#define GL_HALF_FLOAT_OES 0x8D61
#endif
-#ifndef GL_MESA_framebuffer_flip_y
-#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB
-#endif
-
/* There is no formal spec for the following extension. */
#ifndef GL_ATI_texture_compression_3dc
#define GL_ATI_texture_compression_3dc 1
#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
#endif
+#ifndef GL_EXT_texture_sRGB_R8
+#define GL_SR8_EXT 0x8FBD
+#endif
+
+#ifndef GL_AMD_compressed_ATC_texture
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif
/**
* Internal token to represent a GLSL shader program (a collection of
*/
#define GL_SHADER_PROGRAM_MESA 0x9999
+#ifndef GL_EXT_multisampled_render_to_texture
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+#endif
#ifdef __cplusplus
}