* This is the top-most include file of the Mesa sources.
* It includes gl.h and all system headers which are needed.
* Other Mesa source files should \e not directly include any system
- * headers. This allows Mesa to be integrated into XFree86 and
- * allows system-dependent hacks/workarounds to be collected in one place.
+ * headers. This allows system-dependent hacks/workarounds to be
+ * collected in one place.
*
* \note Actually, a lot of system-dependent stuff is now in imports.[ch].
*
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#ifndef GLHEADER_H
#define GLHEADER_H
+/* This allows Mesa to be integrated into XFree86 */
+#ifdef HAVE_DIX_CONFIG_H
+#include "dix-config.h"
+#endif
-#if defined(XFree86LOADER) && defined(IN_MODULE)
-#include "xf86_ansic.h"
-#else
#include <assert.h>
#include <ctype.h>
-/* If we can use Compaq's Fast Math Library on Alpha */
#if defined(__alpha__) && defined(CCPML)
-#include <cpml.h>
+#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
#else
#include <math.h>
#endif
#if defined(__linux__) && defined(__i386__)
#include <fpu_control.h>
#endif
-#endif
#include <float.h>
#include <stdarg.h>
-#ifdef HAVE_CONFIG_H
-#include "conf.h"
+/* Get typedefs for uintptr_t and friends */
+#if defined(__MINGW32__) || defined(__NetBSD__)
+# include <stdint.h>
+#elif defined(_WIN32)
+# include <BaseTsd.h>
+# if _MSC_VER == 1200
+ typedef UINT_PTR uintptr_t;
+# endif
+#else
+# include <inttypes.h>
#endif
-
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-# define __WIN32__
-# define finite _finite
+# define __WIN32__
+# define finite _finite
#endif
#if defined(__WATCOMC__)
-# define finite _finite
+# define finite _finite
+# pragma disable_message(201) /* Disable unreachable code warnings */
#endif
+
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
# if !defined(__GNUC__) /* mingw environment */
# pragma warning( disable : 4068 ) /* unknown pragma */
# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
# endif
# endif
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-# define GLAPI __declspec(dllexport)
+# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define WGLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
+# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
-# define GLAPI extern
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
-# define GLAPIENTRY __stdcall
-# define GLAPIENTRYP GLAPIENTRY *
-# define GLCALLBACK __stdcall
-# define GLCALLBACKP GLCALLBACK *
-# if defined(__CYGWIN__)
-# define GLCALLBACKPCAST *
-# else
-# define GLCALLBACKPCAST __stdcall *
-# endif
-# define GLWINAPI __stdcall
-# define GLWINAPIV __cdecl
-#elif !defined(BUILD_FOR_SNAP)
-/* non-Windows compilation */
-# define GLAPI extern
-# define GLAPIENTRY
-# ifndef GLAPIENTRYP
-# define GLAPIENTRYP *
-# endif
-# define GLCALLBACK
-# define GLCALLBACKP *
-# define GLCALLBACKPCAST *
-# define GLWINAPI
-# define GLWINAPIV
#endif /* WIN32 / CYGWIN bracket */
-/* compatibility guard so we don't need to change client code */
-
-#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-#if 0
-# define CALLBACK GLCALLBACK
-typedef void *HGLRC;
-typedef void *HDC;
-#endif
-typedef int (GLAPIENTRY *PROC)();
-typedef unsigned long COLORREF;
-#endif
-
-
-/* Make sure we include glext.h from gl.h */
-#define GL_GLEXT_PROTOTYPES
-
-
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WINGDI_H) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(BUILD_FOR_SNAP)
-# define WGL_FONT_LINES 0
-# define WGL_FONT_POLYGONS 1
-#ifndef _GNU_H_WINDOWS32_FUNCTIONS
-# ifdef UNICODE
-# define wglUseFontBitmaps wglUseFontBitmapsW
-# define wglUseFontOutlines wglUseFontOutlinesW
-# else
-# define wglUseFontBitmaps wglUseFontBitmapsA
-# define wglUseFontOutlines wglUseFontOutlinesA
-# endif /* !UNICODE */
-#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
-typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
-typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
-typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
-#if !defined(GLX_USE_MESA)
-#include <GL/mesa_wgl.h>
-#endif
-#endif
-
/*
* Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
#define LE32_TO_CPU( x ) CPU_TO_LE32( x )
-/* This is a macro on IRIX */
-#ifdef _P
-#undef _P
-#endif
-
-
-
+#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"
-#ifndef CAPI
-#if defined(WIN32) && !defined(BUILD_FOR_SNAP)
+#if !defined(CAPI) && defined(WIN32) && !defined(BUILD_FOR_SNAP)
#define CAPI _cdecl
-#else
-#define CAPI
-#endif
#endif
-#include <GL/internal/glcore.h>
-
-
-/* XXX temporary hack */
-#ifndef GL_PIXEL_PACK_BUFFER_EXT
-#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
-#endif
-
-
-/* XXX temporary hack */
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#define GL_HALF_FLOAT_ARB 0x140B
-typedef GLushort GLhalfARB;
-#endif
-
-
-/* XXX temporary hack */
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#define GL_TEXTURE_RED_TYPE_ARB 0x9000
-#define GL_TEXTURE_GREEN_TYPE_ARB 0x9001
-#define GL_TEXTURE_BLUE_TYPE_ARB 0x9002
-#define GL_TEXTURE_ALPHA_TYPE_ARB 0x9003
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x9004
-#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x9005
-#define GL_TEXTURE_DEPTH_TYPE_ARB 0x9006
-#define GL_UNSIGNED_NORMALIZED_ARB 0x9007
-#define GL_RGBA32F_ARB 0x8814
-#define GL_RGB32F_ARB 0x8815
-#define GL_ALPHA32F_ARB 0x8816
-#define GL_INTENSITY32F_ARB 0x8817
-#define GL_LUMINANCE32F_ARB 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
-#define GL_RGBA16F_ARB 0x881A
-#define GL_RGB16F_ARB 0x881B
-#define GL_ALPHA16F_ARB 0x881C
-#define GL_INTENSITY16F_ARB 0x881D
-#define GL_LUMINANCE16F_ARB 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
-#endif
-
-
-/* Disable unreachable code warnings for Watcom C++ */
-#ifdef __WATCOMC__
-#pragma disable_message(201)
+/* This is a macro on IRIX */
+#ifdef _P
+#undef _P
#endif
#endif
+/* If we build the library with gcc's -fvisibility=hidden flag, we'll
+ * use the PUBLIC macro to mark functions that are to be exported.
+ *
+ * We also need to define a USED attribute, so the optimizer doesn't
+ * inline a static function that we later use in an alias. - ajax
+ */
+#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
+# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
+#else
+# define PUBLIC
+# define USED
+#endif
+
+
/* Some compilers don't like some of Mesa's const usage */
#ifdef NO_CONST
# define CONST
#if !defined __GNUC__ || __GNUC__ < 3
-# define __builtin_expect(x, y) x
+# define __builtin_expect(x, y) x
#endif
-
-
-/**
- * Sometimes we treat GLfloats as GLints. On x86 systems, moving a float
- * as a int (thereby using integer registers instead of FP registers) is
- * a performance win. Typically, this can be done with ordinary casts.
- * But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0)
- * these casts generate warnings.
- * The following union typedef is used to solve that.
+/* The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ * Don't define it if using a newer Windows compiler.
*/
-typedef union { GLfloat f; GLint i; } fi_type;
+#if defined(__VMS)
+# define __FUNCTION__ "VMS$NL:"
+#elif __STDC_VERSION__ < 199901L
+# if ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \
+ (!defined(_MSC_VER) || _MSC_VER < 1300)
+# define __FUNCTION__ "<unknown>"
+# endif
+#endif
#include "config.h"