-/* $Id: image.h,v 1.4 2000/03/13 18:31:51 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.3
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ * Version: 6.5.2
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#define IMAGE_H
-#include "types.h"
+#include "mtypes.h"
-extern struct gl_pixelstore_attrib _mesa_native_packing;
+extern void
+_mesa_swap2( GLushort *p, GLuint n );
+extern void
+_mesa_swap4( GLuint *p, GLuint n );
-extern void gl_flip_bytes( GLubyte *p, GLuint n );
+extern GLint
+_mesa_sizeof_type( GLenum type );
+extern GLint
+_mesa_sizeof_packed_type( GLenum type );
-extern void gl_swap2( GLushort *p, GLuint n );
+extern GLint
+_mesa_components_in_format( GLenum format );
-extern void gl_swap4( GLuint *p, GLuint n );
+extern GLint
+_mesa_bytes_per_pixel( GLenum format, GLenum type );
+extern GLboolean
+_mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type );
-extern GLint gl_sizeof_type( GLenum type );
-extern GLint gl_sizeof_packed_type( GLenum type );
+extern GLvoid *
+_mesa_image_address( GLuint dimensions,
+ const struct gl_pixelstore_attrib *packing,
+ const GLvoid *image,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLint img, GLint row, GLint column );
-extern GLint gl_components_in_format( GLenum format );
+extern GLvoid *
+_mesa_image_address1d( const struct gl_pixelstore_attrib *packing,
+ const GLvoid *image,
+ GLsizei width,
+ GLenum format, GLenum type,
+ GLint column );
-extern GLint gl_bytes_per_pixel( GLenum format, GLenum type );
+extern GLvoid *
+_mesa_image_address2d( const struct gl_pixelstore_attrib *packing,
+ const GLvoid *image,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLint row, GLint column );
-extern GLboolean gl_is_legal_format_and_type( GLenum format, GLenum type );
+extern GLvoid *
+_mesa_image_address3d( const struct gl_pixelstore_attrib *packing,
+ const GLvoid *image,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ GLint img, GLint row, GLint column );
-extern GLvoid *
-gl_pixel_addr_in_image( const struct gl_pixelstore_attrib *packing,
- const GLvoid *image, GLsizei width,
- GLsizei height, GLenum format, GLenum type,
- GLint img, GLint row, GLint column );
+extern GLint
+_mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
+ GLint width, GLenum format, GLenum type );
+
+extern GLint
+_mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
+ GLint width, GLint height,
+ GLenum format, GLenum type );
extern void
_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],
const struct gl_pixelstore_attrib *packing );
+extern GLvoid *
+_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
+ const struct gl_pixelstore_attrib *packing );
+
+extern void
+_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
+ GLubyte *dest, const struct gl_pixelstore_attrib *packing );
+
+
+extern void
+_mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps,
+ GLuint n, GLfloat rgba[][4]);
+
+
+extern void
+_mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps,
+ GLuint n, GLuint indexes[]);
+
+
+extern void
+_mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n,
+ GLstencil stencil[]);
+
+
extern void
-gl_pack_rgba_span( const GLcontext *ctx,
- GLuint n, CONST GLubyte rgba[][4],
- GLenum format, GLenum type, GLvoid *dest,
- const struct gl_pixelstore_attrib *packing,
- GLboolean applyTransferOps );
+_mesa_pack_rgba_span_float( GLcontext *ctx, GLuint n, GLfloat rgba[][4],
+ GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,
+ const struct gl_pixelstore_attrib *dstPacking,
+ GLbitfield transferOps );
extern void
-_mesa_unpack_ubyte_color_span( const GLcontext *ctx,
- GLuint n, GLenum dstFormat, GLubyte dest[],
+_mesa_unpack_color_span_chan( GLcontext *ctx,
+ GLuint n, GLenum dstFormat, GLchan dest[],
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *source,
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps );
+
+
+extern void
+_mesa_unpack_color_span_float( GLcontext *ctx,
+ GLuint n, GLenum dstFormat, GLfloat dest[],
GLenum srcFormat, GLenum srcType,
const GLvoid *source,
- const struct gl_pixelstore_attrib *unpacking,
- GLboolean applyTransferOps );
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps );
extern void
_mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
- const struct gl_pixelstore_attrib *unpacking,
- GLboolean applyTransferOps );
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps );
+
+
+extern void
+_mesa_pack_index_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, const GLuint *source,
+ const struct gl_pixelstore_attrib *dstPacking,
+ GLbitfield transferOps );
extern void
_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
- const struct gl_pixelstore_attrib *unpacking,
- GLboolean applyTransferOps );
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps );
+
+extern void
+_mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, const GLstencil *source,
+ const struct gl_pixelstore_attrib *dstPacking );
extern void
-_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLdepth *dest,
+_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
+ GLenum dstType, GLvoid *dest, GLfloat depthScale,
GLenum srcType, const GLvoid *source,
- const struct gl_pixelstore_attrib *unpacking,
- GLboolean applyTransferOps );
+ const struct gl_pixelstore_attrib *srcPacking );
+
+extern void
+_mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest,
+ GLenum dstType, const GLfloat *depthSpan,
+ const struct gl_pixelstore_attrib *dstPacking );
+
+
+extern void
+_mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest,
+ const GLfloat *depthVals,
+ const GLstencil *stencilVals,
+ const struct gl_pixelstore_attrib *dstPacking);
extern void *
-_mesa_unpack_image( GLsizei width, GLsizei height, GLsizei depth,
+_mesa_unpack_image( GLuint dimensions,
+ GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const GLvoid *pixels,
const struct gl_pixelstore_attrib *unpack );
-extern GLvoid *
-_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
- const struct gl_pixelstore_attrib *packing );
-
extern void
-_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
- GLubyte *dest, const struct gl_pixelstore_attrib *packing );
+_mesa_convert_colors(GLenum srcType, const GLvoid *src,
+ GLenum dstType, GLvoid *dst,
+ GLuint count, const GLubyte mask[]);
+
+
+extern GLboolean
+_mesa_clip_drawpixels(const GLcontext *ctx,
+ GLint *destX, GLint *destY,
+ GLsizei *width, GLsizei *height,
+ struct gl_pixelstore_attrib *unpack);
+
+
+extern GLboolean
+_mesa_clip_readpixels(const GLcontext *ctx,
+ GLint *destX, GLint *destY,
+ GLsizei *width, GLsizei *height,
+ struct gl_pixelstore_attrib *pack);
+extern GLboolean
+_mesa_clip_to_region(GLint xmin, GLint ymin,
+ GLint xmax, GLint ymax,
+ GLint *x, GLint *y,
+ GLsizei *width, GLsizei *height );
#endif