Consolidate, move, fix code related to color index and stencil image transfer
[mesa.git] / src / mesa / main / image.h
index 3fd2ca8b33874027d511d7f7b970176fbf636d64..990398a7c45fb6d7b442bc98b0df432c1cc467e1 100644 (file)
@@ -1,21 +1,19 @@
-/* $Id: image.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
-
 /*
  * Mesa 3-D graphics library
- * Version:  3.1
- * 
- * Copyright (C) 1999  Brian Paul   All Rights Reserved.
- * 
+ * Version:  6.5.2
+ *
+ * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice shall be included
  * in all copies or substantial portions of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  */
 
 
+#ifndef IMAGE_H
+#define IMAGE_H
 
 
+#include "mtypes.h"
 
-#ifndef IMAGE_H
-#define IMAGE_H
 
+extern void
+_mesa_swap2( GLushort *p, GLuint n );
 
-#include "types.h"
+extern void
+_mesa_swap4( GLuint *p, GLuint n );
 
+extern GLint
+_mesa_sizeof_type( GLenum type );
 
-extern void gl_flip_bytes( GLubyte *p, GLuint n );
+extern GLint
+_mesa_sizeof_packed_type( GLenum type );
 
+extern GLint
+_mesa_components_in_format( GLenum format );
 
-extern void gl_swap2( GLushort *p, GLuint n );
+extern GLint
+_mesa_bytes_per_pixel( GLenum format, GLenum type );
 
-extern void gl_swap4( GLuint *p, GLuint n );
+extern GLboolean
+_mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type );
 
 
-extern GLint gl_sizeof_type( GLenum type );
+extern GLvoid *
+_mesa_image_address( GLuint dimensions,
+                     const struct gl_pixelstore_attrib *packing,
+                     const GLvoid *image,
+                     GLsizei width, GLsizei height,
+                     GLenum format, GLenum type,
+                     GLint img, GLint row, GLint column );
+
+extern GLvoid *
+_mesa_image_address1d( const struct gl_pixelstore_attrib *packing,
+                       const GLvoid *image,
+                       GLsizei width,
+                       GLenum format, GLenum type,
+                       GLint column );
 
-extern GLint gl_sizeof_packed_type( GLenum type );
+extern GLvoid *
+_mesa_image_address2d( const struct gl_pixelstore_attrib *packing,
+                       const GLvoid *image,
+                       GLsizei width, GLsizei height,
+                       GLenum format, GLenum type,
+                       GLint row, GLint column );
+
+extern GLvoid *
+_mesa_image_address3d( const struct gl_pixelstore_attrib *packing,
+                       const GLvoid *image,
+                       GLsizei width, GLsizei height,
+                       GLenum format, GLenum type,
+                       GLint img, GLint row, GLint column );
 
-extern GLint gl_components_in_format( GLenum format );
 
-extern GLint gl_bytes_per_pixel( GLenum format, GLenum type );
+extern GLint
+_mesa_image_row_stride( const struct gl_pixelstore_attrib *packing,
+                        GLint width, GLenum format, GLenum type );
 
-extern GLboolean gl_is_legal_format_and_type( GLenum format, GLenum type );
+
+extern GLint
+_mesa_image_image_stride( const struct gl_pixelstore_attrib *packing,
+                          GLint width, GLint height,
+                          GLenum format, GLenum type );
+
+extern void
+_mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],
+                              const struct gl_pixelstore_attrib *unpacking );
+
+
+extern void
+_mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest,
+                            const struct gl_pixelstore_attrib *packing );
 
 
 extern GLvoid *
-gl_pixel_addr_in_image( const struct gl_pixelstore_attrib *packing,
-                        const GLvoid *image, GLsizei width,
-                        GLsizei height, GLenum format, GLenum type,
-                        GLint img, GLint row, GLint column );
+_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
+                     const struct gl_pixelstore_attrib *packing );
+
+extern void
+_mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
+                   GLubyte *dest, const struct gl_pixelstore_attrib *packing );
 
 
-extern struct gl_image *
-gl_unpack_bitmap( GLcontext *ctx, GLsizei width, GLsizei height,
-                  const GLubyte *bitmap,
-                  const struct gl_pixelstore_attrib *packing );
+extern void
+_mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps,
+                              GLuint n, GLfloat rgba[][4]);
 
 
-extern void gl_unpack_polygon_stipple( const GLcontext *ctx,
-                                       const GLubyte *pattern,
-                                       GLuint dest[32] );
+extern void
+_mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps,
+                            GLuint n, GLuint indexes[]);
 
 
-extern void gl_pack_polygon_stipple( const GLcontext *ctx,
-                                     const GLuint pattern[32],
-                                     GLubyte *dest );
+extern void
+_mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n,
+                                 GLstencil stencil[]);
 
 
-extern struct gl_image *
-gl_unpack_image( GLcontext *ctx, GLint width, GLint height,
-                 GLenum srcFormat, GLenum srcType, const GLvoid *pixels,
-                 const struct gl_pixelstore_attrib *packing );
+extern void
+_mesa_pack_rgba_span_float( GLcontext *ctx, GLuint n, GLfloat rgba[][4],
+                            GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,
+                            const struct gl_pixelstore_attrib *dstPacking,
+                            GLbitfield transferOps );
 
 
+extern void
+_mesa_unpack_color_span_chan( GLcontext *ctx,
+                              GLuint n, GLenum dstFormat, GLchan dest[],
+                              GLenum srcFormat, GLenum srcType,
+                              const GLvoid *source,
+                              const struct gl_pixelstore_attrib *srcPacking,
+                              GLbitfield transferOps );
+
+
+extern void
+_mesa_unpack_color_span_float( GLcontext *ctx,
+                               GLuint n, GLenum dstFormat, GLfloat dest[],
+                               GLenum srcFormat, GLenum srcType,
+                               const GLvoid *source,
+                               const struct gl_pixelstore_attrib *srcPacking,
+                               GLbitfield transferOps );
+
+
+extern void
+_mesa_unpack_index_span( const GLcontext *ctx, GLuint n,
+                         GLenum dstType, GLvoid *dest,
+                         GLenum srcType, const GLvoid *source,
+                         const struct gl_pixelstore_attrib *srcPacking,
+                         GLbitfield transferOps );
+
+
+extern void
+_mesa_pack_index_span( const GLcontext *ctx, GLuint n,
+                       GLenum dstType, GLvoid *dest, const GLuint *source,
+                       const struct gl_pixelstore_attrib *dstPacking,
+                       GLbitfield transferOps );
+
+
+extern void
+_mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
+                           GLenum dstType, GLvoid *dest,
+                           GLenum srcType, const GLvoid *source,
+                           const struct gl_pixelstore_attrib *srcPacking,
+                           GLbitfield transferOps );
+
+extern void
+_mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
+                         GLenum dstType, GLvoid *dest, const GLstencil *source,
+                         const struct gl_pixelstore_attrib *dstPacking );
+
+
+extern void
+_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
+                         GLenum dstType, GLvoid *dest, GLfloat depthScale,
+                         GLenum srcType, const GLvoid *source,
+                         const struct gl_pixelstore_attrib *srcPacking );
+
+extern void
+_mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest,
+                       GLenum dstType, const GLfloat *depthSpan,
+                       const struct gl_pixelstore_attrib *dstPacking );
+
+
+extern void
+_mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest,
+                              const GLfloat *depthVals,
+                              const GLstencil *stencilVals,
+                              const struct gl_pixelstore_attrib *dstPacking);
+
 
-struct gl_image *
-gl_unpack_image3D( GLcontext *ctx, GLint width, GLint height,GLint depth,
-                   GLenum srcFormat, GLenum srcType, const GLvoid *pixels,
-                   const struct gl_pixelstore_attrib *packing );
+extern void *
+_mesa_unpack_image( GLuint dimensions,
+                    GLsizei width, GLsizei height, GLsizei depth,
+                    GLenum format, GLenum type, const GLvoid *pixels,
+                    const struct gl_pixelstore_attrib *unpack );
 
 
 extern void
-gl_pack_rgba_span( const GLcontext *ctx,
-                   GLuint n, CONST GLubyte rgba[][4],
-                   GLenum format, GLenum type, GLvoid *dest,
-                   const struct gl_pixelstore_attrib *packing,
-                   GLboolean applyTransferOps );
+_mesa_convert_colors(GLenum srcType, const GLvoid *src,
+                     GLenum dstType, GLvoid *dst,
+                     GLuint count, const GLubyte mask[]);
 
 
-extern void gl_free_image( struct gl_image *image );
+extern GLboolean
+_mesa_clip_drawpixels(const GLcontext *ctx,
+                      GLint *destX, GLint *destY,
+                      GLsizei *width, GLsizei *height,
+                      struct gl_pixelstore_attrib *unpack);
 
 
-extern GLboolean gl_image_error_test( GLcontext *ctx,
-                                      const struct gl_image *image,
-                                      const char *msg );
+extern GLboolean
+_mesa_clip_readpixels(const GLcontext *ctx,
+                      GLint *destX, GLint *destY,
+                      GLsizei *width, GLsizei *height,
+                      struct gl_pixelstore_attrib *pack);
 
+extern GLboolean
+_mesa_clip_to_region(GLint xmin, GLint ymin,
+                     GLint xmax, GLint ymax,
+                     GLint *x, GLint *y,
+                     GLsizei *width, GLsizei *height );
 
 #endif