glthread: move buffer functions into glthread_bufferobj.c
[mesa.git] / src / mesa / main / marshal.h
index 558c8d11b5bd768ba882c84fe9fbffcfb05cdd0a..c5b3209201b631268cef2239044b8ae20f552323 100644 (file)
@@ -116,88 +116,13 @@ _mesa_glthread_is_non_vbo_draw_elements_indirect(const struct gl_context *ctx)
            glthread->CurrentVAO->HasUserPointer);
 }
 
-#define DEBUG_MARSHAL_PRINT_CALLS 0
-
-/**
- * This is printed when we have fallen back to a sync. This can happen when
- * MARSHAL_MAX_CMD_SIZE is exceeded.
- */
-static inline void
-debug_print_sync_fallback(const char *func)
-{
-#if DEBUG_MARSHAL_PRINT_CALLS
-   printf("fallback to sync: %s\n", func);
-#endif
-}
-
-
-static inline void
-debug_print_sync(const char *func)
-{
-#if DEBUG_MARSHAL_PRINT_CALLS
-   printf("sync: %s\n", func);
-#endif
-}
-
-static inline void
-debug_print_marshal(const char *func)
-{
-#if DEBUG_MARSHAL_PRINT_CALLS
-   printf("marshal: %s\n", func);
-#endif
-}
 
 struct _glapi_table *
 _mesa_create_marshal_table(const struct gl_context *ctx);
 
-struct marshal_cmd_ShaderSource;
-struct marshal_cmd_BufferData;
-struct marshal_cmd_BufferSubData;
-struct marshal_cmd_NamedBufferSubData;
-
-void GLAPIENTRY
-_mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
-                           const GLchar * const *string, const GLint *length);
-
-void
-_mesa_unmarshal_ShaderSource(struct gl_context *ctx,
-                             const struct marshal_cmd_ShaderSource *cmd);
-
 void
 _mesa_glthread_BindBuffer(struct gl_context *ctx, GLenum target, GLuint buffer);
 
-void
-_mesa_unmarshal_BufferData(struct gl_context *ctx,
-                           const struct marshal_cmd_BufferData *cmd);
-
-void
-_mesa_unmarshal_NamedBufferData(struct gl_context *ctx,
-                                const struct marshal_cmd_BufferData *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_BufferData(GLenum target, GLsizeiptr size, const GLvoid * data,
-                         GLenum usage);
-
-void GLAPIENTRY
-_mesa_marshal_NamedBufferData(GLuint buffer, GLsizeiptr size,
-                              const GLvoid * data, GLenum usage);
-
-void
-_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
-                              const struct marshal_cmd_BufferSubData *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
-                            const GLvoid * data);
-
-void
-_mesa_unmarshal_NamedBufferSubData(struct gl_context *ctx,
-                                   const struct marshal_cmd_NamedBufferSubData *cmd);
-
-void GLAPIENTRY
-_mesa_marshal_NamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size,
-                                 const GLvoid * data);
-
 static inline unsigned
 _mesa_buffer_enum_to_count(GLenum buffer)
 {