#ifndef HINT_H
#define HINT_H
+#include "glheader.h"
+#include "mfeatures.h"
-#include "mtypes.h"
+struct gl_context;
#if _HAVE_FULL_GL
_mesa_Hint( GLenum target, GLenum mode );
extern void
-_mesa_init_hint( GLcontext * ctx );
+_mesa_init_hint( struct gl_context * ctx );
#else