-/* $Id: matrix.h,v 1.11 2001/03/03 20:33:27 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#define MATRIX_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
-extern void
+extern void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval );
-extern void
+extern void GLAPIENTRY
_mesa_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval );
-extern void
+extern void GLAPIENTRY
_mesa_PushMatrix( void );
-extern void
+extern void GLAPIENTRY
_mesa_PopMatrix( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadIdentity( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadMatrixf( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_MatrixMode( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_MultMatrixf( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultMatrixd( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_LoadTransposeMatrixdARB( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultTransposeMatrixfARB( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m );
-extern void
-_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
-_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height );
+extern void
+_mesa_init_matrix( struct gl_context * ctx );
+
+extern void
+_mesa_init_transform( struct gl_context *ctx );
extern void
-_mesa_DepthRange( GLclampd nearval, GLclampd farval );
+_mesa_free_matrix_data( struct gl_context *ctx );
+
+extern void
+_mesa_update_modelview_project( struct gl_context *ctx, GLuint newstate );
#endif