case GL_DEPTH_STENCIL_EXT:
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
+ case GL_RG_INTEGER:
return 2;
case GL_RGB:
case GL_BGR:
case GL_RGB_INTEGER_EXT:
+ case GL_BGR_INTEGER_EXT:
return 3;
case GL_RGBA:
case GL_BGRA:
case GL_ABGR_EXT:
case GL_RGBA_INTEGER_EXT:
+ case GL_BGRA_INTEGER_EXT:
return 4;
default:
/**
- * Test for a legal pixel format and type.
+ * Do error checking of format/type combinations for glReadPixels,
+ * glDrawPixels and glTex[Sub]Image. Note that depending on the format
+ * and type values, we may either generate GL_INVALID_OPERATION or
+ * GL_INVALID_ENUM.
*
* \param format pixel format.
* \param type pixel type.
*
- * \return GL_TRUE if the given pixel format and type are legal, or GL_FALSE
- * otherwise.
+ * \return GL_INVALID_ENUM, GL_INVALID_OPERATION or GL_NO_ERROR
*/
-GLboolean
-_mesa_is_legal_format_and_type(const struct gl_context *ctx,
- GLenum format, GLenum type)
+GLenum
+_mesa_error_check_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type)
{
+ /* special type-based checks (see glReadPixels, glDrawPixels error lists) */
+ switch (type) {
+ case GL_BITMAP:
+ if (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX) {
+ return GL_INVALID_ENUM;
+ }
+ break;
+
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ if (format == GL_RGB) {
+ break; /* OK */
+ }
+ if (format == GL_RGB_INTEGER_EXT &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui) {
+ break; /* OK */
+ }
+ return GL_INVALID_OPERATION;
+
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (format == GL_RGBA ||
+ format == GL_BGRA ||
+ format == GL_ABGR_EXT) {
+ break; /* OK */
+ }
+ if ((format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) &&
+ ctx->Extensions.ARB_texture_rgb10_a2ui) {
+ break; /* OK */
+ }
+ return GL_INVALID_OPERATION;
+
+ case GL_UNSIGNED_INT_24_8:
+ if (!ctx->Extensions.EXT_packed_depth_stencil) {
+ return GL_INVALID_ENUM;
+ }
+ if (format != GL_DEPTH_STENCIL) {
+ return GL_INVALID_OPERATION;
+ }
+ return GL_NO_ERROR;
+
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ if (!ctx->Extensions.ARB_depth_buffer_float) {
+ return GL_INVALID_ENUM;
+ }
+ if (format != GL_DEPTH_STENCIL) {
+ return GL_INVALID_OPERATION;
+ }
+ return GL_NO_ERROR;
+
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ if (!ctx->Extensions.EXT_packed_float) {
+ return GL_INVALID_ENUM;
+ }
+ if (format != GL_RGB) {
+ return GL_INVALID_OPERATION;
+ }
+ return GL_NO_ERROR;
+
+ default:
+ ; /* fall-through */
+ }
+
+ /* now, for each format, check the type for compatibility */
switch (format) {
case GL_COLOR_INDEX:
case GL_STENCIL_INDEX:
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- return GL_TRUE;
- case GL_HALF_FLOAT_ARB:
- return ctx->Extensions.ARB_half_float_pixel;
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
+
case GL_RED:
case GL_GREEN:
case GL_BLUE:
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- return GL_TRUE;
- case GL_HALF_FLOAT_ARB:
- return ctx->Extensions.ARB_half_float_pixel;
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
+
case GL_RG:
if (!ctx->Extensions.ARB_texture_rg)
- return GL_FALSE;
-
+ return GL_INVALID_ENUM;
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- return GL_TRUE;
- case GL_HALF_FLOAT_ARB:
- return ctx->Extensions.ARB_half_float_pixel;
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
+
case GL_RGB:
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE_2_3_3_REV:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return GL_TRUE;
- case GL_HALF_FLOAT_ARB:
- return ctx->Extensions.ARB_half_float_pixel;
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
case GL_UNSIGNED_INT_5_9_9_9_REV:
- return ctx->Extensions.EXT_texture_shared_exponent;
+ return ctx->Extensions.EXT_texture_shared_exponent
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
case GL_UNSIGNED_INT_10F_11F_11F_REV:
- return ctx->Extensions.EXT_packed_float;
+ return ctx->Extensions.EXT_packed_float
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
+
case GL_BGR:
switch (type) {
/* NOTE: no packed types are supported with BGR. That's
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- return GL_TRUE;
- case GL_HALF_FLOAT_ARB:
- return ctx->Extensions.ARB_half_float_pixel;
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
+
case GL_RGBA:
case GL_BGRA:
case GL_ABGR_EXT:
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return GL_TRUE;
- case GL_HALF_FLOAT_ARB:
- return ctx->Extensions.ARB_half_float_pixel;
+ return GL_NO_ERROR;
+ case GL_HALF_FLOAT:
+ return ctx->Extensions.ARB_half_float_pixel
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
+
case GL_YCBCR_MESA:
+ if (!ctx->Extensions.MESA_ycbcr_texture)
+ return GL_INVALID_ENUM;
if (type == GL_UNSIGNED_SHORT_8_8_MESA ||
type == GL_UNSIGNED_SHORT_8_8_REV_MESA)
- return GL_TRUE;
+ return GL_NO_ERROR;
else
- return GL_FALSE;
+ return GL_INVALID_OPERATION;
+
case GL_DEPTH_STENCIL_EXT:
- if ((ctx->Extensions.EXT_packed_depth_stencil &&
- type == GL_UNSIGNED_INT_24_8_EXT) ||
- (ctx->Extensions.ARB_depth_buffer_float &&
- type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV))
- return GL_TRUE;
+ if (ctx->Extensions.EXT_packed_depth_stencil &&
+ type == GL_UNSIGNED_INT_24_8)
+ return GL_NO_ERROR;
+ else if (ctx->Extensions.ARB_depth_buffer_float &&
+ type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
+ return GL_NO_ERROR;
else
- return GL_FALSE;
+ return GL_INVALID_ENUM;
+
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
+ if (!ctx->Extensions.ATI_envmap_bumpmap)
+ return GL_INVALID_ENUM;
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- return GL_TRUE;
+ return GL_NO_ERROR;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
/* integer-valued formats */
case GL_GREEN_INTEGER_EXT:
case GL_BLUE_INTEGER_EXT:
case GL_ALPHA_INTEGER_EXT:
+ case GL_RG_INTEGER:
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_UNSIGNED_SHORT:
case GL_INT:
case GL_UNSIGNED_INT:
- return ctx->Extensions.EXT_texture_integer;
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
case GL_RGB_INTEGER_EXT:
case GL_UNSIGNED_SHORT:
case GL_INT:
case GL_UNSIGNED_INT:
- return ctx->Extensions.EXT_texture_integer;
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- return ctx->Extensions.ARB_texture_rgb10_a2ui;
+ return ctx->Extensions.ARB_texture_rgb10_a2ui
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
case GL_BGR_INTEGER_EXT:
case GL_INT:
case GL_UNSIGNED_INT:
/* NOTE: no packed formats w/ BGR format */
- return ctx->Extensions.EXT_texture_integer;
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
case GL_RGBA_INTEGER_EXT:
case GL_UNSIGNED_SHORT:
case GL_INT:
case GL_UNSIGNED_INT:
- return ctx->Extensions.EXT_texture_integer;
+ return (ctx->VersionMajor >= 3 ||
+ ctx->Extensions.EXT_texture_integer)
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return ctx->Extensions.ARB_texture_rgb10_a2ui;
+ return ctx->Extensions.ARB_texture_rgb10_a2ui
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
case GL_LUMINANCE_INTEGER_EXT:
case GL_UNSIGNED_SHORT:
case GL_INT:
case GL_UNSIGNED_INT:
- return ctx->Extensions.EXT_texture_integer;
+ return ctx->Extensions.EXT_texture_integer
+ ? GL_NO_ERROR : GL_INVALID_ENUM;
default:
- return GL_FALSE;
+ return GL_INVALID_ENUM;
}
default:
- ; /* fall-through */
+ return GL_INVALID_ENUM;
}
- return GL_FALSE;
+ return GL_NO_ERROR;
}
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB5:
+ case GL_RGB565:
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ case GL_ETC1_RGB8_OES:
/* generic integer formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
case GL_RGBA_INTEGER_EXT:
case GL_BGR_INTEGER_EXT:
case GL_BGRA_INTEGER_EXT:
+ case GL_RG_INTEGER:
case GL_LUMINANCE_INTEGER_EXT:
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
/* sized integer formats */
case GL_RGBA32UI_EXT:
case GL_RGB32UI_EXT:
+ case GL_RG32UI:
+ case GL_R32UI:
case GL_ALPHA32UI_EXT:
case GL_INTENSITY32UI_EXT:
case GL_LUMINANCE32UI_EXT:
case GL_LUMINANCE_ALPHA32UI_EXT:
case GL_RGBA16UI_EXT:
case GL_RGB16UI_EXT:
+ case GL_RG16UI:
+ case GL_R16UI:
case GL_ALPHA16UI_EXT:
case GL_INTENSITY16UI_EXT:
case GL_LUMINANCE16UI_EXT:
case GL_LUMINANCE_ALPHA16UI_EXT:
case GL_RGBA8UI_EXT:
case GL_RGB8UI_EXT:
+ case GL_RG8UI:
+ case GL_R8UI:
case GL_ALPHA8UI_EXT:
case GL_INTENSITY8UI_EXT:
case GL_LUMINANCE8UI_EXT:
case GL_LUMINANCE_ALPHA8UI_EXT:
case GL_RGBA32I_EXT:
case GL_RGB32I_EXT:
+ case GL_RG32I:
+ case GL_R32I:
case GL_ALPHA32I_EXT:
case GL_INTENSITY32I_EXT:
case GL_LUMINANCE32I_EXT:
case GL_LUMINANCE_ALPHA32I_EXT:
case GL_RGBA16I_EXT:
case GL_RGB16I_EXT:
+ case GL_RG16I:
+ case GL_R16I:
case GL_ALPHA16I_EXT:
case GL_INTENSITY16I_EXT:
case GL_LUMINANCE16I_EXT:
case GL_LUMINANCE_ALPHA16I_EXT:
case GL_RGBA8I_EXT:
case GL_RGB8I_EXT:
+ case GL_RG8I:
+ case GL_R8I:
case GL_ALPHA8I_EXT:
case GL_INTENSITY8I_EXT:
case GL_LUMINANCE8I_EXT:
case GL_INTENSITY16_SNORM:
case GL_RGB9_E5:
case GL_R11F_G11F_B10F:
+ case GL_RGB10_A2UI:
return GL_TRUE;
case GL_YCBCR_MESA: /* not considered to be RGB */
/* fall-through */
{
switch (format) {
case GL_STENCIL_INDEX:
- case GL_DEPTH_STENCIL:
return GL_TRUE;
default:
return GL_FALSE;
}
-/**
- * Test if the given format is an integer (non-normalized) format.
- */
-GLboolean
-_mesa_is_integer_format(GLenum format)
-{
- switch (format) {
- /* generic integer formats */
- case GL_RED_INTEGER_EXT:
- case GL_GREEN_INTEGER_EXT:
- case GL_BLUE_INTEGER_EXT:
- case GL_ALPHA_INTEGER_EXT:
- case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
- case GL_BGR_INTEGER_EXT:
- case GL_BGRA_INTEGER_EXT:
- case GL_LUMINANCE_INTEGER_EXT:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- /* specific integer formats */
- case GL_RGBA32UI_EXT:
- case GL_RGB32UI_EXT:
- case GL_RG32UI:
- case GL_R32UI:
- case GL_ALPHA32UI_EXT:
- case GL_INTENSITY32UI_EXT:
- case GL_LUMINANCE32UI_EXT:
- case GL_LUMINANCE_ALPHA32UI_EXT:
- case GL_RGBA16UI_EXT:
- case GL_RGB16UI_EXT:
- case GL_RG16UI:
- case GL_R16UI:
- case GL_ALPHA16UI_EXT:
- case GL_INTENSITY16UI_EXT:
- case GL_LUMINANCE16UI_EXT:
- case GL_LUMINANCE_ALPHA16UI_EXT:
- case GL_RGBA8UI_EXT:
- case GL_RGB8UI_EXT:
- case GL_RG8UI:
- case GL_R8UI:
- case GL_ALPHA8UI_EXT:
- case GL_INTENSITY8UI_EXT:
- case GL_LUMINANCE8UI_EXT:
- case GL_LUMINANCE_ALPHA8UI_EXT:
- case GL_RGBA32I_EXT:
- case GL_RGB32I_EXT:
- case GL_RG32I:
- case GL_R32I:
- case GL_ALPHA32I_EXT:
- case GL_INTENSITY32I_EXT:
- case GL_LUMINANCE32I_EXT:
- case GL_LUMINANCE_ALPHA32I_EXT:
- case GL_RGBA16I_EXT:
- case GL_RGB16I_EXT:
- case GL_RG16I:
- case GL_R16I:
- case GL_ALPHA16I_EXT:
- case GL_INTENSITY16I_EXT:
- case GL_LUMINANCE16I_EXT:
- case GL_LUMINANCE_ALPHA16I_EXT:
- case GL_RGBA8I_EXT:
- case GL_RGB8I_EXT:
- case GL_RG8I:
- case GL_R8I:
- case GL_ALPHA8I_EXT:
- case GL_INTENSITY8I_EXT:
- case GL_LUMINANCE8I_EXT:
- case GL_LUMINANCE_ALPHA8I_EXT:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
/**
* Test if an image format is a supported compressed format.
* \param format the internal format token provided by the user.
return ctx->Extensions.EXT_texture_compression_latc;
case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
return ctx->Extensions.ATI_texture_compression_3dc;
+ case GL_ETC1_RGB8_OES:
+ return ctx->Extensions.OES_compressed_ETC1_RGB8_texture;
#if FEATURE_ES
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
/**
- * Return the address of a specific pixel in an image (1D, 2D or 3D).
+ * Does the given base texture/renderbuffer format have the channel
+ * named by 'pname'?
+ */
+GLboolean
+_mesa_base_format_has_channel(GLenum base_format, GLenum pname)
+{
+ switch (pname) {
+ case GL_TEXTURE_RED_SIZE:
+ case GL_TEXTURE_RED_TYPE:
+ case GL_RENDERBUFFER_RED_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ if (base_format == GL_RED ||
+ base_format == GL_RG ||
+ base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_TYPE:
+ case GL_RENDERBUFFER_GREEN_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ if (base_format == GL_RG ||
+ base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_TYPE:
+ case GL_RENDERBUFFER_BLUE_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ if (base_format == GL_RGB ||
+ base_format == GL_RGBA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_TYPE:
+ case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ if (base_format == GL_RGBA ||
+ base_format == GL_ALPHA ||
+ base_format == GL_LUMINANCE_ALPHA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_TYPE:
+ if (base_format == GL_LUMINANCE ||
+ base_format == GL_LUMINANCE_ALPHA) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_TYPE:
+ if (base_format == GL_INTENSITY) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_TYPE:
+ case GL_RENDERBUFFER_DEPTH_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ if (base_format == GL_DEPTH_STENCIL ||
+ base_format == GL_DEPTH_COMPONENT) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ case GL_RENDERBUFFER_STENCIL_SIZE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ if (base_format == GL_DEPTH_STENCIL ||
+ base_format == GL_STENCIL_INDEX) {
+ return GL_TRUE;
+ }
+ return GL_FALSE;
+ default:
+ _mesa_warning(NULL, "%s: Unexpected channel token 0x%x\n",
+ __FUNCTION__, pname);
+ return GL_FALSE;
+ }
+
+ return GL_FALSE;
+}
+
+
+/**
+ * Return the byte offset of a specific pixel in an image (1D, 2D or 3D).
*
* Pixel unpacking/packing parameters are observed according to \p packing.
*
* \param dimensions either 1, 2 or 3 to indicate dimensionality of image
- * \param image starting address of image data
- * \param width the image width
- * \param height theimage height
- * \param format the pixel format
- * \param type the pixel data type
* \param packing the pixelstore attributes
+ * \param width the image width
+ * \param height the image height
+ * \param format the pixel format (must be validated beforehand)
+ * \param type the pixel data type (must be validated beforehand)
* \param img which image in the volume (0 for 1D or 2D images)
* \param row row of pixel in the image (0 for 1D images)
* \param column column of pixel in the image
- *
- * \return address of pixel on success, or NULL on error.
+ *
+ * \return offset of pixel.
*
* \sa gl_pixelstore_attrib.
*/
-GLvoid *
-_mesa_image_address( GLuint dimensions,
- const struct gl_pixelstore_attrib *packing,
- const GLvoid *image,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- GLint img, GLint row, GLint column )
+GLintptr
+_mesa_image_offset( GLuint dimensions,
+ const struct gl_pixelstore_attrib *packing,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLint img, GLint row, GLint column )
{
GLint alignment; /* 1, 2 or 4 */
GLint pixels_per_row;
GLint skiprows;
GLint skippixels;
GLint skipimages; /* for 3-D volume images */
- GLubyte *pixel_addr;
+ GLintptr offset;
ASSERT(dimensions >= 1 && dimensions <= 3);
if (type == GL_BITMAP) {
/* BITMAP data */
- GLint comp_per_pixel; /* components per pixel */
- GLint bytes_per_comp; /* bytes per component */
GLint bytes_per_row;
GLint bytes_per_image;
+ /* components per pixel for color or stencil index: */
+ const GLint comp_per_pixel = 1;
- /* Compute bytes per component */
- bytes_per_comp = _mesa_sizeof_packed_type( type );
- if (bytes_per_comp < 0) {
- return NULL;
- }
-
- /* Compute number of components per pixel */
- comp_per_pixel = _mesa_components_in_format( format );
- if (comp_per_pixel < 0) {
- return NULL;
- }
+ /* The pixel type and format should have been error checked earlier */
+ assert(format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX);
bytes_per_row = alignment
* CEILING( comp_per_pixel*pixels_per_row, 8*alignment );
bytes_per_image = bytes_per_row * rows_per_image;
- pixel_addr = (GLubyte *) image
- + (skipimages + img) * bytes_per_image
+ offset = (skipimages + img) * bytes_per_image
+ (skiprows + row) * bytes_per_row
+ (skippixels + column) / 8;
}
}
/* compute final pixel address */
- pixel_addr = (GLubyte *) image
- + (skipimages + img) * bytes_per_image
+ offset = (skipimages + img) * bytes_per_image
+ topOfImage
+ (skiprows + row) * bytes_per_row
+ (skippixels + column) * bytes_per_pixel;
}
- return (GLvoid *) pixel_addr;
+ return offset;
+}
+
+
+/**
+ * Return the address of a specific pixel in an image (1D, 2D or 3D).
+ *
+ * Pixel unpacking/packing parameters are observed according to \p packing.
+ *
+ * \param dimensions either 1, 2 or 3 to indicate dimensionality of image
+ * \param packing the pixelstore attributes
+ * \param image starting address of image data
+ * \param width the image width
+ * \param height the image height
+ * \param format the pixel format (must be validated beforehand)
+ * \param type the pixel data type (must be validated beforehand)
+ * \param img which image in the volume (0 for 1D or 2D images)
+ * \param row row of pixel in the image (0 for 1D images)
+ * \param column column of pixel in the image
+ *
+ * \return address of pixel.
+ *
+ * \sa gl_pixelstore_attrib.
+ */
+GLvoid *
+_mesa_image_address( GLuint dimensions,
+ const struct gl_pixelstore_attrib *packing,
+ const GLvoid *image,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLint img, GLint row, GLint column )
+{
+ const GLubyte *addr = (const GLubyte *) image;
+
+ addr += _mesa_image_offset(dimensions, packing, width, height,
+ format, type, img, row, column);
+
+ return (GLvoid *) addr;
}
GLenum dstType, GLvoid *dst,
GLuint count, const GLubyte mask[])
{
- GLuint tempBuffer[MAX_WIDTH][4];
+ GLuint *tempBuffer;
const GLboolean useTemp = (src == dst);
+ tempBuffer = malloc(count * MAX_PIXEL_BYTES);
+ if (!tempBuffer)
+ return;
+
ASSERT(srcType != dstType);
switch (srcType) {
default:
_mesa_problem(NULL, "Invalid datatype in _mesa_convert_colors");
}
+
+ free(tempBuffer);
}