* Mesa 3-D graphics library
* Version: 6.3
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "conf.h"
#endif
+/* Get typedefs for uintptr_t and friends */
+#if defined(_WIN32)
+#include <BaseTsd.h>
+#if _MSC_VER == 1200
+typedef UINT_PTR uintptr_t;
+#endif
+#if defined(__MINGW32__)
+#include <stdint.h>
+#endif
+#else
+#include <inttypes.h>
+#endif
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
# define __WIN32__
# endif
# endif
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
-# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
-# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
-# define GLAPI extern
# define WGLAPI __declspec(dllimport)
# endif /* _STATIC_MESA support */
-# define GLAPIENTRY __stdcall
-# define GLAPIENTRYP GLAPIENTRY *
-#elif !defined(BUILD_FOR_SNAP)
-/* non-Windows compilation */
-# define GLAPI extern
-# define GLAPIENTRY
-# ifndef GLAPIENTRYP
-# define GLAPIENTRYP *
-# endif
#endif /* WIN32 / CYGWIN bracket */
-/* XXX why is this here?
- * It should probaby be somewhere in src/mesa/drivers/windows/
- */
-/* compatibility guard so we don't need to change client code */
-#if defined(_WIN32) && !defined(_WINDEF_) && !defined(_WINDEF_H) && !defined(_GNU_H_WINDOWS32_BASE) && !defined(OPENSTEP) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP)
-typedef int (GLAPIENTRY *PROC)();
-typedef unsigned long COLORREF;
-#endif
-
-
+#ifndef __MINGW32__
/* XXX why is this here?
* It should probaby be somewhere in src/mesa/drivers/windows/
*/
#include <GL/mesa_wgl.h>
#endif
#endif
+#endif /* !__MINGW32__ */
/*
#include <GL/internal/glcore.h>
-/* XXX temporary hack - remove when glext.h is updated */
-#ifndef GL_ARB_half_float_pixel
-#define GL_ARB_half_float_pixel 1
-#define GL_HALF_FLOAT_ARB 0x140B
-typedef GLushort GLhalfARB;
-#endif
-
-/* XXX temporary hack - remove when glext.h is updated */
-#ifndef GL_ARB_texture_float
-#define GL_ARB_texture_float 1
-#define GL_TEXTURE_RED_TYPE_ARB 0x9000
-#define GL_TEXTURE_GREEN_TYPE_ARB 0x9001
-#define GL_TEXTURE_BLUE_TYPE_ARB 0x9002
-#define GL_TEXTURE_ALPHA_TYPE_ARB 0x9003
-#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x9004
-#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x9005
-#define GL_TEXTURE_DEPTH_TYPE_ARB 0x9006
-#define GL_UNSIGNED_NORMALIZED_ARB 0x9007
-#define GL_RGBA32F_ARB 0x8814
-#define GL_RGB32F_ARB 0x8815
-#define GL_ALPHA32F_ARB 0x8816
-#define GL_INTENSITY32F_ARB 0x8817
-#define GL_LUMINANCE32F_ARB 0x8818
-#define GL_LUMINANCE_ALPHA32F_ARB 0x8819
-#define GL_RGBA16F_ARB 0x881A
-#define GL_RGB16F_ARB 0x881B
-#define GL_ALPHA16F_ARB 0x881C
-#define GL_INTENSITY16F_ARB 0x881D
-#define GL_LUMINANCE16F_ARB 0x881E
-#define GL_LUMINANCE_ALPHA16F_ARB 0x881F
-#endif
-
-/* XXX temporary hack - remove when glext.h is updated */
-#ifndef GL_CURRENT_PROGRAM
-#define GL_CURRENT_PROGRAM 0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
-#define GL_LOWER_LEFT 0x8CA1
-#define GL_UPPER_LEFT 0x8CA2
-#define GL_STENCIL_BACK_REF 0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#endif
-
-
-
/* This is a macro on IRIX */
#ifdef _P
#undef _P
/* If we build the library with gcc's -fvisibility=hidden flag, we'll
* use the PUBLIC macro to mark functions that are to be exported.
+ *
+ * We also need to define a USED attribute, so the optimizer doesn't
+ * inline a static function that we later use in an alias. - ajax
*/
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
# define PUBLIC __attribute__((visibility("default")))
+# define USED __attribute__((used))
#else
# define PUBLIC
+# define USED
#endif
# define __builtin_expect(x, y) x
#endif
+/* Windows does not have the ffs() function */
+#if defined(_WIN32) && !defined(__MINGW32__)
+int INLINE ffs(int value)
+{
+ int bit;
+ if (value == 0)
+ return 0;
+ for (bit=1; !(value & 1); bit++)
+ value >>= 1;
+ return bit;
+}
+#endif
+
+
+/* The __FUNCTION__ gcc variable is generally only used for debugging.
+ * If we're not using gcc, define __FUNCTION__ as a cpp symbol here.
+ */
+#if defined(__VMS)
+#define __FUNCTION__ "VMS$NL:"
+#elif !(defined(__GNUC__) && __GNUC__ >= 2)
+#define __FUNCTION__ "unknown"
+#endif
+
#include "config.h"