/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
-
+#include <stdbool.h>
#include "glheader.h"
#include "context.h"
+#include "debug_output.h"
#include "get.h"
-#include "version.h"
#include "enums.h"
#include "extensions.h"
+#include "mtypes.h"
+#include "macros.h"
+
+/**
+ * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
+ */
+static const GLubyte *
+shading_language_version(struct gl_context *ctx)
+{
+ switch (ctx->API) {
+ case API_OPENGL_COMPAT:
+ case API_OPENGL_CORE:
+ switch (ctx->Const.GLSLVersion) {
+ case 120:
+ return (const GLubyte *) "1.20";
+ case 130:
+ return (const GLubyte *) "1.30";
+ case 140:
+ return (const GLubyte *) "1.40";
+ case 150:
+ return (const GLubyte *) "1.50";
+ case 330:
+ return (const GLubyte *) "3.30";
+ case 400:
+ return (const GLubyte *) "4.00";
+ case 410:
+ return (const GLubyte *) "4.10";
+ case 420:
+ return (const GLubyte *) "4.20";
+ case 430:
+ return (const GLubyte *) "4.30";
+ case 440:
+ return (const GLubyte *) "4.40";
+ case 450:
+ return (const GLubyte *) "4.50";
+ default:
+ _mesa_problem(ctx,
+ "Invalid GLSL version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
+ break;
+
+ case API_OPENGLES2:
+ switch (ctx->Version) {
+ case 20:
+ return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
+ case 30:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
+ case 31:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
+ case 32:
+ return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
+ default:
+ _mesa_problem(ctx,
+ "Invalid OpenGL ES version in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
+ case API_OPENGLES:
+ /* fall-through */
+
+ default:
+ _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
+ return (const GLubyte *) 0;
+ }
+}
/**
assert(ctx->Driver.GetString);
{
/* Give the driver the chance to handle this query */
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
+ const GLubyte *str = ctx->Driver.GetString(ctx, name);
if (str)
return str;
}
case GL_VERSION:
return (const GLubyte *) ctx->VersionString;
case GL_EXTENSIONS:
- if (!ctx->Extensions.String)
- ctx->Extensions.String = _mesa_make_extension_string(ctx);
+ if (ctx->API == API_OPENGL_CORE) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
+ return (const GLubyte *) 0;
+ }
return (const GLubyte *) ctx->Extensions.String;
-#if FEATURE_ARB_shading_language_100
- case GL_SHADING_LANGUAGE_VERSION_ARB:
- if (ctx->Extensions.ARB_shading_language_120)
- return (const GLubyte *) "1.20";
- else if (ctx->Extensions.ARB_shading_language_100)
- return (const GLubyte *) "1.10";
- goto error;
-#endif
-#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
- FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
- case GL_PROGRAM_ERROR_STRING_NV:
- if (ctx->Extensions.NV_fragment_program ||
- ctx->Extensions.ARB_fragment_program ||
- ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program) {
+ case GL_SHADING_LANGUAGE_VERSION:
+ if (ctx->API == API_OPENGLES)
+ break;
+ return shading_language_version(ctx);
+ case GL_PROGRAM_ERROR_STRING_ARB:
+ if (ctx->API == API_OPENGL_COMPAT &&
+ (ctx->Extensions.ARB_fragment_program ||
+ ctx->Extensions.ARB_vertex_program)) {
return (const GLubyte *) ctx->Program.ErrorString;
}
- /* FALL-THROUGH */
-#endif
-#if FEATURE_ARB_shading_language_100
- error:
-#endif
+ break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
- return (const GLubyte *) 0;
+ break;
}
+
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ return (const GLubyte *) 0;
}
}
return _mesa_get_enabled_extension(ctx, index);
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
return (const GLubyte *) 0;
}
}
{
GET_CURRENT_CONTEXT(ctx);
const GLuint clientUnit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+ const char *callerstr;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glGetPointerv";
+ else
+ callerstr = "glGetPointervKHR";
if (!params)
return;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
-
- if (ctx->Driver.GetPointerv
- && (*ctx->Driver.GetPointerv)(ctx, pname, params))
- return;
+ _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
switch (pname) {
case GL_VERTEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr;
break;
case GL_NORMAL_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
break;
case GL_COLOR_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
break;
case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
break;
case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
- *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
break;
case GL_INDEX_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
break;
case GL_TEXTURE_COORD_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
+ if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
break;
case GL_EDGE_FLAG_ARRAY_POINTER:
- *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
break;
case GL_FEEDBACK_BUFFER_POINTER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = ctx->Feedback.Buffer;
break;
case GL_SELECTION_BUFFER_POINTER:
+ if (ctx->API != API_OPENGL_COMPAT)
+ goto invalid_pname;
*params = ctx->Select.Buffer;
break;
+ case GL_POINT_SIZE_ARRAY_POINTER_OES:
+ if (ctx->API != API_OPENGLES)
+ goto invalid_pname;
+ *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
+ break;
+ case GL_DEBUG_CALLBACK_FUNCTION_ARB:
+ case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
+ *params = _mesa_get_debug_state_ptr(ctx, pname);
+ break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
- return;
+ goto invalid_pname;
}
+
+ return;
+
+invalid_pname:
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
+ return;
}
* Returns the current GL error code, or GL_NO_ERROR.
* \return current error code
*
- * Returns __GLcontextRec::ErrorValue.
+ * Returns __struct gl_contextRec::ErrorValue.
*/
GLenum GLAPIENTRY
_mesa_GetError( void )
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
+ _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->ErrorDebugCount = 0;