Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
[mesa.git] / src / mesa / main / hint.c
index 90ccc8bf6f1ce4de4b6a90a69a87359dd9411dd9..dcfa9c7363f82eafbeacffc4858712df70118ba3 100644 (file)
@@ -32,7 +32,7 @@
 
 
 
-void
+void GLAPIENTRY
 _mesa_Hint( GLenum target, GLenum mode )
 {
    GET_CURRENT_CONTEXT(ctx);
@@ -111,6 +111,18 @@ _mesa_Hint( GLenum target, GLenum mode )
         ctx->Hint.GenerateMipmap = mode;
          break;
 
+      /* GL_ARB_fragment_shader */
+      case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+         if (!ctx->Extensions.ARB_fragment_shader) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
+            return;
+         }
+         if (ctx->Hint.FragmentShaderDerivative == mode)
+            return;
+         FLUSH_VERTICES(ctx, _NEW_HINT);
+         ctx->Hint.FragmentShaderDerivative = mode;
+         break;
+
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
          return;
@@ -120,3 +132,22 @@ _mesa_Hint( GLenum target, GLenum mode )
       (*ctx->Driver.Hint)( ctx, target, mode );
    }
 }
+
+
+/**********************************************************************/
+/*****                      Initialization                        *****/
+/**********************************************************************/
+
+void _mesa_init_hint( GLcontext * ctx )
+{
+   /* Hint group */
+   ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
+   ctx->Hint.PointSmooth = GL_DONT_CARE;
+   ctx->Hint.LineSmooth = GL_DONT_CARE;
+   ctx->Hint.PolygonSmooth = GL_DONT_CARE;
+   ctx->Hint.Fog = GL_DONT_CARE;
+   ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
+   ctx->Hint.TextureCompression = GL_DONT_CARE;
+   ctx->Hint.GenerateMipmap = GL_DONT_CARE;
+   ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
+}