#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
switch (type) {
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case MESA_UNSIGNED_BYTE_4_4:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
+ case GL_FIXED:
+ return sizeof(GLfixed);
default:
return -1;
}
return sizeof(GLubyte);
case GL_UNSIGNED_BYTE_2_3_3_REV:
return sizeof(GLubyte);
+ case MESA_UNSIGNED_BYTE_4_4:
+ return sizeof(GLubyte);
case GL_UNSIGNED_SHORT_5_6_5:
return sizeof(GLushort);
case GL_UNSIGNED_SHORT_5_6_5_REV:
* scissor box is ignored, and we use the bounds of the current readbuffer
* surface.
*
- * \return GL_TRUE if image is ready for drawing or
- * GL_FALSE if image was completely clipped away (draw nothing)
+ * \return GL_TRUE if region to read is in bounds
+ * GL_FALSE if region is completely out of bounds (nothing to read)
*/
GLboolean
_mesa_clip_readpixels(const struct gl_context *ctx,