r300: move some more function to generic
[mesa.git] / src / mesa / main / hint.c
index 6680edd165594b385171276d766ea03d2b999f4c..dcfa9c7363f82eafbeacffc4858712df70118ba3 100644 (file)
@@ -109,18 +109,18 @@ _mesa_Hint( GLenum target, GLenum mode )
             return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
         ctx->Hint.GenerateMipmap = mode;
-         break;\r
-\r
-      /* GL_ARB_fragment_shader */\r
-      case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:\r
-         if (!ctx->Extensions.ARB_fragment_shader) {\r
-            _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");\r
-            return;\r
-         }\r
-         if (ctx->Hint.FragmentShaderDerivative == mode)\r
-            return;\r
-         FLUSH_VERTICES(ctx, _NEW_HINT);\r
-         ctx->Hint.FragmentShaderDerivative = mode;\r
+         break;
+
+      /* GL_ARB_fragment_shader */
+      case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+         if (!ctx->Extensions.ARB_fragment_shader) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
+            return;
+         }
+         if (ctx->Hint.FragmentShaderDerivative == mode)
+            return;
+         FLUSH_VERTICES(ctx, _NEW_HINT);
+         ctx->Hint.FragmentShaderDerivative = mode;
          break;
 
       default:
@@ -148,6 +148,6 @@ void _mesa_init_hint( GLcontext * ctx )
    ctx->Hint.Fog = GL_DONT_CARE;
    ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
    ctx->Hint.TextureCompression = GL_DONT_CARE;
-   ctx->Hint.GenerateMipmap = GL_DONT_CARE;\r
+   ctx->Hint.GenerateMipmap = GL_DONT_CARE;
    ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
 }