assert(ctx->Driver.GetString);
{
/* Give the driver the chance to handle this query */
- const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
+ const GLubyte *str = ctx->Driver.GetString(ctx, name);
if (str)
return str;
}
{
GET_CURRENT_CONTEXT(ctx);
const GLuint clientUnit = ctx->Array.ActiveTexture;
+ const char *callerstr;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glGetPointerv";
+ else
+ callerstr = "glGetPointervKHR";
if (!params)
return;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
+ _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
switch (pname) {
case GL_VERTEX_ARRAY_POINTER:
break;
case GL_DEBUG_CALLBACK_FUNCTION_ARB:
case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
- if (!_mesa_is_desktop_gl(ctx))
- goto invalid_pname;
- else
- *params = _mesa_get_debug_state_ptr(ctx, pname);
+ *params = _mesa_get_debug_state_ptr(ctx, pname);
break;
default:
goto invalid_pname;
return;
invalid_pname:
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
return;
}
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
+ _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->ErrorDebugCount = 0;