mesa: Add draw time validation for advanced blending modes.
[mesa.git] / src / mesa / main / image.c
index 4d6ab6f2b569ddefad6003428378bea0cea49056..a039b51985f782bfce6c25f18a291408558912d4 100644 (file)
@@ -151,8 +151,8 @@ _mesa_image_offset( GLuint dimensions,
 
    if (type == GL_BITMAP) {
       /* BITMAP data */
-      GLint bytes_per_row;
-      GLint bytes_per_image;
+      GLintptr bytes_per_row;
+      GLintptr bytes_per_image;
       /* components per pixel for color or stencil index: */
       const GLint comp_per_pixel = 1;
 
@@ -170,8 +170,8 @@ _mesa_image_offset( GLuint dimensions,
    }
    else {
       /* Non-BITMAP data */
-      GLint bytes_per_pixel, bytes_per_row, remainder, bytes_per_image;
-      GLint topOfImage;
+      GLintptr bytes_per_pixel, bytes_per_row, remainder, bytes_per_image;
+      GLintptr topOfImage;
 
       bytes_per_pixel = _mesa_bytes_per_pixel( format, type );