mesa: get rid of _math_init()
[mesa.git] / src / mesa / main / hint.c
index 44da4ab5008698e22db337ef0ec8fe4ee772ffa5..e2d4129a3821535a825ca0d3f224c8687ef12229 100644 (file)
@@ -1,4 +1,3 @@
-/* $Id: hint.c,v 1.12 2002/06/15 02:38:15 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
  */
 
 
-#ifdef PC_HEADER
-#include "all.h"
-#else
 #include "glheader.h"
 #include "enums.h"
 #include "context.h"
 #include "hint.h"
-#include "state.h"
-#endif
+#include "imports.h"
 
 
 
-void
+void GLAPIENTRY
 _mesa_Hint( GLenum target, GLenum mode )
 {
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (MESA_VERBOSE & VERBOSE_API)
-      _mesa_debug("glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode);
+      _mesa_debug(ctx, "glHint %s %d\n",
+                  _mesa_lookup_enum_by_nr(target), mode);
 
    if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
@@ -93,10 +89,6 @@ _mesa_Hint( GLenum target, GLenum mode )
 
       /* GL_ARB_texture_compression */
       case GL_TEXTURE_COMPRESSION_HINT_ARB:
-         if (!ctx->Extensions.ARB_texture_compression) {
-            _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
-           return;
-         }
         if (ctx->Hint.TextureCompression == mode)
            return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
@@ -115,6 +107,18 @@ _mesa_Hint( GLenum target, GLenum mode )
         ctx->Hint.GenerateMipmap = mode;
          break;
 
+      /* GL_ARB_fragment_shader */
+      case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+         if (!ctx->Extensions.ARB_fragment_shader) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
+            return;
+         }
+         if (ctx->Hint.FragmentShaderDerivative == mode)
+            return;
+         FLUSH_VERTICES(ctx, _NEW_HINT);
+         ctx->Hint.FragmentShaderDerivative = mode;
+         break;
+
       default:
          _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
          return;
@@ -124,3 +128,22 @@ _mesa_Hint( GLenum target, GLenum mode )
       (*ctx->Driver.Hint)( ctx, target, mode );
    }
 }
+
+
+/**********************************************************************/
+/*****                      Initialization                        *****/
+/**********************************************************************/
+
+void _mesa_init_hint( GLcontext * ctx )
+{
+   /* Hint group */
+   ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
+   ctx->Hint.PointSmooth = GL_DONT_CARE;
+   ctx->Hint.LineSmooth = GL_DONT_CARE;
+   ctx->Hint.PolygonSmooth = GL_DONT_CARE;
+   ctx->Hint.Fog = GL_DONT_CARE;
+   ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
+   ctx->Hint.TextureCompression = GL_DONT_CARE;
+   ctx->Hint.GenerateMipmap = GL_DONT_CARE;
+   ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
+}