*** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255]
*** CLAMPED_FLOAT_TO_UBYTE: map float known to be in [0,1] to ubyte in [0,255]
***/
-#if defined(USE_IEEE) && !defined(DEBUG)
+#ifndef DEBUG
/* This function/macro is sensitive to precision. Test very carefully
* if you change it!
*/
-#define UNCLAMPED_FLOAT_TO_UBYTE(UB, F) \
+#define UNCLAMPED_FLOAT_TO_UBYTE(UB, FLT) \
do { \
fi_type __tmp; \
- __tmp.f = (F); \
+ __tmp.f = (FLT); \
if (__tmp.i < 0) \
UB = (GLubyte) 0; \
else if (__tmp.i >= IEEE_ONE) \
UB = (GLubyte) __tmp.i; \
} \
} while (0)
-#define CLAMPED_FLOAT_TO_UBYTE(UB, F) \
+#define CLAMPED_FLOAT_TO_UBYTE(UB, FLT) \
do { \
fi_type __tmp; \
- __tmp.f = (F) * (255.0F/256.0F) + 32768.0F; \
+ __tmp.f = (FLT) * (255.0F/256.0F) + 32768.0F; \
UB = (GLubyte) __tmp.i; \
} while (0)
#else
return tmp.f;
}
+static inline unsigned FLT_AS_UINT(float f)
+{
+ fi_type tmp;
+ tmp.f = f;
+ return tmp.u;
+}
+
/**
* Convert a floating point value to an unsigned fixed point value.
*
* \param frac_bits The number of bits used to store the fractional part.
*/
-static INLINE uint32_t
+static inline uint32_t
U_FIXED(float value, uint32_t frac_bits)
{
value *= (1 << frac_bits);
*
* \param frac_bits The number of bits used to store the fractional part.
*/
-static INLINE int32_t
+static inline int32_t
S_FIXED(float value, uint32_t frac_bits)
{
return (int32_t) (value * (1 << frac_bits));
}
-/** Is float value negative? */
-static inline GLboolean
-IS_NEGATIVE(float x)
-{
- return signbit(x) != 0;
-}
-
/** Test two floats have opposite signs */
static inline GLboolean
DIFFERENT_SIGNS(GLfloat x, GLfloat y)