* This is the top-most include file of the Mesa sources.
* It includes gl.h and all system headers which are needed.
* Other Mesa source files should \e not directly include any system
- * headers. This allows Mesa to be integrated into XFree86 and
- * allows system-dependent hacks/workarounds to be collected in one place.
+ * headers. This allows system-dependent hacks/workarounds to be
+ * collected in one place.
*
* \note Actually, a lot of system-dependent stuff is now in imports.[ch].
*
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
#ifndef GLHEADER_H
#define GLHEADER_H
+/* This allows Mesa to be integrated into XFree86 */
+#ifdef HAVE_DIX_CONFIG_H
+#include "dix-config.h"
+#endif
-#if defined(XFree86LOADER) && defined(IN_MODULE)
-#include "xf86_ansic.h"
-#else
#include <assert.h>
#include <ctype.h>
-/* If we can use Compaq's Fast Math Library on Alpha */
#if defined(__alpha__) && defined(CCPML)
-#include <cpml.h>
+#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
#else
#include <math.h>
#endif
#if defined(__linux__) && defined(__i386__)
#include <fpu_control.h>
#endif
-#endif
#include <float.h>
#include <stdarg.h>
-/* This is no longer uses since we dumped autoconf/automake! */
-#ifdef HAVE_CONFIG_H
-#include "conf.h"
+/* Get typedefs for uintptr_t and friends */
+#if defined(__MINGW32__) || defined(__NetBSD__)
+# include <stdint.h>
+#elif defined(_WIN32)
+# include <BaseTsd.h>
+# if _MSC_VER == 1200
+ typedef UINT_PTR uintptr_t;
+# endif
+#else
+# include <inttypes.h>
#endif
-
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
# define __WIN32__
# define finite _finite
#endif /* WIN32 / CYGWIN bracket */
-#ifndef __MINGW32__
-/* XXX why is this here?
- * It should probaby be somewhere in src/mesa/drivers/windows/
- */
-/* compatibility guard so we don't need to change client code */
-#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-typedef int (GLAPIENTRY *PROC)();
-typedef unsigned long COLORREF;
-#endif
-
-
-/* XXX why is this here?
- * It should probaby be somewhere in src/mesa/drivers/windows/
- */
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(BUILD_FOR_SNAP)
-# define WGL_FONT_LINES 0
-# define WGL_FONT_POLYGONS 1
-#ifndef _GNU_H_WINDOWS32_FUNCTIONS
-# ifdef UNICODE
-# define wglUseFontBitmaps wglUseFontBitmapsW
-# define wglUseFontOutlines wglUseFontOutlinesW
-# else
-# define wglUseFontBitmaps wglUseFontBitmapsA
-# define wglUseFontOutlines wglUseFontOutlinesA
-# endif /* !UNICODE */
-#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
-typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
-typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
-typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
-#if !defined(GLX_USE_MESA)
-#include <GL/mesa_wgl.h>
-#endif
-#endif
-#endif /* !__MINGW32__ */
-
-
/*
* Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
* Do not use them unless absolutely necessary!
#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
#define CAPI _cdecl
#endif
-#include <GL/internal/glcore.h>
/* This is a macro on IRIX */
# define __builtin_expect(x, y) x
#endif
-
-
-/* XXX these are temporary here! */
-#define GL_FRAMEBUFFER_EXT 0x8D40
-#define GL_RENDERBUFFER_EXT 0x8D41
-#define GL_STENCIL_INDEX_EXT 0x8D45
-#define GL_STENCIL_INDEX1_EXT 0x8D46
-#define GL_STENCIL_INDEX4_EXT 0x8D47
-#define GL_STENCIL_INDEX8_EXT 0x8D48
-#define GL_STENCIL_INDEX16_EXT 0x8D49
-#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
-#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
-#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
-#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
-#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
-#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
-#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
-#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
-#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
-#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
-#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
-#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
-#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
-#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
-#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
-#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
-#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
-#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
-#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
-#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
-#define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE
-#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
-#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
-#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
-#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
+/* The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ * Don't define it if using a newer Windows compiler.
+ */
+#if defined(__VMS)
+# define __FUNCTION__ "VMS$NL:"
+#elif __STDC_VERSION__ < 199901L
+# if ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
+ (!defined(_MSC_VER) || _MSC_VER < 1300)
+# define __FUNCTION__ "<unknown>"
+# endif
+#endif
#include "config.h"