* \return pointer to user's data or NULL if key not in table
*/
void *
-_mesa_HashLookup(const struct _mesa_HashTable *table, GLuint key)
+_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key)
{
GLuint pos;
const struct HashEntry *entry;
assert(key);
pos = HASH_FUNC(key);
+ _glthread_LOCK_MUTEX(table->Mutex);
entry = table->Table[pos];
while (entry) {
if (entry->Key == key) {
- return entry->Data;
+ _glthread_UNLOCK_MUTEX(table->Mutex);
+ return entry->Data;
}
entry = entry->Next;
}
+ _glthread_UNLOCK_MUTEX(table->Mutex);
return NULL;
}