/*
* Mesa 3-D graphics library
- * Version: 6.2
+ * Version: 6.3
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include <stdarg.h>
+/* This is no longer uses since we dumped autoconf/automake! */
#ifdef HAVE_CONFIG_H
#include "conf.h"
#endif
+/* Get typedefs for uintptr_t and friends */
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-# define __WIN32__
-# define finite _finite
+#include <BaseTsd.h>
+#else
+#include <inttypes.h>
+#endif
+
+#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
+# define __WIN32__
+# define finite _finite
#endif
#if defined(__WATCOMC__)
-# define finite _finite
+# define finite _finite
+# pragma disable_message(201) /* Disable unreachable code warnings */
#endif
+
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
# if !defined(__GNUC__) /* mingw environment */
# pragma warning( disable : 4068 ) /* unknown pragma */
# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
# endif
# endif
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-# define GLAPI __declspec(dllexport)
+# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define WGLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
+# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
-# define GLAPI extern
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
-# define GLAPIENTRY __stdcall
-# define GLAPIENTRYP GLAPIENTRY *
-# define GLCALLBACK __stdcall
-# define GLCALLBACKP GLCALLBACK *
-# if defined(__CYGWIN__)
-# define GLCALLBACKPCAST *
-# else
-# define GLCALLBACKPCAST __stdcall *
-# endif
-# define GLWINAPI __stdcall
-# define GLWINAPIV __cdecl
-#elif !defined(BUILD_FOR_SNAP)
-/* non-Windows compilation */
-# define GLAPI extern
-# define GLAPIENTRY
-# ifndef GLAPIENTRYP
-# define GLAPIENTRYP *
-# endif
-# define GLCALLBACK
-# define GLCALLBACKP *
-# define GLCALLBACKPCAST *
-# define GLWINAPI
-# define GLWINAPIV
#endif /* WIN32 / CYGWIN bracket */
-/* compatibility guard so we don't need to change client code */
+#ifndef __MINGW32__
+/* XXX why is this here?
+ * It should probaby be somewhere in src/mesa/drivers/windows/
+ */
+/* compatibility guard so we don't need to change client code */
#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-#if 0
-# define CALLBACK GLCALLBACK
-typedef void *HGLRC;
-typedef void *HDC;
-#endif
-typedef int (GLAPIENTRY *PROC)();
+typedef INT_PTR (GLAPIENTRY *PROC)();
typedef unsigned long COLORREF;
#endif
-/* Make sure we include glext.h from gl.h */
-#define GL_GLEXT_PROTOTYPES
-
-
+/* XXX why is this here?
+ * It should probaby be somewhere in src/mesa/drivers/windows/
+ */
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(BUILD_FOR_SNAP)
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
#include <GL/mesa_wgl.h>
#endif
#endif
+#endif /* !__MINGW32__ */
/*
#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
-/* This is a macro on IRIX */
-#ifdef _P
-#undef _P
-#endif
-
-
-
+#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"
-#ifndef CAPI
-#if defined(WIN32) && !defined(BUILD_FOR_SNAP)
+#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
#define CAPI _cdecl
-#else
-#define CAPI
-#endif
#endif
#include <GL/internal/glcore.h>
-/* XXX temporary hack - remove when glext.h is updated */
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#define GL_HALF_FLOAT_ARB 0x140B
-typedef GLushort GLhalfARB;
-#endif
-
-/* XXX temporary hack - remove when glext.h is updated */
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#define GL_TEXTURE_RED_TYPE_ARB 0x9000
-#define GL_TEXTURE_GREEN_TYPE_ARB 0x9001
-#define GL_TEXTURE_BLUE_TYPE_ARB 0x9002
-#define GL_TEXTURE_ALPHA_TYPE_ARB 0x9003
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x9004
-#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x9005
-#define GL_TEXTURE_DEPTH_TYPE_ARB 0x9006
-#define GL_UNSIGNED_NORMALIZED_ARB 0x9007
-#define GL_RGBA32F_ARB 0x8814
-#define GL_RGB32F_ARB 0x8815
-#define GL_ALPHA32F_ARB 0x8816
-#define GL_INTENSITY32F_ARB 0x8817
-#define GL_LUMINANCE32F_ARB 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
-#define GL_RGBA16F_ARB 0x881A
-#define GL_RGB16F_ARB 0x881B
-#define GL_ALPHA16F_ARB 0x881C
-#define GL_INTENSITY16F_ARB 0x881D
-#define GL_LUMINANCE16F_ARB 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
-#endif
-
-/* XXX temporary hack - remove when glext.h is updated */
-#ifndef GL_POINT_SPRITE_COORD_ORIGIN
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x10000
-#define GL_LOWER_LEFT 0x10001
-#define GL_UPPER_LEFT 0x10002
-#endif
-
-
-
-/* Disable unreachable code warnings for Watcom C++ */
-#ifdef __WATCOMC__
-#pragma disable_message(201)
+/* This is a macro on IRIX */
+#ifdef _P
+#undef _P
#endif
#endif
+/* If we build the library with gcc's -fvisibility=hidden flag, we'll
+ * use the PUBLIC macro to mark functions that are to be exported.
+ *
+ * We also need to define a USED attribute, so the optimizer doesn't
+ * inline a static function that we later use in an alias. - ajax
+ */
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
+#else
+# define PUBLIC
+# define USED
+#endif
+
+
/* Some compilers don't like some of Mesa's const usage */
#ifdef NO_CONST
# define CONST
#if !defined __GNUC__ || __GNUC__ < 3
-# define __builtin_expect(x, y) x
+# define __builtin_expect(x, y) x
#endif
-
-/**
- * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float
- * as a int (thereby using integer registers instead of FP registers) is
- * a performance win. Typically, this can be done with ordinary casts.
- * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0)
- * these casts generate warnings.
- * The following union typedef is used to solve that.
- */
-typedef union { GLfloat f; GLint i; } fi_type;
-
-
#include "config.h"
#endif /* GLHEADER_H */