#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"
-#include <GL/internal/glcore.h>
+#include "GL/internal/glcore.h"
#ifndef GL_FIXED
#endif
+#ifndef GL_PROGRAM_BINARY_LENGTH_OES
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#endif
+
+
/**
* Special, internal token
*/