctx->Extensions.NV_fragment_program ||
- ctx->Extensions.ARB_fragment_program ||
- ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program) {
+ case GL_PROGRAM_ERROR_STRING_ARB:
+ if (ctx->API == API_OPENGL_COMPAT &&
+ (ctx->Extensions.ARB_fragment_program ||
+ ctx->Extensions.ARB_vertex_program)) {
return (const GLubyte *) ctx->Program.ErrorString;
}
- /* FALL-THROUGH */
-#endif
+ break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
+ break;
}
+
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
}
}
return _mesa_get_enabled_extension(ctx, index);
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
return (const GLubyte *) 0;
}
}
{
GET_CURRENT_CONTEXT(ctx);
const GLuint clientUnit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ const char *callerstr;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glGetPointerv";
+ else
+ callerstr = "glGetPointervKHR";
if (!params)
return;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
+ _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
switch (pname) {
case GL_VERTEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
break;
case GL_NORMAL_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
break;
case GL_COLOR_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
break;
case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
break;
case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
break;
case GL_INDEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
break;
case GL_TEXTURE_COORD_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
break;
case GL_EDGE_FLAG_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
break;
case GL_FEEDBACK_BUFFER_POINTER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = ctx->Feedback.Buffer;
break;
case GL_SELECTION_BUFFER_POINTER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = ctx->Select.Buffer;
break;
-#if FEATURE_point_size_array
case GL_POINT_SIZE_ARRAY_POINTER_OES:
- *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
+ if (ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
break;
-#endif
case GL_DEBUG_CALLBACK_FUNCTION_ARB:
- *params = (GLvoid *) ctx->Debug.Callback;
- break;
case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
- *params = ctx->Debug.CallbackData;
+ *params = _mesa_get_debug_state_ptr(ctx, pname);
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
- return;
+ goto invalid_pname;
}
+
+ return;
+
+invalid_pname:
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
+ return;
}
GLenum e = ctx->ErrorValue;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+ /* From Issue (3) of the KHR_no_error spec:
+ *
+ * "Should glGetError() always return NO_ERROR or have undefined
+ * results?
+ *
+ * RESOLVED: It should for all errors except OUT_OF_MEMORY."
+ */
+ if (_mesa_is_no_error_enabled(ctx) && e != GL_OUT_OF_MEMORY) {
+ e = GL_NO_ERROR;
+ }
+
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
+ _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->ErrorDebugCount = 0;
return e;
}
-
-/**
- * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
- * \return current context status
- */
-GLenum GLAPIENTRY
-_mesa_GetGraphicsResetStatusARB( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLenum status = ctx->ResetStatus;
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetGraphicsResetStatusARB"
- "(always returns GL_NO_ERROR)\n");
-
- return status;
-}