struct marshal_cmd_BufferSubData;
struct marshal_cmd_NamedBufferData;
struct marshal_cmd_NamedBufferSubData;
-struct marshal_cmd_ClearBuffer;
-#define marshal_cmd_ClearBufferfv marshal_cmd_ClearBuffer
-#define marshal_cmd_ClearBufferiv marshal_cmd_ClearBuffer
-#define marshal_cmd_ClearBufferuiv marshal_cmd_ClearBuffer
-#define marshal_cmd_ClearBufferfi marshal_cmd_ClearBuffer
void
_mesa_unmarshal_Enable(struct gl_context *ctx,
_mesa_marshal_NamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size,
const GLvoid * data);
-void
-_mesa_unmarshal_ClearBufferfv(struct gl_context *ctx,
- const struct marshal_cmd_ClearBuffer *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_ClearBufferfv(GLenum buffer, GLint drawbuffer,
- const GLfloat *value);
-
-void
-_mesa_unmarshal_ClearBufferiv(struct gl_context *ctx,
- const struct marshal_cmd_ClearBuffer *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_ClearBufferiv(GLenum buffer, GLint drawbuffer,
- const GLint *value);
-
-void
-_mesa_unmarshal_ClearBufferuiv(struct gl_context *ctx,
- const struct marshal_cmd_ClearBuffer *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_ClearBufferuiv(GLenum buffer, GLint drawbuffer,
- const GLuint *value);
-
-void
-_mesa_unmarshal_ClearBufferfi(struct gl_context *ctx,
- const struct marshal_cmd_ClearBuffer *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_ClearBufferfi(GLenum buffer, GLint drawbuffer,
- const GLfloat depth, const GLint stencil);
+static inline unsigned
+_mesa_buffer_enum_to_count(GLenum buffer)
+{
+ switch (buffer) {
+ case GL_COLOR:
+ return 4;
+ case GL_DEPTH_STENCIL:
+ return 2;
+ case GL_STENCIL:
+ case GL_DEPTH:
+ return 1;
+ default:
+ return 0;
+ }
+}
#endif /* MARSHAL_H */