mesa: add support for memory object creation/import/delete
[mesa.git] / src / mesa / main / marshal.c
index 5499bc41ae1a9a6f61703032f3d88f89cdd55871..8f8e8c78ed21e23ef5dcedb2a4d560959efd78f7 100644 (file)
@@ -415,6 +415,7 @@ struct marshal_cmd_NamedBufferData
    GLuint name;
    GLsizei size;
    GLenum usage;
+   bool data_null; /* If set, no data follows for "data" */
    /* Next size bytes are GLubyte data[size] */
 };
 
@@ -425,7 +426,12 @@ _mesa_unmarshal_NamedBufferData(struct gl_context *ctx,
    const GLuint name = cmd->name;
    const GLsizei size = cmd->size;
    const GLenum usage = cmd->usage;
-   const void *data = (const void *) (cmd + 1);
+   const void *data;
+
+   if (cmd->data_null)
+      data = NULL;
+   else
+      data = (const void *) (cmd + 1);
 
    CALL_NamedBufferData(ctx->CurrentServerDispatch,
                         (name, size, data, usage));
@@ -436,7 +442,7 @@ _mesa_marshal_NamedBufferData(GLuint buffer, GLsizeiptr size,
                               const GLvoid * data, GLenum usage)
 {
    GET_CURRENT_CONTEXT(ctx);
-   size_t cmd_size = sizeof(struct marshal_cmd_NamedBufferData) + size;
+   size_t cmd_size = sizeof(struct marshal_cmd_NamedBufferData) + (data ? size : 0);
 
    debug_print_marshal("NamedBufferData");
    if (unlikely(size < 0)) {
@@ -452,8 +458,11 @@ _mesa_marshal_NamedBufferData(GLuint buffer, GLsizeiptr size,
       cmd->name = buffer;
       cmd->size = size;
       cmd->usage = usage;
-      char *variable_data = (char *) (cmd + 1);
-      memcpy(variable_data, data, size);
+      cmd->data_null = !data;
+      if (data) {
+         char *variable_data = (char *) (cmd + 1);
+         memcpy(variable_data, data, size);
+      }
       _mesa_post_marshal_hook(ctx);
    } else {
       _mesa_glthread_finish(ctx);
@@ -516,7 +525,7 @@ _mesa_marshal_NamedBufferSubData(GLuint buffer, GLintptr offset,
    }
 }
 
-/* ClearBufferfv: marshalled asynchronously */
+/* ClearBuffer* (all variants): marshalled asynchronously */
 struct marshal_cmd_ClearBuffer
 {
    struct marshal_cmd_base cmd_base;
@@ -537,6 +546,46 @@ _mesa_unmarshal_ClearBufferfv(struct gl_context *ctx,
                       (buffer, drawbuffer, value));
 }
 
+void
+_mesa_unmarshal_ClearBufferiv(struct gl_context *ctx,
+                              const struct marshal_cmd_ClearBuffer *cmd)
+{
+   const GLenum buffer = cmd->buffer;
+   const GLint drawbuffer = cmd->drawbuffer;
+   const char *variable_data = (const char *) (cmd + 1);
+   const GLint *value = (const GLint *) variable_data;
+
+   CALL_ClearBufferiv(ctx->CurrentServerDispatch,
+                      (buffer, drawbuffer, value));
+}
+
+void
+_mesa_unmarshal_ClearBufferuiv(struct gl_context *ctx,
+                               const struct marshal_cmd_ClearBuffer *cmd)
+{
+   const GLenum buffer = cmd->buffer;
+   const GLint drawbuffer = cmd->drawbuffer;
+   const char *variable_data = (const char *) (cmd + 1);
+   const GLuint *value = (const GLuint *) variable_data;
+
+   CALL_ClearBufferuiv(ctx->CurrentServerDispatch,
+                       (buffer, drawbuffer, value));
+}
+
+void
+_mesa_unmarshal_ClearBufferfi(struct gl_context *ctx,
+                              const struct marshal_cmd_ClearBuffer *cmd)
+{
+   const GLenum buffer = cmd->buffer;
+   const GLint drawbuffer = cmd->drawbuffer;
+   const char *variable_data = (const char *) (cmd + 1);
+   const GLfloat *depth = (const GLfloat *) variable_data;
+   const GLint *stencil = (const GLint *) (variable_data + 4);
+
+   CALL_ClearBufferfi(ctx->CurrentServerDispatch,
+                      (buffer, drawbuffer, *depth, *stencil));
+}
+
 static inline size_t buffer_to_size(GLenum buffer)
 {
    switch (buffer) {
@@ -607,3 +656,94 @@ _mesa_marshal_ClearBufferfv(GLenum buffer, GLint drawbuffer,
                          (buffer, drawbuffer, value));
    }
 }
+
+void GLAPIENTRY
+_mesa_marshal_ClearBufferiv(GLenum buffer, GLint drawbuffer,
+                            const GLint *value)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   debug_print_marshal("ClearBufferiv");
+
+   if (!(buffer == GL_STENCIL || buffer == GL_COLOR)) {
+      _mesa_glthread_finish(ctx);
+
+      /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+       * of the OpenGL 4.5 spec states:
+       *
+       *    "An INVALID_ENUM error is generated by ClearBufferiv and
+       *     ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
+       */
+      _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
+                  _mesa_enum_to_string(buffer));
+   }
+
+   size_t size = buffer_to_size(buffer);
+   if (!clear_buffer_add_command(ctx, DISPATCH_CMD_ClearBufferiv, buffer,
+                                 drawbuffer, (GLuint *)value, size)) {
+      debug_print_sync("ClearBufferiv");
+      _mesa_glthread_finish(ctx);
+      CALL_ClearBufferiv(ctx->CurrentServerDispatch,
+                         (buffer, drawbuffer, value));
+   }
+}
+
+void GLAPIENTRY
+_mesa_marshal_ClearBufferuiv(GLenum buffer, GLint drawbuffer,
+                             const GLuint *value)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   debug_print_marshal("ClearBufferuiv");
+
+   if (buffer != GL_COLOR) {
+      _mesa_glthread_finish(ctx);
+
+      /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+       * of the OpenGL 4.5 spec states:
+       *
+       *    "An INVALID_ENUM error is generated by ClearBufferuiv and
+       *     ClearNamedFramebufferuiv if buffer is not COLOR."
+       */
+      _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)",
+                  _mesa_enum_to_string(buffer));
+   }
+
+   if (!clear_buffer_add_command(ctx, DISPATCH_CMD_ClearBufferuiv, buffer,
+                                 drawbuffer, (GLuint *)value, 4)) {
+      debug_print_sync("ClearBufferuiv");
+      _mesa_glthread_finish(ctx);
+      CALL_ClearBufferuiv(ctx->CurrentServerDispatch,
+                         (buffer, drawbuffer, value));
+   }
+}
+
+void GLAPIENTRY
+_mesa_marshal_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+                            const GLfloat depth, const GLint stencil)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   debug_print_marshal("ClearBufferfi");
+
+   if (buffer != GL_DEPTH_STENCIL) {
+      _mesa_glthread_finish(ctx);
+
+      /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+       * of the OpenGL 4.5 spec states:
+       *
+       *    "An INVALID_ENUM error is generated by ClearBufferfi and
+       *     ClearNamedFramebufferfi if buffer is not DEPTH_STENCIL."
+       */
+      _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)",
+                  _mesa_enum_to_string(buffer));
+   }
+
+   fi_type value[2];
+   value[0].f = depth;
+   value[1].i = stencil;
+   if (!clear_buffer_add_command(ctx, DISPATCH_CMD_ClearBufferfi, buffer,
+                                 drawbuffer, (GLuint *)value, 2)) {
+      debug_print_sync("ClearBufferfi");
+      _mesa_glthread_finish(ctx);
+      CALL_ClearBufferfi(ctx->CurrentServerDispatch,
+                         (buffer, drawbuffer, depth, stencil));
+   }
+}