mesa: add/update VERBOSE_API logging
[mesa.git] / src / mesa / main / hint.c
index 88a15ca0f788118406573912a97daa93eb78cafe..ff8d88fffe0e3c30911d7e985ef99f37cf1d5668 100644 (file)
@@ -1,21 +1,20 @@
-/* $Id: hint.c,v 1.6 2000/12/26 05:09:28 keithw Exp $ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.3
- * 
- * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
- * 
+ * Version:  4.1
+ *
+ * Copyright (C) 1999-2002  Brian Paul   All Rights Reserved.
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice shall be included
  * in all copies or substantial portions of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  */
 
 
-#ifdef PC_HEADER
-#include "all.h"
-#else
 #include "glheader.h"
 #include "enums.h"
 #include "context.h"
 #include "hint.h"
-#include "state.h"
-#endif
+#include "imports.h"
+#include "mtypes.h"
 
 
 
-void
+void GLAPIENTRY
 _mesa_Hint( GLenum target, GLenum mode )
 {
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
-   (void) _mesa_try_Hint( ctx, target, mode );
-}
-
 
-GLboolean
-_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode )
-{
    if (MESA_VERBOSE & VERBOSE_API)
-      fprintf(stderr, "glHint %s %d\n", gl_lookup_enum_by_nr(target), mode);
+      _mesa_debug(ctx, "glHint %s %s\n",
+                  _mesa_lookup_enum_by_nr(target),
+                  _mesa_lookup_enum_by_nr(mode));
 
    if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
-      gl_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
-      return GL_FALSE;
+      _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)");
+      return;
    }
 
    switch (target) {
       case GL_FOG_HINT:
          if (ctx->Hint.Fog == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.Fog = mode;
          break;
       case GL_LINE_SMOOTH_HINT:
          if (ctx->Hint.LineSmooth == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.LineSmooth = mode;
          break;
       case GL_PERSPECTIVE_CORRECTION_HINT:
          if (ctx->Hint.PerspectiveCorrection == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.PerspectiveCorrection = mode;
          break;
       case GL_POINT_SMOOTH_HINT:
          if (ctx->Hint.PointSmooth == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.PointSmooth = mode;
          break;
       case GL_POLYGON_SMOOTH_HINT:
          if (ctx->Hint.PolygonSmooth == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.PolygonSmooth = mode;
          break;
-      case GL_PREFER_DOUBLEBUFFER_HINT_PGI:
-      case GL_STRICT_DEPTHFUNC_HINT_PGI:
-         break;
-      case GL_STRICT_LIGHTING_HINT_PGI:
-         if (ctx->Hint.StrictLighting == mode)
-           return GL_TRUE;
-        FLUSH_VERTICES(ctx, _NEW_HINT);
-         ctx->Hint.StrictLighting = mode;
-         break;
-      case GL_STRICT_SCISSOR_HINT_PGI:
-      case GL_FULL_STIPPLE_HINT_PGI:
-      case GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI:
-      case GL_NATIVE_GRAPHICS_END_HINT_PGI:
-      case GL_CONSERVE_MEMORY_HINT_PGI:
-      case GL_RECLAIM_MEMORY_HINT_PGI:
-         break;
-      case GL_ALWAYS_FAST_HINT_PGI:
-        FLUSH_VERTICES(ctx, _NEW_HINT);
-         if (mode) {
-            ctx->Hint.AllowDrawWin = GL_TRUE;
-            ctx->Hint.AllowDrawFrg = GL_FALSE;
-            ctx->Hint.AllowDrawMem = GL_FALSE;
-         } else {
-            ctx->Hint.AllowDrawWin = GL_TRUE;
-            ctx->Hint.AllowDrawFrg = GL_TRUE;
-            ctx->Hint.AllowDrawMem = GL_TRUE;
-         } 
-         break;
-      case GL_ALWAYS_SOFT_HINT_PGI:
-        FLUSH_VERTICES(ctx, _NEW_HINT);
-         ctx->Hint.AllowDrawWin = GL_TRUE;
-         ctx->Hint.AllowDrawFrg = GL_TRUE;
-         ctx->Hint.AllowDrawMem = GL_TRUE;
-         break;
-      case GL_ALLOW_DRAW_OBJ_HINT_PGI:
-         break;
-      case GL_ALLOW_DRAW_WIN_HINT_PGI:
-         if (ctx->Hint.AllowDrawWin == mode)
-           return GL_TRUE;
-        FLUSH_VERTICES(ctx, _NEW_HINT);
-         ctx->Hint.AllowDrawWin = mode;
-         break;
-      case GL_ALLOW_DRAW_FRG_HINT_PGI:
-         if (ctx->Hint.AllowDrawFrg == mode)
-           return GL_TRUE;
-        FLUSH_VERTICES(ctx, _NEW_HINT);
-         ctx->Hint.AllowDrawFrg = mode;
-         break;
-      case GL_ALLOW_DRAW_MEM_HINT_PGI:
-         if (ctx->Hint.AllowDrawMem == mode)
-           return GL_TRUE;
-        FLUSH_VERTICES(ctx, _NEW_HINT);
-         ctx->Hint.AllowDrawMem = mode;
-         break;
-      case GL_CLIP_NEAR_HINT_PGI:
-      case GL_CLIP_FAR_HINT_PGI:
-      case GL_WIDE_LINE_HINT_PGI:
-      case GL_BACK_NORMALS_HINT_PGI:
-      case GL_NATIVE_GRAPHICS_HANDLE_PGI:
-         break;
 
       /* GL_EXT_clip_volume_hint */
       case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
          if (ctx->Hint.ClipVolumeClipping == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
          ctx->Hint.ClipVolumeClipping = mode;
          break;
 
       /* GL_ARB_texture_compression */
       case GL_TEXTURE_COMPRESSION_HINT_ARB:
-         if (ctx->Extensions.ARB_texture_compression) {
-            gl_error(ctx, GL_INVALID_ENUM, "glHint(target)");
-           return GL_TRUE;
-         }
         if (ctx->Hint.TextureCompression == mode)
-           return GL_TRUE;
+           return;
         FLUSH_VERTICES(ctx, _NEW_HINT);
         ctx->Hint.TextureCompression = mode;
          break;
 
+      /* GL_SGIS_generate_mipmap */
+      case GL_GENERATE_MIPMAP_HINT_SGIS:
+         if (ctx->Hint.GenerateMipmap == mode)
+            return;
+        FLUSH_VERTICES(ctx, _NEW_HINT);
+        ctx->Hint.GenerateMipmap = mode;
+         break;
+
+      /* GL_ARB_fragment_shader */
+      case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB:
+         if (!ctx->Extensions.ARB_fragment_shader) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
+            return;
+         }
+         if (ctx->Hint.FragmentShaderDerivative == mode)
+            return;
+         FLUSH_VERTICES(ctx, _NEW_HINT);
+         ctx->Hint.FragmentShaderDerivative = mode;
+         break;
+
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glHint(target)");
-         return GL_FALSE;
+         _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)");
+         return;
    }
 
    if (ctx->Driver.Hint) {
       (*ctx->Driver.Hint)( ctx, target, mode );
    }
-   
-   return GL_TRUE;
 }
 
 
-void
-_mesa_HintPGI( GLenum target, GLint mode )
-{
-   GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx);
-
-   if (MESA_VERBOSE & VERBOSE_API)
-      fprintf(stderr, "glHintPGI %s %d\n", gl_lookup_enum_by_nr(target), mode);
-
-   if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) {
-      gl_error(ctx, GL_INVALID_ENUM, "glHintPGI(mode)");
-      return;
-   }
+/**********************************************************************/
+/*****                      Initialization                        *****/
+/**********************************************************************/
 
-   switch (target) {
-      case GL_PREFER_DOUBLEBUFFER_HINT_PGI:
-      case GL_STRICT_DEPTHFUNC_HINT_PGI:
-      case GL_STRICT_LIGHTING_HINT_PGI:
-      case GL_STRICT_SCISSOR_HINT_PGI:
-      case GL_FULL_STIPPLE_HINT_PGI:
-      case GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI:
-      case GL_NATIVE_GRAPHICS_END_HINT_PGI:
-      case GL_CONSERVE_MEMORY_HINT_PGI:
-      case GL_RECLAIM_MEMORY_HINT_PGI:
-      case GL_ALWAYS_FAST_HINT_PGI:
-      case GL_ALWAYS_SOFT_HINT_PGI:
-      case GL_ALLOW_DRAW_OBJ_HINT_PGI:
-      case GL_ALLOW_DRAW_WIN_HINT_PGI:
-      case GL_ALLOW_DRAW_FRG_HINT_PGI:
-      case GL_ALLOW_DRAW_MEM_HINT_PGI:
-      case GL_CLIP_NEAR_HINT_PGI:
-      case GL_CLIP_FAR_HINT_PGI:
-      case GL_WIDE_LINE_HINT_PGI:
-      case GL_BACK_NORMALS_HINT_PGI:
-      case GL_NATIVE_GRAPHICS_HANDLE_PGI:
-         (void) _mesa_try_Hint(ctx, target, (GLenum) mode);
-         break;
-      default:
-         gl_error( ctx, GL_INVALID_ENUM, "glHintPGI(target)" );
-         return;
-   }
+void _mesa_init_hint( struct gl_context * ctx )
+{
+   /* Hint group */
+   ctx->Hint.PerspectiveCorrection = GL_DONT_CARE;
+   ctx->Hint.PointSmooth = GL_DONT_CARE;
+   ctx->Hint.LineSmooth = GL_DONT_CARE;
+   ctx->Hint.PolygonSmooth = GL_DONT_CARE;
+   ctx->Hint.Fog = GL_DONT_CARE;
+   ctx->Hint.ClipVolumeClipping = GL_DONT_CARE;
+   ctx->Hint.TextureCompression = GL_DONT_CARE;
+   ctx->Hint.GenerateMipmap = GL_DONT_CARE;
+   ctx->Hint.FragmentShaderDerivative = GL_DONT_CARE;
 }
-
-