struct gl_context;
+void GLAPIENTRY
+_mesa_LineWidth_no_error(GLfloat width);
+
extern void GLAPIENTRY
_mesa_LineWidth( GLfloat width );
extern void GLAPIENTRY
_mesa_LineStipple( GLint factor, GLushort pattern );
-extern void GLAPIENTRY
+extern void
_mesa_init_line( struct gl_context * ctx );
#endif