-/* $Id: light.c,v 1.39 2001/03/03 20:33:27 brianp Exp $ */
+/* $Id: light.c,v 1.40 2001/03/07 05:06:12 brianp Exp $ */
/*
* Mesa 3-D graphics library
GLint i = (GLint) (light - GL_LIGHT0);
struct gl_light *l = &ctx->Light.Light[i];
- if (i < 0 || i >= ctx->Const.MaxLights) {
+ if (i < 0 || i >= (GLint) ctx->Const.MaxLights) {
_mesa_error( ctx, GL_INVALID_ENUM, "glLight" );
return;
}
GLint l = (GLint) (light - GL_LIGHT0);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (l < 0 || l >= ctx->Const.MaxLights) {
+ if (l < 0 || l >= (GLint) ctx->Const.MaxLights) {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetLightfv" );
return;
}
GLint l = (GLint) (light - GL_LIGHT0);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (l < 0 || l >= ctx->Const.MaxLights) {
+ if (l < 0 || l >= (GLint) ctx->Const.MaxLights) {
_mesa_error( ctx, GL_INVALID_ENUM, "glGetLightiv" );
return;
}