struct _glapi_table *
_mesa_create_marshal_table(const struct gl_context *ctx);
-static inline void
-_mesa_post_marshal_hook(struct gl_context *ctx)
-{
- /* This can be enabled for debugging whether a failure is a synchronization
- * problem between the main thread and the worker thread, or a failure in
- * how we actually marshal.
- */
- if (false)
- _mesa_glthread_finish(ctx);
-}
-
/**
* Checks whether we're on a compat context for code-generated