-/* $Id: glheader.h,v 1.9 2000/05/22 19:41:34 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.3
+ * Version: 7.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*/
-#ifndef GLHEADER_H
-#define GLHEADER_H
-
-
-/*
- * This is the top-most include file of the Mesa sources.
- * It includes gl.h and all system headers which are needed.
- * Other Mesa source files should _not_ directly include any system
- * headers. This allows Mesa to be integrated into XFree86 and
- * allows system-dependent hacks/work-arounds to be collected in one place.
- *
- * If you touch this file, everything gets recompiled!
- *
- * This file should be included before any other header in the .c files.
+/**
+ * \file glheader.h
+ * Wrapper for GL/gl.h and GL/glext.h
*/
-#ifdef XFree86LOADER
-#include "xf86_ansic.h"
-#else
-#include <assert.h>
-#include <ctype.h>
-#include <math.h>
-#include <limits.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#if defined(__linux__) && defined(__i386__)
-#include <fpu_control.h>
-#endif
-#endif
-#include <float.h>
+#ifndef GLHEADER_H
+#define GLHEADER_H
-#ifdef HAVE_CONFIG_H
-#include "conf.h"
+#ifdef WGLAPI
+#undef WGLAPI
#endif
-/* Make sure we include glext.h */
-#include "GL/gl.h"
-#include "GL/glext.h"
-
-
-
-/*
- * Put compiler/OS/assembly pragmas and macros here to avoid
- * cluttering other source files.
- */
-
-
-/*
- * XXX move as many of these pragma's and MS Windows-isms into
- * the new src/glheader.h file.
- */
-
-#if defined(_WIN32) && !defined(__WIN32__)
-# define __WIN32__
-#endif
-
-#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN__))
-# pragma warning( disable : 4068 ) /* unknown pragma */
-# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
-# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
-# pragma warning( disable : 4127 ) /* conditional expression is constant */
-# if defined(MESA_MINWARN)
-# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
-# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
-# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
-# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
-# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
-# endif
-# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-# define GLAPI __declspec(dllexport)
+#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
+# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define WGLAPI __declspec(dllexport)
-# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
+# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
-# define GLAPI extern
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
-# define GLAPIENTRY __stdcall
-# define GLAPIENTRYP __stdcall *
-# define GLCALLBACK __stdcall
-# define GLCALLBACKP __stdcall *
-# if defined(__CYGWIN__)
-# define GLCALLBACKPCAST *
-# else
-# define GLCALLBACKPCAST __stdcall *
-# endif
-# define GLWINAPI __stdcall
-# define GLWINAPIV __cdecl
-#else
-/* non-Windows compilation */
-# define GLAPI extern
-# define GLAPIENTRY
-# define GLAPIENTRYP *
-# define GLCALLBACK
-# define GLCALLBACKP *
-# define GLCALLBACKPCAST *
-# define GLWINAPI
-# define GLWINAPIV
#endif /* WIN32 / CYGWIN bracket */
-/* compatability guard so we don't need to change client code */
-
-#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP)
-# define CALLBACK GLCALLBACK
-typedef int (GLAPIENTRY *PROC)();
-typedef void *HGLRC;
-typedef void *HDC;
-typedef unsigned long COLORREF;
-#endif
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
-# define WGL_FONT_LINES 0
-# define WGL_FONT_POLYGONS 1
-#ifndef _GNU_H_WINDOWS32_FUNCTIONS
-# ifdef UNICODE
-# define wglUseFontBitmaps wglUseFontBitmapsW
-# define wglUseFontOutlines wglUseFontOutlinesW
-# else
-# define wglUseFontBitmaps wglUseFontBitmapsA
-# define wglUseFontOutlines wglUseFontOutlinesA
-# endif /* !UNICODE */
-#endif /* _GNU_H_WINDOWS32_FUNCTIONS */
-typedef struct tagLAYERPLANEDESCRIPTOR LAYERPLANEDESCRIPTOR, *PLAYERPLANEDESCRIPTOR, *LPLAYERPLANEDESCRIPTOR;
-typedef struct _GLYPHMETRICSFLOAT GLYPHMETRICSFLOAT, *PGLYPHMETRICSFLOAT, *LPGLYPHMETRICSFLOAT;
-typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESCRIPTOR, *LPPIXELFORMATDESCRIPTOR;
-#include <gl/mesa_wgl.h>
-#endif
+#define GL_GLEXT_PROTOTYPES
+#include "GL/gl.h"
+#include "GL/glext.h"
+#include "GL/internal/glcore.h"
+#ifndef GL_FIXED
+#define GL_FIXED 0x140C
+#endif
-/* Disable unreachable code warnings for Watcom C++ */
-#ifdef __WATCOMC__
-#pragma disable_message(201)
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
#endif
-/* Turn off macro checking systems used by other libraries */
-#ifdef CHECK
-#undef CHECK
+#ifndef GL_OES_draw_texture
+#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
#endif
-/* Create a macro so that asm functions can be linked into compilers other
- * than GNU C
- */
-#ifndef _ASMAPI
-#if !defined( __GNUC__ ) && !defined( VMS )
-#define _ASMAPI __cdecl
-#else
-#define _ASMAPI
-#endif
-#ifdef PTR_DECL_IN_FRONT
-#define _ASMAPIP * _ASMAPI
-#else
-#define _ASMAPIP _ASMAPI *
-#endif
+#ifndef GL_PROGRAM_BINARY_LENGTH_OES
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
#endif
-#ifdef USE_X86_ASM
-#define _NORMAPI _ASMAPI
-#define _NORMAPIP _ASMAPIP
-#else
-#define _NORMAPI
-#define _NORMAPIP *
-#endif
+/**
+ * Special, internal token
+ */
+#define GL_SHADER_PROGRAM_MESA 0x9999
#endif /* GLHEADER_H */