case GL_SELECTION_BUFFER_POINTER:
*params = ctx->Select.Buffer;
break;
+#if FEATURE_point_size_array
+ case GL_POINT_SIZE_ARRAY_POINTER_OES:
+ *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
+ break;
+#endif
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
return;