static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
- static const char *version_2_0 = "1.5 Mesa " MESA_VERSION_STRING;
+ static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
+ static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
#if FEATURE_ARB_shading_language_100
static const char *sl_version_110 = "1.10 Mesa " MESA_VERSION_STRING;
ctx->Extensions.EXT_shadow_funcs) {
if (ctx->Extensions.ARB_draw_buffers &&
ctx->Extensions.ARB_point_sprite &&
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.ATI_separate_stencil) {
- return (const GLubyte *) version_2_0;
+ ctx->Extensions.EXT_blend_equation_separate) {
+ if (ctx->Extensions.ARB_shading_language_120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB) {
+ return (const GLubyte *) version_2_1;
+ }
+ else {
+ return (const GLubyte *) version_2_0;
+ }
}
else {
return (const GLubyte *) version_1_5;